Player Matchup

Hachiman
Hachiman
BTGz
Hachiman
Level 63
God Stats
1W - 0L
1,406 SR
Queue Stats
72W - 31L
1,668 Elo+
Party 1
Jormungandr
Jormungandr
BagManInc
Jormungandr
Level 28
God Stats
5W - 1L
1,908 SR
Queue Stats
97W - 43L
1,699 Elo+
Party 1
Thanatos
Thanatos
Bloodkill24
Thanatos
Level 38
God Stats
1W - 0L
1,491 SR
Queue Stats
72W - 27L
1,752 Elo+
Party 1
Team Averages
Level 43
1,602 SR
1,706 Elo+

VS

Team Averages
Level 35
1,584 SR
1,424 Elo+
Skadi
Skadi
Florasflower
Skadi
Level 88
God Stats
4W - 7L
1,422 SR
Queue Stats
26W - 34L
1,414 Elo+
Party 2
Agni
Agni
M3tamorphosis
Agni
Level 11
God Stats
1W - 2L
1,831 SR
Queue Stats
23W - 16L
1,646 Elo+
Party 2
Apollo
Apollo
chonlouwu
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BTGz
Hachiman
14
11 / 3 / 8
10,256
932
11,209
8,505
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
BagManInc
Jormungandr
12
3 / 5 / 12
8,877
807
6,084
9,998
6,942
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Bloodkill24
Thanatos
15
13 / 4 / 8
11,019
1,002
13,130
10,254
3,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 6
8,762
797
8,133
11,373
3,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 7 / 3
9,197
836
8,886
11,925
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
chonlouwu
Apollo
9
1 / 12 / 6
7,405
673
2,499
11,853
3,155
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
27
Kills
12
12
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BTGz
Hachiman
11
3
8
5
W
Jormungandr
BagManInc
Jormungandr
3
5
12
1.8
W
Thanatos
Bloodkill24
Thanatos
13
4
8
4.25
L
4
8
6
0.88
L
7
7
3
1.21
L
Apollo
chonlouwu
Apollo
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,423
Damage
19,518
28,757
Taken
35,151
13,842
Mitigated
10,391
10,662
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BTGz
Hachiman
11,209
4,629
0
1,801
8,505
3,352
1,310
3,426
4,832
0
47,551
W
Jormungandr
BagManInc
Jormungandr
6,084
1,547
524
244
9,998
6,942
170
1,524
8,345
15,628
0
W
Thanatos
Bloodkill24
Thanatos
13,130
5,641
0
8,093
10,254
3,548
885
3,679
5,740
0
27,750
L
8,133
4,129
0
385
11,373
3,812
0
2,920
8,453
0
24,720
L
8,886
669
0
2,885
11,925
3,424
0
2,495
9,430
22,864
0
L
Apollo
chonlouwu
Apollo
2,499
1,219
0
32
11,853
3,155
0
999
10,854
0
7,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
25,364
110
Minions Killed
91
8
Camps Cleared
3
540,114
Distance Traveled
442,186
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,256
932
61
6
7
183,011
2
W
Jormungandr
8,877
807
17
2
0
156,844
0
W
Thanatos
11,019
1,002
32
3
1
200,259
4
L
Skadi
8,762
797
33
3
2
152,993
0
L
Agni
9,197
836
45
4
1
148,654
0
L
Apollo
7,405
673
13
1
0
140,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role