Player Matchup

Janus
Janus
ElessarMel
Janus
Level 146
God Stats
3W - 3L
1,459 SR
Queue Stats
49W - 44L
1,493 Elo+
Party 1
Skadi
Skadi
Lord Axzar
Skadi
Level 84
God Stats
3W - 8L
1,358 SR
Queue Stats
56W - 79L
1,310 Elo+
Party 1
Sobek
Sobek
SimulatedMars1
Sobek
Level 88
God Stats
1W - 0L
1,414 SR
Queue Stats
16W - 30L
1,343 Elo+
Party 3
Fenrir
Fenrir
yessthekiller
Fenrir
Level 138
God Stats
1W - 0L
1,890 SR
Queue Stats
15W - 23L
1,364 Elo+
Party 3
Team Averages
Level 114
1,530 SR
1,378 Elo+

VS

Team Averages
Level 55
1,406 SR
1,207 Elo+
Baron Samedi
Baron Samedi
Bosnian_Mclovin
Baron Samedi
Level 68
God Stats
0W - 4L
1,436 SR
Queue Stats
0W - 8L
1,220 Elo+
Party 2
Sun Wukong
Sun Wukong
Farisbalic54
Sun Wukong
Level 60
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 5L
1,067 Elo+
Party 2
Poseidon
Poseidon
Foreign_Relation
Poseidon
Level 77
God Stats
0W - 7L
1,375 SR
Queue Stats
0W - 10L
1,042 Elo+
Party 2
Ares
Ares
KingDanny2x
Ares
Level 15
God Stats
0W - 3L
1,434 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
8 / 0 / 5
11,999
857
19,691
8,914
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
2 / 2 / 8
10,929
781
7,472
7,393
2,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 4
10,764
769
6,407
15,192
19,787
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 0 / 7
10,903
779
8,319
8,949
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bosnian_Mclovin
Baron Samedi
15
1 / 4 / 1
9,415
673
9,818
16,285
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Farisbalic54
Sun Wukong
14
0 / 3 / 2
8,729
624
1,880
8,289
6,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 0
9,324
666
7,075
9,316
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 4 / 3
8,664
619
2,358
17,092
8,581
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
3
3
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bosnian_Mclovin
Baron Samedi
1
4
1
0.38
W
Janus
8
0
5
10.5
L
Sun Wukong
Farisbalic54
Sun Wukong
0
3
2
0.33
L
2
7
0
0.29
L
0
4
3
0.38
W
Skadi
2
2
8
3
W
4
1
4
6
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
21,131
40,448
Taken
50,982
33,649
Mitigated
24,861
7,829
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bosnian_Mclovin
Baron Samedi
9,818
1,070
888
3,524
16,285
7,107
0
9,560
6,426
50,035
0
W
Janus
19,691
1,541
236
2,836
8,914
3,454
1,809
5,005
3,909
66,530
0
L
Sun Wukong
Farisbalic54
Sun Wukong
1,880
167
0
1,491
8,289
6,073
0
3,040
4,984
0
18,901
L
7,075
777
0
0
9,316
3,100
0
5,052
3,871
32,208
0
L
2,358
74
0
0
17,092
8,581
0
8,466
8,208
17,168
0
W
Skadi
7,472
2,167
0
392
7,393
2,812
3,636
4,463
2,930
0
37,411
W
6,407
363
153
3,177
15,192
19,787
453
5,670
9,387
29,586
0
W
8,319
1,412
0
1,035
8,949
7,596
1,086
4,598
4,351
0
23,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,595
Gold Earned
36,132
228
Minions Killed
196
10
Camps Cleared
9
1,192,446
Distance Traveled
886,351
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,415
673
68
5
1
225,502
1
W
Janus
11,999
857
97
7
4
311,730
0
L
Sun Wukong
8,729
624
36
3
3
188,063
2
L
Poseidon
9,324
666
68
5
3
225,252
4
L
Ares
8,664
619
24
2
2
247,534
0
W
Skadi
10,929
781
58
4
3
278,673
1
W
Sobek
10,764
769
32
2
2
289,112
3
W
Fenrir
10,903
779
41
3
1
312,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role