Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Ardent55Heart
Sol
Level 44
God Stats
4W - 1L
1,375 SR
Queue Stats
8W - 10L
1,325 Elo+
Party 4
Mercury
Mercury
Jash_Brown
Mercury
Level 81
God Stats
2W - 1L
1,412 SR
Queue Stats
124W - 122L
1,425 Elo+
Party 4
Charybdis
Charybdis
Traezondae
Charybdis
Level 61
God Stats
1W - 0L
1,423 SR
Queue Stats
16W - 20L
1,225 Elo+
Party 4
Odin
Odin
lucho21196
Odin
Level 28
God Stats
2W - 5L
1,341 SR
Queue Stats
60W - 62L
1,514 Elo+
Party 3
Team Averages
Level 74
1,410 SR
1,398 Elo+

VS

Team Averages
Level 96
1,549 SR
1,514 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Akash_T360
Skadi
Level 29
God Stats
23W - 28L
1,442 SR
Queue Stats
213W - 288L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
And-1-Oop
Morgan Le Fay
Level 158
God Stats
43W - 42L
1,526 SR
Queue Stats
694W - 605L
1,674 Elo+
Party 1
Ares
Ares
SomberSymphony
Ares
Level 42
God Stats
27W - 14L
1,865 SR
Queue Stats
110W - 86L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ziontrain11
Tsukuyomi
Level 89
God Stats
15W - 22L
1,413 SR
Queue Stats
729W - 912L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 1
3,725
745
778
1,523
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
1 / 2 / 1
3,481
696
1,933
2,710
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Jash_Brown
Mercury
6
0 / 0 / 3
3,554
711
1,197
2,870
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Traezondae
Charybdis
6
2 / 1 / 1
3,719
744
592
1,830
480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,600
720
0
1,348
817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
2 / 2 / 1
4,081
816
760
3,533
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
1
0 / 0 / 0
2,496
499
0
0
0
Morgan Le Fay
And-1-Oop
Morgan Le Fay
5
1 / 1 / 2
3,603
721
2,872
2,421
561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 2
3,227
645
554
2,102
721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
ziontrain11
Tsukuyomi
1
0 / 0 / 0
2,496
499
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
3
3
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Amaterasu
 
Amaterasu
2
2
1
1.25
L
Skadi
0
0
0
0
L
Morgan Le Fay
And-1-Oop
Morgan Le Fay
1
1
2
2
W
1
2
1
0.75
W
Mercury
Jash_Brown
Mercury
0
0
3
1.5
L
0
1
2
1
W
Charybdis
Traezondae
Charybdis
2
1
1
2.5
W
0
0
0
0
L
Tsukuyomi
ziontrain11
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,500
Damage
4,186
10,281
Taken
8,056
3,426
Mitigated
2,532
3,113
Healing
1,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
778
291
384
631
1,523
763
670
605
918
11,143
3,813
L
Amaterasu
 
Amaterasu
760
256
0
628
3,533
1,250
0
800
2,659
0
14,647
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
And-1-Oop
Morgan Le Fay
2,872
339
0
392
2,421
561
0
858
1,393
13,990
0
W
1,933
143
0
767
2,710
721
0
1,723
987
8,215
0
W
Mercury
Jash_Brown
Mercury
1,197
842
0
354
2,870
645
0
614
2,256
0
13,985
L
554
0
0
446
2,102
721
0
632
1,402
3,651
0
W
Charybdis
Traezondae
Charybdis
592
469
0
227
1,830
480
360
484
1,346
0
8,109
W
0
0
0
750
1,348
817
127
0
1,348
0
9,927
L
Tsukuyomi
ziontrain11
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,079
Gold Earned
15,903
130
Minions Killed
69
0
Camps Cleared
0
466,970
Distance Traveled
311,837
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,725
745
40
8
0
83,658
0
L
Amaterasu
4,081
816
38
8
0
102,802
0
L
Skadi
2,496
499
0
0
0
56
0
L
Morgan Le Fay
3,603
721
19
4
0
103,198
2
W
Sol
3,481
696
20
4
0
101,434
0
W
Mercury
3,554
711
31
6
0
105,725
2
L
Ares
3,227
645
12
2
0
105,781
0
W
Charybdis
3,719
744
12
2
0
98,618
0
W
Odin
3,600
720
27
5
0
77,535
0
L
Tsukuyomi
2,496
499
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role