Player Matchup

Arachne
Arachne
Cromalis xMGDx
Arachne
Level 159
God Stats
1W - 2L
1,341 SR
Queue Stats
164W - 159L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
King5aint
Sylvanus
Level 157
God Stats
6W - 4L
1,626 SR
Queue Stats
65W - 72L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
itchybman
Danzaburou
Level 87
God Stats
2W - 3L
1,672 SR
Queue Stats
53W - 56L
1,544 Elo+
Party 1
Baba Yaga
Baba Yaga
muffin man3301
Baba Yaga
Level 157
God Stats
6W - 1L
1,830 SR
Queue Stats
304W - 246L
1,535 Elo+
Party 1
Bellona
Bellona
unfixingpower15
Bellona
Level 131
God Stats
16W - 10L
1,586 SR
Queue Stats
498W - 505L
1,501 Elo+
Party 1
Team Averages
Level 138
1,611 SR
1,513 Elo+

VS

Team Averages
Level 115
1,496 SR
1,564 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Jovanny202
Hera
Level 86
God Stats
5W - 7L
1,417 SR
Queue Stats
197W - 194L
1,536 Elo+
Solo
Osiris
Osiris
LooseCanon
Osiris
Level 121
God Stats
20W - 18L
1,500 SR
Queue Stats
136W - 134L
1,607 Elo+
Solo
Vamana
Vamana
arthustheblack
Vamana
Level 128
God Stats
16W - 17L
1,656 SR
Queue Stats
361W - 333L
1,614 Elo+
Solo
Charybdis
Charybdis
spacyshadow
Charybdis
Level 116
God Stats
6W - 14L
1,406 SR
Queue Stats
606W - 541L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 2
8,547
611
9,798
10,676
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
King5aint
Sylvanus
10
0 / 2 / 9
6,556
468
6,084
9,343
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
itchybman
Danzaburou
13
2 / 3 / 3
7,714
551
6,502
10,440
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
muffin man3301
Baba Yaga
15
8 / 0 / 3
8,789
628
8,312
6,253
2,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 6
8,070
576
10,902
11,528
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 4 / 2
6,245
446
5,223
14,426
9,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 5 / 0
6,200
443
6,149
8,929
2,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
LooseCanon
Osiris
10
0 / 5 / 1
5,625
402
3,348
11,898
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 3
6,498
464
4,036
10,349
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
spacyshadow
Charybdis
11
3 / 5 / 3
7,288
521
8,210
9,875
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
7
7
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
2
1
W
10
1
2
11
L
0
5
0
0
W
Sylvanus
King5aint
Sylvanus
0
2
9
2.25
L
Osiris
LooseCanon
Osiris
0
5
1
0.1
L
1
3
3
0.83
W
Danzaburou
itchybman
Danzaburou
2
3
3
1.17
W
Baba Yaga
muffin man3301
Baba Yaga
8
0
3
9.5
L
Charybdis
spacyshadow
Charybdis
3
5
3
0.9
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,598
Damage
26,966
48,240
Taken
55,477
27,430
Mitigated
31,311
18,933
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,223
1,416
526
1,896
14,426
9,482
0
6,807
7,619
19,424
0
W
9,798
6,849
0
5,112
10,676
5,081
0
2,352
8,281
0
55,958
L
6,149
1,636
0
2,684
8,929
2,812
0
4,603
4,326
42,237
0
W
Sylvanus
King5aint
Sylvanus
6,084
1,641
958
3,217
9,343
6,565
33
2,967
6,376
21,122
5,206
L
Osiris
LooseCanon
Osiris
3,348
1,144
0
1,838
11,898
11,036
764
378
11,520
0
21,139
L
4,036
2,253
0
1,615
10,349
4,222
0
772
9,577
0
38,823
W
Danzaburou
itchybman
Danzaburou
6,502
2,096
0
2,382
10,440
3,276
220
2,229
8,211
0
48,319
W
Baba Yaga
muffin man3301
Baba Yaga
8,312
727
0
3,016
6,253
2,841
73
3,308
2,945
63,926
0
L
Charybdis
spacyshadow
Charybdis
8,210
3,813
0
1,444
9,875
3,759
0
1,410
8,465
0
43,440
W
10,902
5,120
0
4,248
11,528
9,667
504
516
10,325
149
50,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
31,856
427
Minions Killed
332
0
Camps Cleared
0
1,363,297
Distance Traveled
1,238,628
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,245
446
25
2
0
251,573
4
W
Arachne
8,547
611
91
7
0
318,480
1
L
Hera
6,200
443
91
7
0
240,930
7
W
Sylvanus
6,556
468
47
3
0
256,702
2
L
Osiris
5,625
402
38
3
0
234,213
0
L
Vamana
6,498
464
73
5
0
283,421
2
W
Danzaburou
7,714
551
76
5
0
230,854
3
W
Baba Yaga
8,789
628
115
8
0
268,703
1
L
Charybdis
7,288
521
105
8
0
228,491
3
W
Bellona
8,070
576
98
7
0
288,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role