Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BlueAnarchist
Sun Wukong
Level 49
God Stats
3W - 2L
1,536 SR
Queue Stats
265W - 249L
1,593 Elo+
Party 2
Ymir
Ymir
HeroHavoc
Ymir
Level 14
God Stats
2W - 1L
1,293 SR
Queue Stats
37W - 25L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
XxL4gMa5teRxX
Nu Wa
Level 24
God Stats
35W - 34L
1,567 SR
Queue Stats
134W - 142L
1,388 Elo+
Party 3
Bakasura
Bakasura
XxL4gMa5teRxX3
Bakasura
Level 45
God Stats
4W - 3L
1,632 SR
Queue Stats
67W - 85L
1,386 Elo+
Party 3
Team Averages
Level 51
1,506 SR
1,501 Elo+

VS

Team Averages
Level 73
1,500 SR
1,383 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Aurelius44
Chaac
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 51L
1,297 Elo+
Party 1
Agni
Agni
HuskyNinja47
Agni
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 50L
1,297 Elo+
Party 1
Serqet
Serqet
KhorneBread
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 Elo+
Solo
Neith
Neith
pattytopotato
Neith
Level 2
God Stats
4W - 12L
1,500 SR
Queue Stats
22W - 43L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 1 / 14
14,446
1,111
26,562
10,368
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
BlueAnarchist
Sun Wukong
20
3 / 0 / 26
12,909
993
16,118
11,143
11,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
20
4 / 1 / 27
12,733
979
11,890
11,834
16,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 1 / 16
12,445
957
14,722
6,378
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
20
8 / 1 / 15
13,052
1,004
19,093
13,168
6,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 5 / 4
10,994
846
9,627
26,767
36,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
17
1 / 8 / 3
11,027
848
9,166
25,372
29,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 5 / 3
11,413
878
16,256
17,721
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
16
0 / 2 / 0
9,596
738
1,381
2,732
851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 13 / 1
11,874
913
8,428
21,096
9,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
15
33
Kills
4
4
Deaths
33
98
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
14
19
L
Ymir
 
Ymir
0
5
4
0.4
L
Chaac
1
8
3
0.31
W
Sun Wukong
BlueAnarchist
Sun Wukong
3
0
26
16
W
Ymir
4
1
27
17.5
L
0
5
3
0.3
L
Serqet
0
2
0
0
W
6
1
16
14
W
Bakasura
8
1
15
15.5
L
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,385
Damage
44,858
52,891
Taken
93,688
42,118
Mitigated
82,542
4,721
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,562
14,742
0
0
10,368
4,636
0
4,587
5,607
0
58,833
L
Ymir
 
Ymir
9,627
658
0
0
26,767
36,069
0
7,647
17,379
35,339
0
L
Chaac
9,166
1,194
0
3,975
25,372
29,175
0
6,479
18,207
0
24,319
W
Sun Wukong
BlueAnarchist
Sun Wukong
16,118
4,286
0
169
11,143
11,821
0
4,648
6,495
0
38,914
W
Ymir
11,890
1,189
0
0
11,834
16,692
0
5,892
5,942
21,983
0
L
16,256
1,026
0
62
17,721
7,073
0
4,344
13,237
79,521
0
L
Serqet
1,381
246
0
20
2,732
851
0
1,360
1,372
0
2,081
W
14,722
4,710
0
600
6,378
2,655
0
2,858
3,520
39,264
0
W
Bakasura
19,093
11,544
629
3,323
13,168
6,314
0
7,898
5,270
0
30,514
L
8,428
3,952
0
1,453
21,096
9,374
0
6,782
13,823
0
22,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,585
Gold Earned
54,904
261
Minions Killed
243
14
Camps Cleared
3
1,264,822
Distance Traveled
895,652
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,446
1,111
83
6
2
239,185
2
L
Ymir
10,994
846
43
3
2
218,108
1
L
Chaac
11,027
848
26
2
0
218,801
0
W
Sun Wukong
12,909
993
42
3
3
293,783
2
W
Ymir
12,733
979
31
2
1
247,523
1
L
Agni
11,413
878
156
12
0
245,061
1
L
Serqet
9,596
738
1
0
1
31,774
0
W
Nu Wa
12,445
957
66
5
1
213,279
0
W
Bakasura
13,052
1,004
39
3
7
271,052
0
L
Neith
11,874
913
17
1
0
181,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role