Player Matchup

Baron Samedi
Baron Samedi
CowboyGenius
Baron Samedi
Level 23
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 1
Ymir
Ymir
Iamtoaster
Ymir
Level 16
God Stats
2W - 0L
1,748 SR
Queue Stats
6W - 1L
1,670 Elo+
Party 1
Janus
Janus
JaeGinn
Janus
Level 26
God Stats
2W - 0L
1,693 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 1
Jing Wei
Jing Wei
Leqend4ry
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 1
King Arthur
King Arthur
NSevenKyojin
King Arthur
Level 88
God Stats
4W - 3L
1,653 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 1
Team Averages
Level 36
1,662 SR
1,670 Elo+

VS

Team Averages
Level 15
1,518 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
Atokata
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,470 Elo+
Party 2
Nemesis
Nemesis
DeVaney15
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 43L
1,620 Elo+
Solo
Ares
Ares
MercBOI
Ares
Level 8
God Stats
7W - 7L
1,588 SR
Queue Stats
11W - 10L
1,674 Elo+
Solo
Hercules
Hercules
Thatguy4tw
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,538 Elo+
Party 2
Ra
Ra
aixiu
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CowboyGenius
Baron Samedi
15
3 / 1 / 15
8,679
1,085
6,523
2,806
1,447
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 2 / 12
8,706
1,088
7,387
9,895
10,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
JaeGinn
Janus
15
4 / 3 / 13
8,720
1,090
15,407
5,717
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Leqend4ry
Jing Wei
15
5 / 1 / 14
9,071
1,134
12,483
5,039
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
NSevenKyojin
King Arthur
15
5 / 0 / 16
9,117
1,140
6,685
8,597
8,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

322

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atokata
Cu Chulainn
13
0 / 4 / 2
7,234
904
9,083
15,393
11,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
DeVaney15
Nemesis
13
5 / 8 / 1
8,767
1,096
10,822
13,720
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
MercBOI
Ares
14
2 / 6 / 2
8,110
1,014
4,433
14,946
15,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Thatguy4tw
Hercules
13
0 / 4 / 3
7,317
915
4,046
9,095
8,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
11
0 / 0 / 0
4,810
601
0
0
0

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
22
Kills
7
7
Deaths
22
70
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Atokata
Cu Chulainn
0
4
2
0.25
W
Baron Samedi
CowboyGenius
Baron Samedi
3
1
15
10.5
L
Nemesis
DeVaney15
Nemesis
5
8
1
0.69
W
5
2
12
5.5
W
Janus
JaeGinn
Janus
4
3
13
3.5
W
Jing Wei
Leqend4ry
Jing Wei
5
1
14
12
L
Ares
MercBOI
Ares
2
6
2
0.5
W
King Arthur
NSevenKyojin
King Arthur
5
0
16
13
L
Hercules
Thatguy4tw
Hercules
0
4
3
0.38
L
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,485
Damage
28,384
32,054
Taken
53,154
24,575
Mitigated
42,002
3,465
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Atokata
Cu Chulainn
9,083
1,423
0
0
15,393
11,331
0
6,973
8,420
6,689
18,994
W
Baron Samedi
CowboyGenius
Baron Samedi
6,523
1,159
2,382
833
2,806
1,447
0
394
2,412
18,160
0
L
Nemesis
DeVaney15
Nemesis
10,822
5,329
0
908
13,720
7,511
0
8,619
5,101
0
25,464
W
7,387
1,440
0
0
9,895
10,581
0
1,956
7,939
13,167
0
W
Janus
JaeGinn
Janus
15,407
2,232
0
69
5,717
2,011
0
1,964
3,753
35,773
0
W
Jing Wei
Leqend4ry
Jing Wei
12,483
10,171
0
0
5,039
1,931
0
784
4,255
0
21,126
L
Ares
MercBOI
Ares
4,433
672
0
0
14,946
15,017
0
9,664
5,282
25,093
0
W
King Arthur
NSevenKyojin
King Arthur
6,685
933
0
181
8,597
8,605
0
1,364
7,233
0
17,481
L
Hercules
Thatguy4tw
Hercules
4,046
686
0
899
9,095
8,143
0
4,061
5,034
0
8,763
L
Ra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
36,238
132
Minions Killed
111
7
Camps Cleared
3
721,002
Distance Traveled
572,697
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,234
904
42
5
0
153,174
0
W
Baron Samedi
8,679
1,085
30
4
3
125,814
1
L
Nemesis
8,767
1,096
34
4
1
156,637
0
W
Ymir
8,706
1,088
10
1
1
144,167
2
W
Janus
8,720
1,090
51
6
0
130,504
1
W
Jing Wei
9,071
1,134
22
3
2
150,776
1
L
Ares
8,110
1,014
26
3
1
122,984
2
W
King Arthur
9,117
1,140
19
2
1
169,741
0
L
Hercules
7,317
915
9
1
1
139,902
1
L
Ra
4,810
601
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role