Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Haireball71
Thanatos
Level 43
God Stats
4W - 1L
1,787 SR
Queue Stats
26W - 10L
1,684 Elo+
Party 2
Ah Puch
Ah Puch
SEAPAN
Ah Puch
Level 100
God Stats
8W - 4L
1,590 SR
Queue Stats
141W - 131L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
Smiles5231
Cthulhu
Level 124
God Stats
1W - 1L
1,377 SR
Queue Stats
109W - 86L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
potatocake26
Ah Muzen Cab
Level 144
God Stats
3W - 2L
1,501 SR
Queue Stats
315W - 287L
1,557 Elo+
Party 2
Team Averages
Level 109
1,551 SR
1,581 Elo+

VS

Team Averages
Level 94
1,556 SR
1,590 Elo+
Erlang Shen
Erlang Shen
Grizzly_king44
Erlang Shen
Level 127
God Stats
17W - 15L
1,719 SR
Queue Stats
532W - 456L
1,485 Elo+
Solo
Nemesis
Nemesis
KJHleader
Nemesis
Level 17
God Stats
2W - 2L
1,609 SR
Queue Stats
6W - 4L
1,786 Elo+
Party 1
Ullr
Ullr
exotic_one11
Ullr
Level 152
God Stats
7W - 11L
1,393 SR
Queue Stats
508W - 419L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
soccergame1
Cthulhu
Level 129
God Stats
27W - 24L
1,538 SR
Queue Stats
196W - 142L
1,608 Elo+
Party 1
Janus
Janus
xXELGREENXx
Janus
Level 47
God Stats
7W - 9L
1,523 SR
Queue Stats
230W - 209L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 3 / 6
11,213
561
5,831
12,585
4,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Haireball71
Thanatos
18
7 / 3 / 3
12,232
612
6,557
11,359
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
SEAPAN
Ah Puch
18
5 / 1 / 6
11,794
590
11,470
11,291
5,901
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Smiles5231
Cthulhu
15
2 / 4 / 8
10,405
520
8,103
19,066
17,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
potatocake26
Ah Muzen Cab
20
5 / 0 / 5
13,092
655
12,868
11,825
4,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Grizzly_king44
Erlang Shen
14
3 / 5 / 2
9,114
456
6,833
16,388
16,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
KJHleader
Nemesis
15
2 / 4 / 4
9,380
469
5,456
12,147
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 3
10,145
507
10,182
9,353
3,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
soccergame1
Cthulhu
13
0 / 2 / 7
8,207
410
5,673
12,778
8,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 2
8,258
413
5,290
12,280
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
11
11
Deaths
21
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
6
1.67
L
Erlang Shen
Grizzly_king44
Erlang Shen
3
5
2
0.8
W
Thanatos
Haireball71
Thanatos
7
3
3
2.83
L
Nemesis
KJHleader
Nemesis
2
4
4
1
W
Ah Puch
SEAPAN
Ah Puch
5
1
6
8
W
Cthulhu
Smiles5231
Cthulhu
2
4
8
1.5
L
6
3
3
2.5
W
Ah Muzen Cab
potatocake26
Ah Muzen Cab
5
0
5
7.5
L
Cthulhu
soccergame1
Cthulhu
0
2
7
1.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
33,434
66,126
Taken
62,946
39,273
Mitigated
37,639
36,318
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,831
3,304
0
4,920
12,585
4,953
0
3,367
9,218
0
81,339
L
Erlang Shen
Grizzly_king44
Erlang Shen
6,833
1,650
0
4,263
16,388
16,949
0
2,114
14,274
11,949
39,076
W
Thanatos
Haireball71
Thanatos
6,557
1,265
0
12,275
11,359
5,795
470
2,239
9,120
0
85,327
L
Nemesis
KJHleader
Nemesis
5,456
1,140
0
3,453
12,147
5,099
0
3,377
8,770
0
58,763
W
Ah Puch
SEAPAN
Ah Puch
11,470
796
0
8,011
11,291
5,901
37
3,195
8,096
86,826
0
W
Cthulhu
Smiles5231
Cthulhu
8,103
1,199
457
2,095
19,066
17,746
66
4,427
14,639
36,727
0
L
10,182
4,852
0
2,885
9,353
3,456
0
3,103
6,250
0
67,545
W
Ah Muzen Cab
potatocake26
Ah Muzen Cab
12,868
6,160
0
8,560
11,825
4,878
6,285
1,667
10,158
0
109,701
L
Cthulhu
soccergame1
Cthulhu
5,673
298
493
3,996
12,778
8,087
0
4,932
7,846
30,727
0
L
5,290
0
0
1,587
12,280
4,048
532
6,047
6,233
54,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,736
Gold Earned
45,104
618
Minions Killed
523
0
Camps Cleared
0
1,959,888
Distance Traveled
1,906,176
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,213
561
128
6
0
366,676
8
L
Erlang Shen
9,114
456
112
6
0
349,419
1
W
Thanatos
12,232
612
128
6
0
421,966
3
L
Nemesis
9,380
469
106
5
0
422,464
8
W
Ah Puch
11,794
590
132
7
0
374,384
2
W
Cthulhu
10,405
520
50
3
0
407,317
1
L
Ullr
10,145
507
138
7
0
347,306
3
W
Ah Muzen Cab
13,092
655
180
9
0
389,545
2
L
Cthulhu
8,207
410
58
3
0
389,440
4
L
Janus
8,258
413
109
5
0
397,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role