Player Matchup

Charybdis
Charybdis
DyslexicFrog
Charybdis
Level 103
God Stats
8W - 5L
1,785 SR
Queue Stats
159W - 161L
1,582 Elo+
Party 2
Scylla
Scylla
GeneralRobert
Scylla
Level 86
God Stats
1W - 1L
1,579 SR
Queue Stats
191W - 184L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
Stunt30
Cthulhu
Level 143
God Stats
19W - 19L
1,514 SR
Queue Stats
239W - 231L
1,590 Elo+
Party 2
Team Averages
Level 111
1,626 SR
1,588 Elo+

VS

Team Averages
Level 73
1,597 SR
1,478 Elo+
Agni
Agni
CuhzLightyear
Agni
Level 85
God Stats
7W - 4L
1,720 SR
Queue Stats
205W - 193L
1,570 Elo+
Party 1
Bacchus
Bacchus
DUSSAMANE
Bacchus
Level 116
God Stats
1W - 5L
1,570 SR
Queue Stats
171W - 166L
1,568 Elo+
Party 1
Charybdis
Charybdis
jesse619
Charybdis
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
65W - 50L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DyslexicFrog
Charybdis
14
3 / 3 / 10
10,568
755
5,766
9,939
3,760
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 5 / 4
11,429
816
9,219
9,770
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Stunt30
Cthulhu
15
6 / 4 / 9
11,322
809
10,790
17,905
19,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
9,923
709
13,986
8,299
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
DUSSAMANE
Bacchus
13
2 / 4 / 8
9,741
696
8,069
14,097
17,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
jesse619
Charybdis
13
5 / 8 / 5
9,559
683
9,936
11,524
4,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
16
Kills
12
12
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Bacchus
DUSSAMANE
Bacchus
2
4
8
1.5
W
Charybdis
DyslexicFrog
Charybdis
3
3
10
2.67
W
7
5
4
1.8
W
Cthulhu
Stunt30
Cthulhu
6
4
9
2.63
L
Charybdis
jesse619
Charybdis
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
31,991
37,614
Taken
33,920
27,092
Mitigated
24,337
6,187
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,986
940
0
662
8,299
2,823
41
4,904
3,073
38,325
0
L
Bacchus
DUSSAMANE
Bacchus
8,069
313
0
3,852
14,097
17,015
120
7,657
5,286
25,594
0
W
Charybdis
DyslexicFrog
Charybdis
5,766
2,878
666
1,962
9,939
3,760
1,247
4,473
5,466
0
33,783
W
9,219
131
0
1,169
9,770
3,381
812
6,921
2,849
38,647
0
W
Cthulhu
Stunt30
Cthulhu
10,790
283
642
1,748
17,905
19,951
512
10,965
6,940
24,832
0
L
Charybdis
jesse619
Charybdis
9,936
4,341
0
936
11,524
4,499
13
6,381
4,735
0
32,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
29,223
167
Minions Killed
164
7
Camps Cleared
7
744,833
Distance Traveled
734,733
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,923
709
69
5
2
252,403
4
L
Bacchus
9,741
696
37
3
1
273,705
9
W
Charybdis
10,568
755
54
4
4
233,543
3
W
Scylla
11,429
816
83
6
3
243,960
3
W
Cthulhu
11,322
809
30
2
0
267,330
4
L
Charybdis
9,559
683
58
4
4
208,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role