Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum V
BoogieWoogie161
Ymir
Platinum V
Level 157
God Stats
23W - 13L
1,738 SR
Queue Stats
300W - 295L
1,706 MMR
Party 3
Cerberus
Cerberus
Platinum III
DEADLY_SPECTR533
Cerberus
Platinum III
Level 124
God Stats
6W - 3L
1,892 SR
Queue Stats
106W - 105L
1,744 MMR
Solo
Artemis
Artemis
Gold II
Derpy Baits
Artemis
Gold II
Level 152
God Stats
9W - 4L
1,433 SR
Queue Stats
176W - 151L
1,798 MMR
Party 1
Pele
Pele
Platinum IV
ror4644
Pele
Platinum IV
Level 109
God Stats
26W - 20L
1,702 SR
Queue Stats
98W - 97L
1,808 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,653 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,513 SR
1,676 MMR
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold I
alejoheredial
Neith
Gold I
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,919 MMR
Party 2
Tyr
Tyr
Platinum V
fusionwolf8
Tyr
Platinum V
Level 155
God Stats
0W - 3L
1,567 SR
Queue Stats
161W - 162L
1,723 MMR
Solo
Aphrodite
Aphrodite
Platinum V
ll 2NiCE ll
Aphrodite
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 350L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
16 / 0 / 4
12,595
700
20,271
7,030
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 0 / 6
9,634
535
7,186
11,491
13,576
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 10
10,077
560
9,002
14,108
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Derpy Baits
Artemis
17
2 / 1 / 4
10,083
560
11,981
8,982
3,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Pele
ror4644
Pele
17
9 / 1 / 10
10,991
611
11,182
10,317
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Morgan Le FayGilgameshPersephoneKaliAthena

VS

Bans
TiamatLokiCthulhuSetRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 8 / 0
7,997
444
4,484
14,237
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
 
Hercules
11
1 / 6 / 1
6,831
380
4,195
19,928
11,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 2 / 2
9,020
501
7,603
13,779
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 0
7,459
414
4,711
14,088
11,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
ll 2NiCE ll
Aphrodite
12
0 / 11 / 0
7,361
409
2,967
16,974
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
30
Kills
4
4
Deaths
30
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
0
4
18
L
Arachne
 
Arachne
2
8
0
0.25
L
Hercules
 
Hercules
1
6
1
0.25
W
0
0
6
3
W
3
2
10
4
W
Artemis
Derpy Baits
Artemis
2
1
4
4
L
1
2
2
1
L
0
3
0
0
L
Aphrodite
ll 2NiCE ll
Aphrodite
0
11
0
0
W
Pele
ror4644
Pele
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,622
Damage
23,960
51,928
Taken
79,006
45,201
Mitigated
37,352
18,718
Healing
25,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,271
7,070
224
3,983
7,030
3,036
3,729
370
6,660
87,193
0
L
Arachne
 
Arachne
4,484
3,009
0
3,343
14,237
5,547
0
4,754
9,369
0
51,767
L
Hercules
 
Hercules
4,195
1,175
102
2,491
19,928
11,355
0
11,420
8,256
0
20,146
W
7,186
1,787
0
4,574
11,491
13,576
0
0
11,491
49,097
0
W
9,002
357
0
4,461
14,108
20,824
787
1,706
12,402
33,566
0
W
Artemis
Derpy Baits
Artemis
11,981
5,198
0
4,040
8,982
3,830
2,754
0
8,982
0
91,412
L
7,603
3,775
0
6,947
13,779
4,057
0
3,500
10,243
0
72,286
L
4,711
1,161
0
4,872
14,088
11,470
0
6,707
7,327
0
38,643
L
Aphrodite
ll 2NiCE ll
Aphrodite
2,967
144
1,456
6,750
16,974
4,923
0
9,656
6,984
48,949
0
W
Pele
ror4644
Pele
11,182
1,791
0
1,436
10,317
3,935
999
891
9,426
0
83,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,380
Gold Earned
38,668
611
Minions Killed
445
0
Camps Cleared
0
1,722,982
Distance Traveled
1,637,694
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,595
700
181
10
0
328,121
3
L
Arachne
7,997
444
91
5
0
362,913
4
L
Hercules
6,831
380
45
3
0
357,380
4
W
Ymir
9,634
535
98
5
0
350,089
5
W
Cerberus
10,077
560
60
3
0
352,625
2
W
Artemis
10,083
560
144
8
0
312,089
5
L
Neith
9,020
501
137
8
0
284,991
4
L
Tyr
7,459
414
66
4
0
335,683
2
L
Aphrodite
7,361
409
106
6
0
296,727
1
W
Pele
10,991
611
128
7
0
380,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role