Player Matchup

Tiamat
Tiamat
FUSEDHURDLE1915
Tiamat
Level 26
God Stats
5W - 9L
1,409 SR
Queue Stats
150W - 141L
1,339 Elo+
Party 1
Medusa
Medusa
SmuglyCaveman
Medusa
Level 7
God Stats
2W - 5L
1,303 SR
Queue Stats
89W - 93L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
XxKillacornxX
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
ikaika88G
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,198 Elo+
Party 2
Hera
Hera
lumiessance
Hera
Level 8
God Stats
6W - 10L
1,256 SR
Queue Stats
50W - 69L
1,320 Elo+
Party 1
Team Averages
Level 10
1,394 SR
1,317 Elo+

VS

Team Averages
Level 27
1,511 SR
1,480 Elo+
Artio
Artio
BITVOLK
Artio
Level 29
God Stats
29W - 20L
1,539 SR
Queue Stats
145W - 133L
1,547 Elo+
Party 3
Hel
Hel
HolyNomNoms
Hel
Level 28
God Stats
23W - 18L
1,554 SR
Queue Stats
108W - 105L
1,536 Elo+
Party 3
Set
Set
PacketL0śś
Set
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 69L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
lilbrookesters
Xing Tian
Level 24
God Stats
19W - 12L
1,663 SR
Queue Stats
88W - 81L
1,521 Elo+
Party 3
Ah Puch
Ah Puch
weedgirlsmoke
Ah Puch
Level 24
God Stats
1W - 2L
1,296 SR
Queue Stats
21W - 27L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 1
11,125
1,011
17,934
19,346
12,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 15 / 4
10,029
912
18,526
23,796
7,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XxKillacornxX
Gilgamesh
17
3 / 3 / 2
11,031
1,003
12,531
17,508
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
ikaika88G
Cthulhu
17
0 / 8 / 6
10,522
957
7,042
26,520
29,241
Breastplate

Breastplate

+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 11 / 5
9,914
901
11,390
16,934
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BITVOLK
Artio
19
7 / 1 / 33
12,714
1,156
15,474
17,430
14,413
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 0 / 23
13,200
1,200
17,981
10,132
9,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
17 / 6 / 19
12,499
1,136
30,428
16,503
8,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
lilbrookesters
Xing Tian
20
9 / 0 / 31
12,151
1,105
9,860
19,046
23,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
20
3 / 0 / 34
12,572
1,143
21,231
9,694
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
187
7
Kills
47
48
Deaths
7
18
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Artio
BITVOLK
Artio
7
1
33
23.5
L
4
11
1
0.41
W
11
0
23
22.5
W
17
6
19
4.42
L
0
15
4
0.13
L
Gilgamesh
XxKillacornxX
Gilgamesh
3
3
2
1.33
L
Cthulhu
ikaika88G
Cthulhu
0
8
6
0.38
W
Xing Tian
lilbrookesters
Xing Tian
9
0
31
24.5
L
0
11
5
0.23
W
Ah Puch
3
0
34
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,423
Damage
94,974
104,104
Taken
72,805
68,394
Mitigated
60,142
2,663
Healing
26,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BITVOLK
Artio
15,474
3,417
1,570
1,633
17,430
14,413
0
8,929
8,247
29,966
0
L
17,934
2,132
0
992
19,346
12,290
0
15,794
3,552
35,875
0
W
17,981
3,682
9,301
5,476
10,132
9,395
0
4,430
5,509
44,331
0
W
30,428
15,578
0
1,819
16,503
8,462
0
8,948
7,141
98
40,790
L
18,526
6,976
0
644
23,796
7,945
0
18,426
5,370
0
37,207
L
Gilgamesh
XxKillacornxX
Gilgamesh
12,531
1,299
0
926
17,508
13,677
0
10,856
6,652
9,091
25,660
L
Cthulhu
ikaika88G
Cthulhu
7,042
1,132
0
56
26,520
29,241
0
8,554
17,966
20,786
0
W
Xing Tian
lilbrookesters
Xing Tian
9,860
1,976
528
1,970
19,046
23,613
0
10,292
8,386
15,268
0
L
11,390
4,278
0
45
16,934
5,241
0
11,014
4,612
28,920
0
W
Ah Puch
21,231
1,253
359
4,181
9,694
4,259
0
6,618
2,929
61,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,621
Gold Earned
63,136
243
Minions Killed
215
4
Camps Cleared
12
968,883
Distance Traveled
1,097,421
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,714
1,156
28
3
4
237,314
0
L
Tiamat
11,125
1,011
46
4
1
192,029
2
W
Hel
13,200
1,200
73
7
2
207,405
0
W
Set
12,499
1,136
15
1
5
198,533
0
L
Medusa
10,029
912
40
4
1
190,099
0
L
Gilgamesh
11,031
1,003
55
5
2
225,211
0
L
Cthulhu
10,522
957
49
4
0
186,040
0
W
Xing Tian
12,151
1,105
14
1
1
227,408
0
L
Hera
9,914
901
53
5
0
175,504
0
W
Ah Puch
12,572
1,143
85
8
0
226,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role