Player Matchup

Erlang Shen
Erlang Shen
Chanblo
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,608 Elo+
Party 2
Merlin
Merlin
JellyCuddle
Merlin
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
7W - 6L
1,502 Elo+
Party 2
Athena
Athena
ぐりどーさん
Athena
Level 16
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Team Averages
Level 38
1,505 SR
1,469 Elo+

VS

Team Averages
Level 31
1,515 SR
1,221 Elo+
Cthulhu
Cthulhu
GabrielMM2001
Cthulhu
Level 42
God Stats
1W - 1L
1,537 SR
Queue Stats
107W - 144L
1,426 Elo+
Solo
Artemis
Artemis
Luvxo
Artemis
Level 7
God Stats
1W - 2L
1,706 SR
Queue Stats
1W - 10L
992 Elo+
Party 1
Arachne
Arachne
Uxmanzor_S1OG
Arachne
Level 44
God Stats
3W - 6L
1,304 SR
Queue Stats
235W - 349L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chanblo
Erlang Shen
13
7 / 8 / 1
10,022
716
11,936
14,480
6,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 8 / 3
8,347
596
10,579
10,785
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 6
8,074
577
4,264
14,956
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
9 / 2 / 10
10,922
780
10,864
19,527
22,482
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Luvxo
Artemis
14
7 / 3 / 13
10,890
778
15,975
8,829
3,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
14
5 / 4 / 12
10,254
732
6,110
11,367
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
21
21
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chanblo
Erlang Shen
7
8
1
0.94
W
Cthulhu
9
2
10
7
L
Merlin
2
8
3
0.44
W
Artemis
Luvxo
Artemis
7
3
13
4.5
W
Arachne
5
4
12
2.75
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
32,949
40,221
Taken
39,723
17,151
Mitigated
30,462
5,654
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chanblo
Erlang Shen
11,936
7,737
0
2,889
14,480
6,104
1,137
3,001
11,479
0
27,339
W
Cthulhu
10,864
1,342
251
1,337
19,527
22,482
531
8,212
10,819
38,984
0
L
Merlin
10,579
1,784
0
500
10,785
3,645
0
3,953
6,832
27,524
0
W
Artemis
Luvxo
Artemis
15,975
6,217
0
1,153
8,829
3,672
948
2,500
6,290
0
36,196
W
Arachne
6,110
3,529
811
3,305
11,367
4,308
697
3,507
7,771
0
16,656
L
4,264
847
0
2,265
14,956
7,402
540
3,910
11,046
11,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
32,066
114
Minions Killed
135
1
Camps Cleared
4
625,019
Distance Traveled
793,799
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,022
716
46
3
1
207,769
0
W
Cthulhu
10,922
780
63
5
0
271,557
0
L
Merlin
8,347
596
44
3
0
187,767
0
W
Artemis
10,890
778
54
4
1
242,384
6
W
Arachne
10,254
732
18
1
3
279,858
1
L
Athena
8,074
577
24
2
0
229,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role