Player Matchup

Cthulhu
Cthulhu
ALAKAMARSHMALLOW
Cthulhu
Level 106
God Stats
13W - 9L
1,630 SR
Queue Stats
181W - 206L
1,464 Elo+
Party 1
Pele
Pele
IQJay-
Pele
Level 86
God Stats
22W - 32L
1,463 SR
Queue Stats
87W - 107L
1,469 Elo+
Party 1
Chaac
Chaac
MysticPhoenix255
Chaac
Level 80
God Stats
2W - 1L
1,799 SR
Queue Stats
189W - 207L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
bensalempaintbal
Danzaburou
Level 96
God Stats
14W - 14L
1,582 SR
Queue Stats
132W - 173L
1,461 Elo+
Party 1
Anubis
Anubis
jaydensiel
Anubis
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 95L
1,457 Elo+
Party 1
Team Averages
Level 91
1,595 SR
1,466 Elo+

VS

Team Averages
Level 107
1,593 SR
1,553 Elo+
Neith
Neith
ArcherKal3
Neith
Level 79
God Stats
2W - 10L
1,244 SR
Queue Stats
166W - 189L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AresGonzal22
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 126L
1,521 Elo+
Party 2
Nemesis
Nemesis
Exiled Hate
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 49L
1,550 Elo+
Solo
Cthulhu
Cthulhu
PeachyManatee48
Cthulhu
Level 127
God Stats
3W - 1L
1,924 SR
Queue Stats
148W - 146L
1,575 Elo+
Party 2
Charybdis
Charybdis
URBANASSASSIN77
Charybdis
Level 117
God Stats
2W - 3L
1,795 SR
Queue Stats
194W - 184L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,121
608
4,018
8,542
6,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
IQJay-
Pele
15
6 / 2 / 5
8,934
596
6,751
8,289
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
8,985
599
7,908
12,269
11,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
bensalempaintbal
Danzaburou
14
2 / 3 / 3
8,993
600
8,341
11,665
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
jaydensiel
Anubis
15
10 / 2 / 5
9,467
631
13,826
9,171
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 7 / 2
7,129
475
4,545
12,204
3,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
AresGonzal22
Tsukuyomi
14
4 / 3 / 2
8,459
564
10,334
11,503
11,703
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Exiled Hate
Nemesis
15
5 / 2 / 2
8,947
596
8,151
10,312
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 2
5,892
393
1,988
12,459
5,856
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
URBANASSASSIN77
Charybdis
12
1 / 6 / 2
7,144
476
5,470
12,371
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
11
11
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Neith
1
7
2
0.29
L
Tsukuyomi
AresGonzal22
Tsukuyomi
4
3
2
1.67
L
Nemesis
Exiled Hate
Nemesis
5
2
2
3
W
Pele
IQJay-
Pele
6
2
5
4.25
W
1
4
2
0.5
L
0
6
2
0.17
L
Charybdis
URBANASSASSIN77
Charybdis
1
6
2
0.33
W
Danzaburou
bensalempaintbal
Danzaburou
2
3
3
1.17
W
Anubis
jaydensiel
Anubis
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
30,488
49,936
Taken
58,849
31,126
Mitigated
29,020
15,884
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,018
325
0
837
8,542
6,190
568
852
7,690
48,339
0
L
Neith
4,545
665
0
2,670
12,204
3,227
0
7,065
5,139
0
42,268
L
Tsukuyomi
AresGonzal22
Tsukuyomi
10,334
3,017
0
2,675
11,503
11,703
150
2,323
9,180
610
52,940
L
Nemesis
Exiled Hate
Nemesis
8,151
3,687
0
2,528
10,312
5,115
0
3,640
6,672
0
57,629
W
Pele
IQJay-
Pele
6,751
1,687
0
1,684
8,289
3,662
986
304
7,985
0
41,041
W
7,908
1,408
0
2,968
12,269
11,741
460
523
11,746
5,375
50,460
L
1,988
401
0
2,063
12,459
5,856
0
4,236
8,223
19,719
0
L
Charybdis
URBANASSASSIN77
Charybdis
5,470
2,580
0
3,583
12,371
3,119
0
2,510
9,861
0
38,408
W
Danzaburou
bensalempaintbal
Danzaburou
8,341
3,308
0
5,090
11,665
4,195
1,001
895
10,770
0
60,736
W
Anubis
jaydensiel
Anubis
13,826
743
0
5,305
9,171
5,338
1,201
177
8,994
56,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
37,571
466
Minions Killed
391
0
Camps Cleared
0
1,379,405
Distance Traveled
1,283,758
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,121
608
90
6
0
272,613
0
L
Neith
7,129
475
71
5
0
265,685
1
L
Tsukuyomi
8,459
564
103
7
0
273,674
3
L
Nemesis
8,947
596
122
8
0
288,836
2
W
Pele
8,934
596
66
4
0
320,856
0
W
Chaac
8,985
599
116
8
0
288,696
0
L
Cthulhu
5,892
393
21
1
0
213,379
1
L
Charybdis
7,144
476
74
5
0
242,184
1
W
Danzaburou
8,993
600
96
6
0
245,460
2
W
Anubis
9,467
631
98
7
0
251,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role