Player Matchup

Ra
Ra
Akųßeta
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,092 Elo+
Party 2
Discordia
Discordia
BeansOnDaGrill7
Discordia
Level 118
God Stats
2W - 2L
1,662 SR
Queue Stats
16W - 16L
1,153 Elo+
Party 2
Thanatos
Thanatos
Elauryn
Thanatos
Level 11
God Stats
1W - 1L
1,186 SR
Queue Stats
3W - 8L
1,162 Elo+
Party 2
Neith
Neith
krzynuggz
Neith
Level 26
God Stats
30W - 26L
1,531 SR
Queue Stats
114W - 114L
1,272 Elo+
Solo
Cthulhu
Cthulhu
l984toyota
Cthulhu
Level 16
God Stats
6W - 3L
1,294 SR
Queue Stats
16W - 12L
1,423 Elo+
Solo
Team Averages
Level 35
1,435 SR
1,220 Elo+

VS

Team Averages
Level 17
1,410 SR
1,146 Elo+
Charybdis
Charybdis
CHr0n0tHedeM0n
Charybdis
Level 28
God Stats
1W - 2L
1,646 SR
Queue Stats
53W - 86L
1,289 Elo+
Solo
Chiron
Chiron
Poolaka Prime
Chiron
Level 24
God Stats
9W - 15L
1,286 SR
Queue Stats
10W - 16L
1,284 Elo+
Solo
Osiris
Osiris
dennervini
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,055 Elo+
Party 1
Nemesis
Nemesis
meerkides
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,107 Elo+
Party 1
Thor
Thor
phzinnL2
Thor
Level 5
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 4L
992 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
10,206
444
5,270
11,986
3,966
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
BeansOnDaGrill7
Discordia
18
14 / 0 / 11
12,337
536
25,199
11,221
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Elauryn
Thanatos
19
9 / 2 / 15
12,175
529
12,880
18,071
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
krzynuggz
Neith
19
15 / 1 / 14
13,196
574
22,962
14,893
6,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cthulhu
l984toyota
Cthulhu
15
8 / 3 / 21
10,764
468
11,195
19,702
18,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHr0n0tHedeM0n
Charybdis
14
2 / 11 / 2
9,293
404
9,234
20,815
7,585
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 2 / 3
10,411
453
15,302
19,774
8,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
dennervini
Osiris
12
3 / 9 / 2
8,747
380
8,047
22,074
14,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
meerkides
Nemesis
12
2 / 16 / 2
9,003
391
6,637
21,079
8,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
10
0 / 13 / 2
7,075
308
1,867
17,433
5,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
20
49
Kills
9
9
Deaths
51
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
W
Discordia
BeansOnDaGrill7
Discordia
14
0
11
19.5
L
Charybdis
CHr0n0tHedeM0n
Charybdis
2
11
2
0.27
W
Thanatos
Elauryn
Thanatos
9
2
15
8.25
L
2
2
3
1.75
L
Osiris
dennervini
Osiris
3
9
2
0.44
W
Neith
krzynuggz
Neith
15
1
14
22
W
Cthulhu
l984toyota
Cthulhu
8
3
21
6.17
L
Nemesis
meerkides
Nemesis
2
16
2
0.19
L
Thor
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,506
Damage
41,087
75,873
Taken
101,175
42,949
Mitigated
45,631
41,367
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,270
826
16
3,072
11,986
3,966
1,859
48
11,938
32,686
0
W
Discordia
BeansOnDaGrill7
Discordia
25,199
1,956
701
6,402
11,221
4,321
3,686
198
11,023
89,770
0
L
Charybdis
CHr0n0tHedeM0n
Charybdis
9,234
3,084
62
5,843
20,815
7,585
661
5,226
15,589
0
56,436
W
Thanatos
Elauryn
Thanatos
12,880
4,392
0
15,510
18,071
9,300
1,002
453
17,618
0
92,339
L
15,302
3,162
460
8,815
19,774
8,620
0
10,028
9,671
0
67,841
L
Osiris
dennervini
Osiris
8,047
1,958
0
2,738
22,074
14,793
0
10,855
11,219
9,648
19,936
W
Neith
krzynuggz
Neith
22,962
10,619
891
7,652
14,893
6,555
3,899
452
14,441
0
94,828
W
Cthulhu
l984toyota
Cthulhu
11,195
796
648
6,475
19,702
18,807
1,119
823
18,879
27,508
0
L
Nemesis
meerkides
Nemesis
6,637
2,349
0
2,138
21,079
8,987
0
7,773
13,306
0
49,947
L
Thor
1,867
1,256
0
0
17,433
5,646
0
7,733
9,700
0
9,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,678
Gold Earned
44,529
503
Minions Killed
304
0
Camps Cleared
0
2,054,765
Distance Traveled
1,884,719
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,206
444
72
3
0
363,539
0
W
Discordia
12,337
536
134
6
0
441,294
3
L
Charybdis
9,293
404
86
4
0
341,482
0
W
Thanatos
12,175
529
128
6
0
435,475
0
L
Chiron
10,411
453
109
5
0
419,218
2
L
Osiris
8,747
380
36
2
0
384,312
0
W
Neith
13,196
574
139
6
0
367,910
3
W
Cthulhu
10,764
468
30
1
0
446,547
3
L
Nemesis
9,003
391
59
3
0
379,817
3
L
Thor
7,075
308
14
1
0
359,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role