Player Matchup

Merlin
Merlin
Hugidaggi
Merlin
Level 126
God Stats
1W - 3L
1,374 SR
Queue Stats
291W - 344L
1,475 Elo+
Solo
King Arthur
King Arthur
Mariopro4
King Arthur
Level 87
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 3L
1,517 Elo+
Solo
Chiron
Chiron
PapaDox_Bear
Chiron
Level 104
God Stats
18W - 23L
1,496 SR
Queue Stats
138W - 160L
1,495 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,496 Elo+

VS

Team Averages
Level 105
1,592 SR
1,536 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lanedaman340
Ra
Level 69
God Stats
18W - 16L
1,548 SR
Queue Stats
293W - 273L
1,527 Elo+
Solo
Artemis
Artemis
Zaqamap
Artemis
Level 139
God Stats
15W - 4L
1,728 SR
Queue Stats
50W - 31L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hugidaggi
Merlin
9
0 / 4 / 2
5,940
594
4,328
6,345
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Mariopro4
King Arthur
9
1 / 4 / 1
6,083
608
3,024
7,038
6,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
9
1 / 3 / 1
6,126
613
4,421
7,965
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 2 / 6
6,729
673
5,650
7,150
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 1 / 6
7,940
794
5,048
4,871
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Zaqamap
Artemis
12
4 / 0 / 6
7,568
757
7,614
5,180
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
6
2.5
L
Merlin
Hugidaggi
Merlin
0
4
2
0.25
W
5
1
6
8
L
King Arthur
Mariopro4
King Arthur
1
4
1
0.38
L
Chiron
1
3
1
0.5
W
Artemis
Zaqamap
Artemis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,773
Damage
18,312
21,348
Taken
17,201
10,917
Mitigated
5,732
1,870
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,650
1,324
0
899
7,150
2,275
360
1,838
5,312
0
18,164
L
Merlin
Hugidaggi
Merlin
4,328
126
0
0
6,345
2,161
0
1,291
5,054
18,197
0
W
5,048
386
2,164
2,531
4,871
1,675
168
1,603
3,268
27,689
0
L
King Arthur
Mariopro4
King Arthur
3,024
424
0
53
7,038
6,446
0
2,845
4,193
0
8,875
L
Chiron
4,421
761
646
1,171
7,965
2,310
0
1,196
6,769
0
16,718
W
Artemis
Zaqamap
Artemis
7,614
2,988
0
500
5,180
1,782
159
1,442
3,738
0
24,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,149
Gold Earned
22,237
80
Minions Killed
131
2
Camps Cleared
7
476,818
Distance Traveled
554,945
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,729
673
20
2
2
183,901
4
L
Merlin
5,940
594
34
3
2
153,395
0
W
Ra
7,940
794
78
8
1
189,232
4
L
King Arthur
6,083
608
11
1
0
166,257
0
L
Chiron
6,126
613
35
4
0
157,166
1
W
Artemis
7,568
757
33
3
4
181,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role