Player Matchup

Fenrir
Fenrir
DustD3vi1_
Fenrir
Level 106
God Stats
1W - 1L
1,613 SR
Queue Stats
61W - 56L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Fabiruiz17
Sun Wukong
Level 56
God Stats
3W - 2L
1,763 SR
Queue Stats
200W - 185L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jonjonyjon
Tsukuyomi
Level 86
God Stats
6W - 4L
1,582 SR
Queue Stats
666W - 683L
1,422 Elo+
Solo
Chaac
Chaac
Sky Squadron
Chaac
Level 87
God Stats
2W - 2L
1,148 SR
Queue Stats
73W - 64L
1,407 Elo+
Solo
Ra
Ra
Valmung
Ra
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
567W - 607L
1,436 Elo+
Solo
Team Averages
Level 93
1,521 SR
1,432 Elo+

VS

Team Averages
Level 117
1,504 SR
1,438 Elo+
Chang'e
Chang'e
Das Kauboi
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,478 Elo+
Party 1
Ymir
Ymir
MaxnCash
Ymir
Level 129
God Stats
4W - 4L
1,493 SR
Queue Stats
531W - 530L
1,405 Elo+
Solo
Ravana
Ravana
WookieCookie20
Ravana
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 345L
1,587 Elo+
Party 1
Awilix
Awilix
kingdomh7
Awilix
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 52L
1,383 Elo+
Solo
Jormungandr
Jormungandr
rainbowdove18
Jormungandr
Level 99
God Stats
1W - 2L
1,528 SR
Queue Stats
37W - 59L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DustD3vi1_
Fenrir
17
9 / 3 / 14
10,056
914
9,488
9,351
8,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Fabiruiz17
Sun Wukong
15
1 / 2 / 19
9,033
821
10,765
15,153
7,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Jonjonyjon
Tsukuyomi
16
6 / 3 / 14
9,326
848
17,143
11,270
5,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 2 / 16
9,302
846
10,632
13,135
15,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 2 / 14
10,479
953
15,411
8,425
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Das Kauboi
Chang'e
14
2 / 5 / 7
7,889
717
5,597
12,555
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
13
0 / 5 / 6
7,186
653
4,512
19,957
19,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 7
7,297
663
5,908
12,884
7,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
kingdomh7
Awilix
14
3 / 6 / 2
7,693
699
9,240
10,828
4,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
rainbowdove18
Jormungandr
17
5 / 6 / 5
9,537
867
15,595
15,277
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
38
28
Kills
11
12
Deaths
28
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Das Kauboi
Chang'e
2
5
7
1.1
W
Fenrir
DustD3vi1_
Fenrir
9
3
14
5.33
W
Sun Wukong
Fabiruiz17
Sun Wukong
1
2
19
5.25
W
Tsukuyomi
Jonjonyjon
Tsukuyomi
6
3
14
4.33
L
Ymir
0
5
6
0.6
W
5
2
16
6.5
W
7
2
14
7
L
1
6
7
0.75
L
Awilix
kingdomh7
Awilix
3
6
2
0.67
L
Jormungandr
rainbowdove18
Jormungandr
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,439
Damage
40,852
57,334
Taken
71,501
41,879
Mitigated
55,433
30,506
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Das Kauboi
Chang'e
5,597
512
4,754
3,364
12,555
5,065
0
2,346
10,209
13,386
0
W
Fenrir
DustD3vi1_
Fenrir
9,488
2,231
1,390
2,566
9,351
8,908
1,129
3,680
5,671
0
15,267
W
Sun Wukong
Fabiruiz17
Sun Wukong
10,765
1,449
642
4,777
15,153
7,837
248
7,020
8,133
0
19,823
W
Tsukuyomi
Jonjonyjon
Tsukuyomi
17,143
3,336
923
1,640
11,270
5,629
979
3,582
7,688
0
26,347
L
Ymir
4,512
543
830
3,845
19,957
19,421
0
4,563
15,394
13,566
0
W
10,632
1,483
1,270
6,001
13,135
15,782
697
6,369
6,766
0
18,015
W
15,411
2,615
7,333
3,964
8,425
3,723
1,551
5,053
3,372
35,142
0
L
5,908
1,513
1,193
3,113
12,884
7,264
0
2,247
10,637
0
9,269
L
Awilix
kingdomh7
Awilix
9,240
2,507
346
512
10,828
4,840
0
2,233
8,595
0
12,547
L
Jormungandr
rainbowdove18
Jormungandr
15,595
2,625
824
2,173
15,277
18,843
0
4,022
11,255
38,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,196
Gold Earned
39,602
98
Minions Killed
80
0
Camps Cleared
0
1,039,028
Distance Traveled
902,224
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,889
717
11
1
0
191,203
0
W
Fenrir
10,056
914
17
2
0
225,276
0
W
Sun Wukong
9,033
821
17
2
0
211,180
0
W
Tsukuyomi
9,326
848
7
1
0
212,290
0
L
Ymir
7,186
653
12
1
0
179,764
1
W
Chaac
9,302
846
8
1
0
203,658
2
W
Ra
10,479
953
49
4
0
186,624
0
L
Ravana
7,297
663
3
0
0
181,712
1
L
Awilix
7,693
699
3
0
0
174,698
0
L
Jormungandr
9,537
867
51
5
0
174,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role