Player Matchup

Tsukuyomi
Tsukuyomi
AnbuSlxt
Tsukuyomi
Level 84
God Stats
7W - 22L
1,280 SR
Queue Stats
32W - 41L
1,422 Elo+
Solo
Janus
Janus
BINARYSCOPES
Janus
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 93L
1,592 Elo+
Solo
Xing Tian
Xing Tian
DrewLikesBeer
Xing Tian
Level 102
God Stats
47W - 26L
1,667 SR
Queue Stats
859W - 824L
1,495 Elo+
Solo
Olorun
Olorun
SebassD7
Olorun
Level 107
God Stats
23W - 17L
1,595 SR
Queue Stats
669W - 700L
1,494 Elo+
Solo
Danzaburou
Danzaburou
herringbone29
Danzaburou
Level 112
God Stats
12W - 4L
1,523 SR
Queue Stats
487W - 503L
1,490 Elo+
Solo
Team Averages
Level 102
1,513 SR
1,499 Elo+

VS

Team Averages
Level 99
1,447 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
PeriPeriPoep
Morgan Le Fay
Level 160
God Stats
24W - 31L
1,524 SR
Queue Stats
245W - 238L
1,480 Elo+
Solo
Tiamat
Tiamat
ROGERIO_RK7
Tiamat
Level 94
God Stats
0W - 4L
1,215 SR
Queue Stats
31W - 21L
1,470 Elo+
Solo
Sol
Sol
RaGeEmmanuel
Sol
Level 83
God Stats
1W - 3L
1,574 SR
Queue Stats
111W - 112L
1,488 Elo+
Solo
Charybdis
Charybdis
SHSLRobotKiibo
Charybdis
Level 69
God Stats
0W - 1L
1,409 SR
Queue Stats
10W - 11L
1,535 Elo+
Solo
Vulcan
Vulcan
mirulita
Vulcan
Level 89
God Stats
114W - 108L
1,512 SR
Queue Stats
657W - 702L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnbuSlxt
Tsukuyomi
18
7 / 1 / 10
11,779
1,071
13,222
10,589
4,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 3
10,795
981
8,310
4,719
1,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
DrewLikesBeer
Xing Tian
17
2 / 2 / 13
10,758
978
10,121
20,620
23,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
SebassD7
Olorun
18
2 / 3 / 11
10,533
958
4,953
11,166
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
herringbone29
Danzaburou
17
3 / 3 / 10
10,546
959
22,366
13,832
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PeriPeriPoep
Morgan Le Fay
16
1 / 2 / 3
9,505
864
10,642
11,842
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
2 / 2 / 7
10,417
947
13,377
11,372
9,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 4
10,367
942
9,788
12,564
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SHSLRobotKiibo
Charybdis
16
1 / 7 / 4
9,593
872
7,165
14,447
6,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
mirulita
Vulcan
16
3 / 7 / 3
10,331
939
15,179
13,265
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
20
Kills
9
9
Deaths
20
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnbuSlxt
Tsukuyomi
7
1
10
12
W
6
0
3
7.5
W
Xing Tian
DrewLikesBeer
Xing Tian
2
2
13
4.25
L
Morgan Le Fay
PeriPeriPoep
Morgan Le Fay
1
2
3
1.25
L
Tiamat
2
2
7
2.75
L
2
2
4
2
L
Charybdis
SHSLRobotKiibo
Charybdis
1
7
4
0.43
W
Olorun
SebassD7
Olorun
2
3
11
2.5
W
Danzaburou
herringbone29
Danzaburou
3
3
10
2.67
L
Vulcan
mirulita
Vulcan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,972
Damage
56,151
60,926
Taken
63,490
38,166
Mitigated
31,639
10,080
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnbuSlxt
Tsukuyomi
13,222
3,680
0
84
10,589
4,086
0
9,053
1,374
0
34,753
W
8,310
57
337
577
4,719
1,604
0
4,148
481
26,146
0
W
Xing Tian
DrewLikesBeer
Xing Tian
10,121
953
0
205
20,620
23,033
0
13,555
6,911
30,120
0
L
Morgan Le Fay
PeriPeriPoep
Morgan Le Fay
10,642
833
0
610
11,842
5,283
0
3,776
8,066
29,732
0
L
Tiamat
13,377
414
94
2,560
11,372
9,165
0
3,493
7,879
28,315
0
L
9,788
3,339
823
2,827
12,564
4,950
0
5,047
7,517
31,086
0
L
Charybdis
SHSLRobotKiibo
Charybdis
7,165
5,741
110
1,233
14,447
6,336
0
5,610
8,837
0
17,119
W
Olorun
SebassD7
Olorun
4,953
1,489
1,646
3,358
11,166
4,051
0
10,170
806
21,127
0
W
Danzaburou
herringbone29
Danzaburou
22,366
8,045
0
3,873
13,832
5,392
0
11,372
2,368
0
36,805
L
Vulcan
mirulita
Vulcan
15,179
3,819
319
1,248
13,265
5,905
0
5,458
7,807
38,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,411
Gold Earned
50,213
227
Minions Killed
216
7
Camps Cleared
4
1,076,028
Distance Traveled
1,014,084
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,779
1,071
53
5
4
238,406
0
W
Janus
10,795
981
50
5
1
202,704
0
W
Xing Tian
10,758
978
32
3
2
237,298
1
L
Morgan Le Fay
9,505
864
45
4
0
210,712
2
L
Tiamat
10,417
947
35
3
0
214,322
0
L
Sol
10,367
942
59
5
1
194,117
1
L
Charybdis
9,593
872
26
2
1
170,949
0
W
Olorun
10,533
958
43
4
0
208,698
0
W
Danzaburou
10,546
959
49
4
0
188,922
0
L
Vulcan
10,331
939
51
5
2
223,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role