Player Matchup

Chaac
Chaac
Aucrd
Chaac
Level 83
God Stats
1W - 1L
1,888 SR
Queue Stats
25W - 27L
1,421 Elo+
Party 1
Neith
Neith
BranBalls
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
CrissyShmoos
Cthulhu
Level 91
God Stats
6W - 7L
1,587 SR
Queue Stats
41W - 46L
1,483 Elo+
Party 1
Thoth
Thoth
FinesseGawddd
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Susano
Susano
Noe1GoBrazy
Susano
Level 126
God Stats
0W - 3L
1,260 SR
Queue Stats
54W - 62L
1,480 Elo+
Party 1
Team Averages
Level 96
1,547 SR
1,396 Elo+

VS

Team Averages
Level 108
1,625 SR
1,603 Elo+
Anubis
Anubis
DarthMarcos
Anubis
Level 49
God Stats
2W - 1L
1,453 SR
Queue Stats
6W - 4L
1,630 Elo+
Party 2
Athena
Athena
Fabricio23r
Athena
Level 68
God Stats
32W - 22L
1,663 SR
Queue Stats
48W - 46L
1,574 Elo+
Party 2
Loki
Loki
NairdaNoobs
Loki
Level 149
God Stats
4W - 0L
1,722 SR
Queue Stats
100W - 82L
1,623 Elo+
Party 2
Skadi
Skadi
Paconator
Skadi
Level 120
God Stats
2W - 0L
1,506 SR
Queue Stats
12W - 8L
1,598 Elo+
Party 2
Rama
Rama
Wachicolero
Rama
Level 154
God Stats
1W - 0L
1,780 SR
Queue Stats
45W - 38L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aucrd
Chaac
12
0 / 6 / 1
7,312
430
5,927
14,823
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
BranBalls
Neith
13
0 / 2 / 1
7,530
443
3,839
7,917
2,518
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
CrissyShmoos
Cthulhu
14
3 / 1 / 0
8,900
524
5,514
9,256
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 1
8,539
502
7,163
9,331
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
6 / 5 / 0
8,586
505
6,806
12,941
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 4 / 3
8,145
479
2,280
8,856
3,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
0 / 0 / 1
7,563
445
2,488
8,069
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 2 / 6
10,066
592
10,643
13,312
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
Paconator
Skadi
14
2 / 4 / 0
8,604
506
8,420
10,010
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 3 / 2
10,829
637
14,219
12,056
3,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
11
Kills
20
21
Deaths
13
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aucrd
Chaac
0
6
1
0.08
L
Neith
BranBalls
Neith
0
2
1
0.25
L
Cthulhu
CrissyShmoos
Cthulhu
3
1
0
3
W
Anubis
1
4
3
0.63
W
Athena
0
0
1
0.5
L
2
7
1
0.36
W
7
2
6
5
L
Susano
6
5
0
1.2
W
Skadi
Paconator
Skadi
2
4
0
0.5
W
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
38,050
54,268
Taken
52,303
32,042
Mitigated
20,039
13,458
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aucrd
Chaac
5,927
549
0
3,956
14,823
12,828
583
0
14,823
0
34,401
L
Neith
BranBalls
Neith
3,839
1,780
0
3,337
7,917
2,518
472
807
7,110
0
49,047
L
Cthulhu
CrissyShmoos
Cthulhu
5,514
464
77
1,913
9,256
9,972
189
1,421
7,835
33,698
0
W
Anubis
2,280
170
0
766
8,856
3,706
136
4,379
4,477
36,602
0
W
Athena
2,488
851
0
1,750
8,069
5,439
0
3,147
4,922
20,652
0
L
7,163
52
0
956
9,331
2,383
0
1,848
7,483
48,793
0
W
10,643
3,389
0
4,930
13,312
4,400
0
3,515
9,588
0
72,299
L
Susano
6,806
1,790
0
3,219
12,941
4,341
0
692
12,249
0
41,940
W
Skadi
Paconator
Skadi
8,420
3,645
0
2,094
10,010
2,894
490
2,342
7,668
0
65,615
W
14,219
9,933
0
3,116
12,056
3,600
448
1,311
10,026
0
80,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
45,207
411
Minions Killed
459
0
Camps Cleared
0
1,555,762
Distance Traveled
1,617,081
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,312
430
68
4
0
306,301
2
L
Neith
7,530
443
101
6
0
292,319
5
L
Cthulhu
8,900
524
60
4
0
342,285
6
W
Anubis
8,145
479
81
5
0
292,411
4
W
Athena
7,563
445
41
2
0
347,584
0
L
Thoth
8,539
502
107
6
0
275,345
5
W
Loki
10,066
592
102
6
0
381,540
4
L
Susano
8,586
505
75
4
0
339,512
2
W
Skadi
8,604
506
117
7
0
300,293
4
W
Rama
10,829
637
118
7
0
295,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role