Player Matchup

Kukulkan
Kukulkan
CheesyA55cheeks
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,654 Elo+
Party 1
Fenrir
Fenrir
GeorgePerryFloyd
Fenrir
Level 16
God Stats
4W - 7L
1,635 SR
Queue Stats
15W - 14L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kovenbabe
Ah Muzen Cab
Level 30
God Stats
9W - 8L
1,423 SR
Queue Stats
104W - 108L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
Minotaur7020
Cu Chulainn
Level 89
God Stats
4W - 7L
1,943 SR
Queue Stats
25W - 31L
1,542 Elo+
Party 1
Discordia
Discordia
dragoongal
Discordia
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
82W - 118L
1,275 Elo+
Solo
Team Averages
Level 32
1,600 SR
1,483 Elo+

VS

Team Averages
Level 28
1,597 SR
1,427 Elo+
Nemesis
Nemesis
CodyTheParadox
Nemesis
Level 43
God Stats
1W - 0L
1,761 SR
Queue Stats
6W - 7L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
DINKLESHTZ
Kuzenbo
Level 7
God Stats
7W - 4L
1,640 SR
Queue Stats
16W - 19L
1,477 Elo+
Party 2
Charybdis
Charybdis
Eques_CladeJC
Charybdis
Level 25
God Stats
2W - 2L
1,378 SR
Queue Stats
31W - 37L
1,279 Elo+
Solo
Cabrakan
Cabrakan
ItoKniht
Cabrakan
Level 49
God Stats
11W - 6L
1,632 SR
Queue Stats
167W - 185L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
SpilledPenInk
Nu Wa
Level 18
God Stats
23W - 24L
1,576 SR
Queue Stats
56W - 69L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
0 / 17 / 5
10,510
876
9,330
21,971
6,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 4 / 4
13,367
1,114
20,576
19,264
20,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Kovenbabe
Ah Muzen Cab
18
2 / 6 / 6
12,141
1,012
10,512
16,797
8,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Minotaur7020
Cu Chulainn
19
3 / 13 / 10
12,442
1,037
13,662
27,387
23,454
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
dragoongal
Discordia
18
1 / 7 / 7
11,236
936
13,654
17,171
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 18
12,452
1,038
12,156
14,347
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
DINKLESHTZ
Kuzenbo
20
0 / 5 / 24
11,713
976
6,467
16,321
19,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Eques_CladeJC
Charybdis
20
3 / 1 / 24
13,185
1,099
17,068
11,711
6,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ItoKniht
Cabrakan
20
25 / 2 / 11
15,850
1,321
37,147
16,052
14,506
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 20
13,534
1,128
23,029
16,219
5,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
143
16
Kills
46
47
Deaths
16
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
17
5
0.15
W
10
4
18
4.75
W
Kuzenbo
DINKLESHTZ
Kuzenbo
0
5
24
2.4
W
Charybdis
Eques_CladeJC
Charybdis
3
1
24
15
L
10
4
4
3
W
Cabrakan
ItoKniht
Cabrakan
25
2
11
15.25
L
Ah Muzen Cab
Kovenbabe
Ah Muzen Cab
2
6
6
0.83
L
Cu Chulainn
Minotaur7020
Cu Chulainn
3
13
10
0.62
W
8
4
20
4.5
L
Discordia
dragoongal
Discordia
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,734
Damage
95,867
102,590
Taken
74,650
65,459
Mitigated
53,187
5,223
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,330
3,426
0
0
21,971
6,804
0
15,174
6,797
37,703
0
W
12,156
4,202
0
1,901
14,347
6,562
0
5,253
8,796
0
17,461
W
Kuzenbo
DINKLESHTZ
Kuzenbo
6,467
3,131
0
812
16,321
19,865
0
5,482
10,632
18,313
0
W
Charybdis
Eques_CladeJC
Charybdis
17,068
8,720
0
1,436
11,711
6,683
0
4,164
7,320
0
46,740
L
20,576
3,797
0
1,424
19,264
20,563
0
12,398
6,866
1,112
26,097
W
Cabrakan
ItoKniht
Cabrakan
37,147
6,620
0
1,948
16,052
14,506
0
3,742
11,148
53,108
0
L
Ah Muzen Cab
Kovenbabe
Ah Muzen Cab
10,512
4,956
0
2,839
16,797
8,716
0
11,706
5,091
0
49,105
L
Cu Chulainn
Minotaur7020
Cu Chulainn
13,662
2,981
0
0
27,387
23,454
0
14,513
12,874
1,968
25,944
W
23,029
7,456
496
2,542
16,219
5,571
0
5,351
10,619
58,399
0
L
Discordia
dragoongal
Discordia
13,654
2,202
0
960
17,171
5,922
0
12,852
4,319
47,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,696
Gold Earned
66,734
220
Minions Killed
238
4
Camps Cleared
13
990,431
Distance Traveled
1,160,357
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,510
876
64
5
0
148,950
2
W
Nemesis
12,452
1,038
13
1
1
256,503
0
W
Kuzenbo
11,713
976
15
1
1
224,452
0
W
Charybdis
13,185
1,099
72
6
7
229,774
0
L
Fenrir
13,367
1,114
9
1
0
250,561
0
W
Cabrakan
15,850
1,321
36
3
3
248,306
1
L
Ah Muzen Cab
12,141
1,012
75
6
1
204,393
0
L
Cu Chulainn
12,442
1,037
24
2
1
204,895
0
W
Nu Wa
13,534
1,128
102
9
1
201,322
0
L
Discordia
11,236
936
48
4
2
181,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role