Player Matchup

Kuzenbo
Kuzenbo
JeffzySus
Kuzenbo
Level 44
God Stats
5W - 0L
1,626 SR
Queue Stats
27W - 10L
1,752 Elo+
Party 1
Artemis
Artemis
KeiszerGS
Artemis
Level 117
God Stats
8W - 1L
1,930 SR
Queue Stats
27W - 10L
1,752 Elo+
Party 1
Amaterasu
Amaterasu
ccooperr
Amaterasu
Level 41
God Stats
7W - 2L
1,689 SR
Queue Stats
13W - 6L
1,816 Elo+
Party 1
Team Averages
Level 67
1,749 SR
1,773 Elo+

VS

Team Averages
Level 49
1,486 SR
1,427 Elo+
Ymir
Ymir
BaronVonSchwarz
Ymir
Level 23
God Stats
27W - 40L
1,429 SR
Queue Stats
44W - 70L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Wakatondo
Danzaburou
Level 89
God Stats
4W - 5L
1,436 SR
Queue Stats
114W - 162L
1,379 Elo+
Party 2
Anubis
Anubis
jmpg4
Anubis
Level 36
God Stats
7W - 6L
1,593 SR
Queue Stats
10W - 13L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JeffzySus
Kuzenbo
12
4 / 6 / 16
9,201
767
11,539
14,228
9,836
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
KeiszerGS
Artemis
15
11 / 1 / 11
11,276
940
23,176
5,314
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
ccooperr
Amaterasu
14
9 / 1 / 12
10,231
853
7,806
10,015
5,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 2
8,469
706
5,468
22,669
12,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Wakatondo
Danzaburou
9
0 / 10 / 4
7,312
609
5,053
12,773
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
jmpg4
Anubis
11
1 / 8 / 4
7,812
651
4,380
11,200
4,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
6
8
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Kuzenbo
JeffzySus
Kuzenbo
4
6
16
2
W
Artemis
KeiszerGS
Artemis
11
1
11
16.5
L
Danzaburou
Wakatondo
Danzaburou
0
10
4
0.2
W
Amaterasu
ccooperr
Amaterasu
9
1
12
15
L
Anubis
jmpg4
Anubis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
14,901
29,557
Taken
46,642
17,373
Mitigated
21,381
8,212
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,468
1,013
0
3,888
22,669
12,189
0
3,183
19,486
11,349
0
W
Kuzenbo
JeffzySus
Kuzenbo
11,539
3,261
124
3,878
14,228
9,836
205
4,062
10,166
20,814
0
W
Artemis
KeiszerGS
Artemis
23,176
10,813
0
1,432
5,314
1,837
1,769
1,490
3,824
0
70,733
L
Danzaburou
Wakatondo
Danzaburou
5,053
1,691
0
1,461
12,773
4,473
0
3,948
8,825
0
17,306
W
Amaterasu
ccooperr
Amaterasu
7,806
3,920
0
2,778
10,015
5,700
535
5,131
4,884
0
22,869
L
Anubis
jmpg4
Anubis
4,380
239
0
1,913
11,200
4,719
0
4,543
6,657
23,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
23,593
140
Minions Killed
88
9
Camps Cleared
2
736,177
Distance Traveled
578,800
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,469
706
11
1
0
205,934
4
W
Kuzenbo
9,201
767
14
1
2
235,664
4
W
Artemis
11,276
940
98
8
5
231,968
4
L
Danzaburou
7,312
609
32
3
2
195,727
2
W
Amaterasu
10,231
853
28
2
2
268,545
1
L
Anubis
7,812
651
45
4
0
177,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role