Player Matchup

Skadi
Skadi
DoubleDoots
Skadi
Level 22
God Stats
0W - 4L
1,492 SR
Queue Stats
20W - 28L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
Hoggut
Gilgamesh
Level 67
God Stats
2W - 3L
1,818 SR
Queue Stats
317W - 351L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
MexicanCornGod
Cernunnos
Level 69
God Stats
1W - 4L
1,329 SR
Queue Stats
503W - 522L
1,505 Elo+
Party 3
Geb
Geb
TheFancyApple18
Geb
Level 87
God Stats
37W - 55L
1,449 SR
Queue Stats
736W - 797L
1,501 Elo+
Party 3
Thoth
Thoth
fartandballs
Thoth
Level 101
God Stats
4W - 11L
1,242 SR
Queue Stats
1,100W - 1,143L
1,496 Elo+
Party 3
Team Averages
Level 69
1,466 SR
1,479 Elo+

VS

Team Averages
Level 112
1,649 SR
1,539 Elo+
Gilgamesh
Gilgamesh
DeductedClub31
Gilgamesh
Level 88
God Stats
71W - 55L
1,680 SR
Queue Stats
846W - 756L
1,566 Elo+
Party 4
Geb
Geb
JCho43
Geb
Level 126
God Stats
13W - 11L
1,760 SR
Queue Stats
252W - 221L
1,548 Elo+
Party 2
Chiron
Chiron
Luis4zeem
Chiron
Level 158
God Stats
17W - 10L
1,521 SR
Queue Stats
379W - 358L
1,463 Elo+
Party 2
Osiris
Osiris
TTVglitchykillz
Osiris
Level 26
God Stats
12W - 11L
1,645 SR
Queue Stats
145W - 131L
1,566 Elo+
Party 4
Zeus
Zeus
o0Hades0o
Zeus
Level 160
God Stats
43W - 30L
1,639 SR
Queue Stats
312W - 299L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,385
490
2,990
6,423
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Hoggut
Gilgamesh
9
2 / 5 / 0
5,632
512
4,364
9,950
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
MexicanCornGod
Cernunnos
10
1 / 1 / 0
5,740
522
4,054
4,532
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
5,348
486
2,672
7,738
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 6 / 1
5,354
487
1,388
5,543
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeductedClub31
Gilgamesh
12
3 / 1 / 4
6,955
632
3,019
6,619
4,639
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
JCho43
Geb
9
1 / 1 / 3
5,645
513
2,218
8,023
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Luis4zeem
Chiron
10
1 / 0 / 0
5,838
531
3,212
3,888
978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 7
7,036
640
4,825
6,479
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
12
10 / 0 / 2
7,718
702
9,525
4,361
1,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeductedClub31
Gilgamesh
3
1
4
5
L
0
5
2
0.2
L
Gilgamesh
Hoggut
Gilgamesh
2
5
0
0.4
W
Geb
JCho43
Geb
1
1
3
2.5
W
Chiron
Luis4zeem
Chiron
1
0
0
1
L
Cernunnos
MexicanCornGod
Cernunnos
1
1
0
1
W
4
2
7
3.75
L
0
2
0
0
L
0
6
1
0.08
W
Zeus
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,468
Damage
22,799
34,186
Taken
29,370
13,281
Mitigated
15,675
4,987
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeductedClub31
Gilgamesh
3,019
575
0
2,088
6,619
4,639
340
0
6,619
2,928
29,476
L
2,990
905
0
250
6,423
1,695
0
786
5,460
0
20,251
L
Gilgamesh
Hoggut
Gilgamesh
4,364
1,362
0
1,675
9,950
4,087
0
2,896
7,008
0
35,574
W
Geb
JCho43
Geb
2,218
276
0
1,931
8,023
4,128
0
2,094
5,871
11,935
0
W
Chiron
Luis4zeem
Chiron
3,212
1,220
290
1,456
3,888
978
576
504
3,384
0
29,369
L
Cernunnos
MexicanCornGod
Cernunnos
4,054
1,658
0
1,335
4,532
1,607
0
849
3,683
0
32,982
W
4,825
2,202
0
1,934
6,479
4,137
16
193
6,254
0
39,154
L
2,672
253
0
1,343
7,738
4,273
0
4,425
3,124
17,893
0
L
1,388
0
0
384
5,543
1,619
0
2,893
2,650
25,073
0
W
Zeus
9,525
1,343
0
2,549
4,361
1,793
687
1,139
3,182
47,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
33,192
257
Minions Killed
352
0
Camps Cleared
0
925,143
Distance Traveled
1,039,385
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,955
632
95
9
0
205,045
1
L
Skadi
5,385
490
48
4
0
168,996
2
L
Gilgamesh
5,632
512
59
5
0
203,432
1
W
Geb
5,645
513
8
1
0
206,116
2
W
Chiron
5,838
531
80
7
0
173,553
2
L
Cernunnos
5,740
522
68
6
0
178,652
2
W
Osiris
7,036
640
75
7
0
241,194
1
L
Geb
5,348
486
24
2
0
186,822
2
L
Thoth
5,354
487
58
5
0
187,241
3
W
Zeus
7,718
702
94
9
0
213,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role