Player Matchup

Hades
Hades
About88badgers
Hades
Level 10
God Stats
4W - 1L
1,964 SR
Queue Stats
4W - 1L
1,709 Elo+
Party 1
Susano
Susano
DemonSnype
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
Donnydo14
Baron Samedi
Level 8
God Stats
5W - 7L
1,550 SR
Queue Stats
9W - 10L
1,574 Elo+
Party 2
Sol
Sol
XCollinsx310X
Sol
Level 4
God Stats
1W - 1L
1,848 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Guan Yu
Guan Yu
Xx42OzOfEnvYxX
Guan Yu
Level 5
God Stats
2W - 2L
1,690 SR
Queue Stats
2W - 5L
1,494 Elo+
Party 2
Team Averages
Level 6
1,711 SR
1,617 Elo+

VS

Team Averages
Level 36
1,567 SR
1,565 Elo+
Anubis
Anubis
DTMT_OG_Klemsic
Anubis
Level 16
God Stats
9W - 16L
1,357 SR
Queue Stats
65W - 98L
1,464 Elo+
Solo
Hel
Hel
Lumpy_ttv
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,589 Elo+
Party 3
Neith
Neith
THE-GAY-BOYY
Neith
Level 129
God Stats
124W - 91L
1,611 SR
Queue Stats
183W - 152L
1,550 Elo+
Party 3
Loki
Loki
flagnog
Loki
Level 22
God Stats
38W - 27L
1,867 SR
Queue Stats
242W - 202L
1,690 Elo+
Solo
Bellona
Bellona
jiraxz
Bellona
Level 6
God Stats
19W - 12L
1,500 SR
Queue Stats
31W - 29L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 3
13,023
521
23,505
23,683
12,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
DemonSnype
Susano
10
0 / 13 / 2
8,046
322
3,426
19,532
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Donnydo14
Baron Samedi
11
1 / 8 / 3
8,691
348
3,818
12,285
6,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 9 / 4
12,365
495
15,495
16,805
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 5 / 1
7,995
320
2,186
11,760
8,550
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
12,367
495
5,051
17,181
6,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 4 / 11
14,500
580
21,671
22,077
12,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 4 / 10
13,904
556
16,679
22,793
9,014
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
flagnog
Loki
20
10 / 0 / 10
14,366
575
16,035
20,378
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
jiraxz
Bellona
16
1 / 9 / 6
11,371
455
4,079
18,944
11,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
20
Kills
39
40
Deaths
22
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
4
5
6
1.4
L
Susano
DemonSnype
Susano
0
13
2
0.08
L
Baron Samedi
Donnydo14
Baron Samedi
1
8
3
0.31
W
14
4
11
4.88
W
10
4
10
3.75
L
9
9
4
1.22
L
2
5
1
0.5
W
Loki
flagnog
Loki
10
0
10
15
W
Bellona
jiraxz
Bellona
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,430
Damage
63,515
84,065
Taken
101,373
38,543
Mitigated
47,760
13,001
Healing
48,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,505
796
260
5,339
23,683
12,605
144
9,791
13,892
75,666
0
W
5,051
975
524
7,372
17,181
6,780
2,420
8,055
9,126
48,788
0
L
Susano
DemonSnype
Susano
3,426
717
0
2,136
19,532
5,500
88
3,198
16,334
0
26,490
L
Baron Samedi
Donnydo14
Baron Samedi
3,818
354
107
1,641
12,285
6,455
0
6,149
6,136
21,513
0
W
21,671
2,748
5,358
14,175
22,077
12,737
5,011
14,190
7,887
83,980
0
W
16,679
9,069
713
10,636
22,793
9,014
6,729
8,261
14,532
0
109,743
L
15,495
4,177
53
1,670
16,805
5,433
3,283
3,586
13,219
70,086
0
L
2,186
745
409
1,386
11,760
8,550
0
3,998
7,762
0
12,740
W
Loki
flagnog
Loki
16,035
4,200
0
8,519
20,378
7,554
868
7,779
11,919
0
111,113
W
Bellona
jiraxz
Bellona
4,079
1,177
0
1,211
18,944
11,675
1,084
11,028
7,916
0
31,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
66,508
323
Minions Killed
482
0
Camps Cleared
0
1,687,316
Distance Traveled
2,114,054
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,023
521
102
4
0
442,620
0
W
Anubis
12,367
495
81
3
0
347,600
1
L
Susano
8,046
322
49
2
0
380,705
0
L
Baron Samedi
8,691
348
37
1
0
239,341
0
W
Hel
14,500
580
99
4
0
440,033
2
W
Neith
13,904
556
120
5
0
355,955
8
L
Sol
12,365
495
115
5
0
369,663
0
L
Guan Yu
7,995
320
20
1
0
254,987
0
W
Loki
14,366
575
134
5
0
538,266
4
W
Bellona
11,371
455
48
2
0
432,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role