Player Matchup

Osiris
Osiris
Ali5379
Osiris
Level 47
God Stats
2W - 2L
1,271 SR
Queue Stats
72W - 105L
1,350 Elo+
Party 1
Chronos
Chronos
Handra666
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,621 Elo+
Solo
Artemis
Artemis
Neadekvat0s
Artemis
Level 13
God Stats
5W - 3L
1,626 SR
Queue Stats
63W - 54L
1,645 Elo+
Solo
Thor
Thor
WinkyFace
Thor
Level 20
God Stats
4W - 0L
1,732 SR
Queue Stats
23W - 30L
1,428 Elo+
Party 1
Ares
Ares
nervesourer
Ares
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 54L
1,400 Elo+
Party 1
Team Averages
Level 22
1,526 SR
1,489 Elo+

VS

Team Averages
Level 24
1,601 SR
1,442 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
SpelHowler
Horus
Level 27
God Stats
19W - 18L
1,520 SR
Queue Stats
52W - 64L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Wykzx
Kukulkan
Level 17
God Stats
0W - 1L
1,792 SR
Queue Stats
1W - 2L
1,555 Elo+
Solo
Neith
Neith
karimkarel
Neith
Level 26
God Stats
33W - 39L
1,424 SR
Queue Stats
136W - 160L
1,356 Elo+
Solo
Loki
Loki
llRayan
Loki
Level 25
God Stats
9W - 4L
1,770 SR
Queue Stats
52W - 68L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ali5379
Osiris
12
2 / 3 / 5
7,761
597
7,757
8,794
6,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Handra666
Chronos
12
0 / 1 / 5
7,269
559
1,220
5,408
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Neadekvat0s
Artemis
14
12 / 1 / 6
9,079
698
9,819
6,120
2,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
11
7 / 2 / 1
7,492
576
4,520
5,868
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 7
6,679
514
3,267
7,943
4,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
1 / 2 / 0
4,819
371
1,083
3,809
623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
8
4 / 7 / 1
5,905
454
4,990
11,720
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Wykzx
Kukulkan
10
1 / 5 / 3
6,143
473
7,427
5,798
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
1 / 7 / 5
5,904
454
3,740
7,982
2,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Loki
llRayan
Loki
11
2 / 2 / 2
6,417
494
3,853
8,107
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
9
9
Deaths
23
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Osiris
Ali5379
Osiris
2
3
5
1.5
W
Chronos
Handra666
Chronos
0
1
5
2.5
W
Artemis
Neadekvat0s
Artemis
12
1
6
15
L
Horus
4
7
1
0.64
W
Thor
7
2
1
3.75
L
Kukulkan
Wykzx
Kukulkan
1
5
3
0.5
L
Neith
1
7
5
0.5
L
Loki
llRayan
Loki
2
2
2
1.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
21,093
34,133
Taken
37,416
17,746
Mitigated
15,877
5,630
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,083
619
0
1,134
3,809
623
0
475
3,334
6,627
0
W
Osiris
Ali5379
Osiris
7,757
1,608
0
1,375
8,794
6,941
355
1,293
6,853
6,207
30,765
W
Chronos
Handra666
Chronos
1,220
427
0
1,065
5,408
1,770
2,269
1,812
3,412
32,321
0
W
Artemis
Neadekvat0s
Artemis
9,819
5,412
0
2,090
6,120
2,157
3,682
1,951
3,984
0
48,266
L
Horus
4,990
2,045
281
2,443
11,720
8,744
0
1,166
10,554
387
14,424
W
Thor
4,520
1,151
0
850
5,868
2,313
0
985
4,765
0
29,097
L
Kukulkan
Wykzx
Kukulkan
7,427
813
0
0
5,798
1,829
0
1,247
4,551
27,566
0
L
Neith
3,740
1,623
0
492
7,982
2,389
203
1,574
6,408
0
22,657
L
Loki
llRayan
Loki
3,853
1,351
0
2,357
8,107
2,292
0
1,522
6,585
0
26,741
W
3,267
299
0
250
7,943
4,565
369
2,202
5,432
9,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
29,188
311
Minions Killed
197
0
Camps Cleared
0
1,225,937
Distance Traveled
971,743
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,819
371
11
1
0
81,736
0
W
Osiris
7,761
597
82
6
0
251,269
4
W
Chronos
7,269
559
76
6
0
218,917
0
W
Artemis
9,079
698
89
7
0
245,072
2
L
Horus
5,905
454
30
2
0
221,151
4
W
Thor
7,492
576
45
3
0
261,660
3
L
Kukulkan
6,143
473
56
4
0
216,360
2
L
Neith
5,904
454
45
3
0
199,514
0
L
Loki
6,417
494
55
4
0
252,982
1
W
Ares
6,679
514
19
1
0
249,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role