Player Matchup

Chaac
Chaac
HotTomatoSoup4u
Chaac
Level 135
God Stats
2W - 5L
1,565 SR
Queue Stats
927W - 914L
1,499 Elo+
Party 1
Rama
Rama
Omersiro
Rama
Level 50
God Stats
0W - 2L
1,488 SR
Queue Stats
288W - 293L
1,449 Elo+
Party 3
He Bo
He Bo
PagelFamilyOf4
He Bo
Level 65
God Stats
0W - 1L
1,354 SR
Queue Stats
335W - 342L
1,412 Elo+
Party 1
Nemesis
Nemesis
PinkLettuce8598
Nemesis
Level 7
God Stats
0W - 3L
1,371 SR
Queue Stats
71W - 73L
1,618 Elo+
Party 1
Kumbhakarna
Kumbhakarna
blackskull080
Kumbhakarna
Level 106
God Stats
8W - 7L
1,649 SR
Queue Stats
234W - 230L
1,489 Elo+
Party 3
Team Averages
Level 73
1,485 SR
1,493 Elo+

VS

Team Averages
Level 84
1,663 SR
1,565 Elo+
Hera
Hera
DC SLASHER
Hera
Level 67
God Stats
4W - 2L
1,727 SR
Queue Stats
94W - 81L
1,599 Elo+
Party 2
Neith
Neith
HurtBoyKMS
Neith
Level 42
God Stats
80W - 75L
1,521 SR
Queue Stats
257W - 270L
1,505 Elo+
Solo
Mercury
Mercury
IffyYamcha
Mercury
Level 115
God Stats
11W - 17L
1,621 SR
Queue Stats
140W - 107L
1,610 Elo+
Party 2
Hercules
Hercules
flavorss
Hercules
Level 46
God Stats
33W - 27L
1,583 SR
Queue Stats
145W - 115L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
ohhkrampus
Guan Yu
Level 149
God Stats
11W - 7L
1,862 SR
Queue Stats
178W - 146L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,827
490
10,381
15,394
12,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
11
0 / 6 / 3
7,250
403
4,922
10,638
3,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 5 / 1
9,186
510
7,610
13,362
6,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 4
7,885
438
5,731
11,923
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
blackskull080
Kumbhakarna
10
0 / 4 / 3
6,938
385
4,538
16,272
11,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,801
545
8,590
6,647
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
3 / 2 / 1
10,644
591
6,784
10,151
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
IffyYamcha
Mercury
17
9 / 1 / 6
10,615
590
11,961
11,591
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
flavorss
Hercules
15
4 / 1 / 14
9,998
555
9,622
16,077
17,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
ohhkrampus
Guan Yu
16
5 / 3 / 7
10,144
564
13,491
16,120
19,151
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
26
26
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
2
5
1
0.5
W
Neith
3
2
1
1.75
W
Mercury
IffyYamcha
Mercury
9
1
6
12
L
Rama
0
6
3
0.25
L
4
5
1
0.9
L
2
6
4
0.67
L
Kumbhakarna
blackskull080
Kumbhakarna
0
4
3
0.38
W
Hercules
flavorss
Hercules
4
1
14
11
W
Guan Yu
ohhkrampus
Guan Yu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
50,448
67,589
Taken
60,586
39,292
Mitigated
48,055
17,403
Healing
22,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,590
2,365
0
1,576
6,647
2,420
452
1,995
4,652
51,113
0
L
10,381
1,624
0
5,716
15,394
12,396
207
1,485
12,983
11,498
43,877
W
Neith
6,784
1,905
0
3,343
10,151
3,931
6,037
2,309
7,842
0
86,108
W
Mercury
IffyYamcha
Mercury
11,961
5,516
0
4,820
11,591
4,985
881
2,624
8,967
0
68,983
L
Rama
4,922
4,141
0
2,325
10,638
3,576
0
645
9,919
0
42,881
L
7,610
846
269
2,993
13,362
6,225
0
922
12,118
55,715
0
L
5,731
2,163
0
1,648
11,923
5,452
0
2,297
9,498
0
43,810
L
Kumbhakarna
blackskull080
Kumbhakarna
4,538
482
477
3,975
16,272
11,643
0
3,364
12,581
23,501
0
W
Hercules
flavorss
Hercules
9,622
2,530
0
4,389
16,077
17,568
330
5,253
10,824
0
27,741
W
Guan Yu
ohhkrampus
Guan Yu
13,491
2,637
1,623
6,925
16,120
19,151
431
3,682
12,438
0
53,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
51,202
400
Minions Killed
539
0
Camps Cleared
0
1,622,239
Distance Traveled
1,796,558
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,801
545
126
7
0
338,529
1
L
Chaac
8,827
490
117
7
0
340,619
2
W
Neith
10,644
591
165
9
0
306,134
1
W
Mercury
10,615
590
104
6
0
417,463
3
L
Rama
7,250
403
81
5
0
302,449
3
L
He Bo
9,186
510
96
5
0
288,207
5
L
Nemesis
7,885
438
78
4
0
361,302
2
L
Kumbhakarna
6,938
385
28
2
0
329,662
5
W
Hercules
9,998
555
43
2
0
359,989
3
W
Guan Yu
10,144
564
101
6
0
374,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role