Player Matchup

Hercules
Hercules
JER_BEAR_227
Hercules
Level 24
God Stats
2W - 3L
1,280 SR
Queue Stats
95W - 66L
1,344 Elo+
Party 1
Osiris
Osiris
Reza7055
Osiris
Level 27
God Stats
9W - 18L
1,250 SR
Queue Stats
163W - 211L
1,285 Elo+
Party 4
Thanatos
Thanatos
XghostdropX
Thanatos
Level 18
God Stats
6W - 4L
1,553 SR
Queue Stats
33W - 41L
1,219 Elo+
Party 4
Nemesis
Nemesis
daGrimwatcher
Nemesis
Level 6
God Stats
1W - 2L
1,658 SR
Queue Stats
2W - 9L
1,038 Elo+
Solo
Medusa
Medusa
joebuff2
Medusa
Level 16
God Stats
11W - 6L
1,454 SR
Queue Stats
54W - 40L
1,343 Elo+
Party 1
Team Averages
Level 18
1,439 SR
1,246 Elo+

VS

Team Averages
Level 20
1,532 SR
1,351 Elo+
Anubis
Anubis
BossAtron800088
Anubis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 32L
1,282 Elo+
Party 2
Bakasura
Bakasura
Donovan285
Bakasura
Level 18
God Stats
13W - 12L
1,365 SR
Queue Stats
22W - 32L
1,226 Elo+
Solo
Heimdallr
Heimdallr
robrt_yugo06
Heimdallr
Level 16
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
rodolfoxd_
Cerberus
Level 17
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Freya
Freya
xman171171
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JER_BEAR_227
Hercules
17
6 / 8 / 9
11,654
466
13,579
24,513
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Reza7055
Osiris
17
8 / 10 / 6
12,444
498
11,708
23,251
8,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
XghostdropX
Thanatos
17
11 / 13 / 6
12,323
493
15,209
24,114
8,498
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
18
3 / 11 / 0
12,260
490
6,264
18,433
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
joebuff2
Medusa
19
10 / 11 / 3
12,414
497
20,453
21,969
7,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 6
15,944
638
32,502
22,009
10,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Donovan285
Bakasura
20
13 / 5 / 5
15,245
610
20,721
17,759
9,389
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
robrt_yugo06
Heimdallr
17
6 / 10 / 8
12,013
481
8,667
20,255
8,220
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
rodolfoxd_
Cerberus
17
2 / 10 / 17
11,689
468
9,508
22,698
12,493
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
17
8 / 11 / 10
12,383
495
13,166
22,892
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
38
Kills
51
53
Deaths
39
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
22
3
6
8.33
W
Bakasura
Donovan285
Bakasura
13
5
5
3.1
L
Hercules
JER_BEAR_227
Hercules
6
8
9
1.31
L
Osiris
Reza7055
Osiris
8
10
6
1.1
L
Thanatos
XghostdropX
Thanatos
11
13
6
1.08
L
Nemesis
3
11
0
0.27
L
Medusa
joebuff2
Medusa
10
11
3
1.05
W
Heimdallr
robrt_yugo06
Heimdallr
6
10
8
1
W
Cerberus
rodolfoxd_
Cerberus
2
10
17
1.05
W
Freya
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,213
Damage
84,564
112,280
Taken
105,613
43,672
Mitigated
51,566
25,237
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,502
1,703
0
13,960
22,009
10,450
1,706
0
22,009
102,312
0
W
Bakasura
Donovan285
Bakasura
20,721
18,834
0
5,105
17,759
9,389
7,586
80
17,679
0
78,955
L
Hercules
JER_BEAR_227
Hercules
13,579
4,049
0
6,996
24,513
9,840
906
10,974
13,278
0
42,697
L
Osiris
Reza7055
Osiris
11,708
3,955
0
4,937
23,251
8,104
659
15,330
7,344
0
49,659
L
Thanatos
XghostdropX
Thanatos
15,209
6,969
0
8,877
24,114
8,498
630
15,858
7,752
0
38,540
L
Nemesis
6,264
2,591
0
831
18,433
9,473
3,688
3,436
14,185
0
60,486
L
Medusa
joebuff2
Medusa
20,453
10,217
0
3,596
21,969
7,757
2,470
8,372
13,106
0
89,951
W
Heimdallr
robrt_yugo06
Heimdallr
8,667
4,056
0
292
20,255
8,220
1,084
0
20,255
0
55,471
W
Cerberus
rodolfoxd_
Cerberus
9,508
829
0
2,667
22,698
12,493
227
0
22,698
40,414
0
W
Freya
13,166
5,849
0
3,434
22,892
11,014
1,128
0
22,892
34,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,095
Gold Earned
67,274
451
Minions Killed
519
0
Camps Cleared
0
2,184,727
Distance Traveled
2,161,470
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,944
638
141
6
0
430,756
5
W
Bakasura
15,245
610
182
7
0
470,614
0
L
Hercules
11,654
466
88
4
0
474,272
0
L
Osiris
12,444
498
72
3
0
402,672
0
L
Thanatos
12,323
493
55
2
0
417,967
0
L
Nemesis
12,260
490
119
5
0
534,354
0
L
Medusa
12,414
497
117
5
0
355,462
0
W
Heimdallr
12,013
481
74
3
0
392,032
0
W
Cerberus
11,689
468
85
3
0
456,368
1
W
Freya
12,383
495
37
1
0
411,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role