Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fartknockers50
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,691 Elo+
Party 2
Yemoja
Yemoja
Prota_1927
Yemoja
Level 125
God Stats
5W - 6L
1,505 SR
Queue Stats
118W - 116L
1,526 Elo+
Party 3
Arachne
Arachne
Thaiping
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,691 Elo+
Party 2
Xing Tian
Xing Tian
Zerog21
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 82L
1,606 Elo+
Party 3
Team Averages
Level 51
1,501 SR
1,603 Elo+

VS

Team Averages
Level 65
1,453 SR
1,614 Elo+
Chang'e
Chang'e
Jac1357
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
Raph1379
Sun Wukong
Level 126
God Stats
1W - 1L
1,266 SR
Queue Stats
23W - 17L
1,640 Elo+
Party 1
Mercury
Mercury
XxkillanaterxX
Mercury
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,572 Elo+
Party 1
Khepri
Khepri
kixsnoo
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Eset
Eset
lima-poderosa0
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 13 / 3
10,034
557
9,599
24,139
17,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
2 / 6 / 6
11,696
650
32,323
24,834
14,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Prota_1927
Yemoja
20
2 / 4 / 8
11,258
625
11,661
22,786
28,097
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Thaiping
Arachne
19
4 / 6 / 5
12,309
684
13,565
34,829
42,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Zerog21
Xing Tian
16
3 / 8 / 6
10,851
603
14,598
29,753
39,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jac1357
Chang'e
20
12 / 2 / 19
14,312
795
30,872
23,124
15,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Raph1379
Sun Wukong
20
8 / 1 / 26
13,148
730
34,459
39,039
39,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 5 / 20
14,069
782
31,412
20,396
11,487
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
kixsnoo
Khepri
19
2 / 3 / 23
11,704
650
4,714
16,372
19,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 3 / 26
11,604
645
15,873
9,975
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
13
Kills
37
37
Deaths
14
28
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
13
3
0.27
L
2
6
6
0.83
W
Chang'e
Jac1357
Chang'e
12
2
19
10.75
L
Yemoja
Prota_1927
Yemoja
2
4
8
1.5
W
Sun Wukong
Raph1379
Sun Wukong
8
1
26
21
L
Arachne
Thaiping
Arachne
4
6
5
1.08
W
13
5
20
4.6
L
Xing Tian
Zerog21
Xing Tian
3
8
6
0.75
W
Khepri
kixsnoo
Khepri
2
3
23
4.5
W
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,746
Damage
117,330
136,341
Taken
108,906
141,700
Mitigated
91,306
48,030
Healing
60,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,599
1,366
377
4,352
24,139
17,919
0
11,009
12,598
0
16,266
L
32,323
3,547
911
4,486
24,834
14,360
963
7,901
16,142
65,874
0
W
Chang'e
Jac1357
Chang'e
30,872
4,341
14,911
12,470
23,124
15,363
2,282
12,138
10,484
72,908
0
L
Yemoja
Prota_1927
Yemoja
11,661
4,104
21,219
6,299
22,786
28,097
92
6,053
16,473
28,679
0
W
Sun Wukong
Raph1379
Sun Wukong
34,459
7,726
3,035
17,181
39,039
39,416
1,682
17,669
20,677
974
52,587
L
Arachne
Thaiping
Arachne
13,565
6,465
384
7,621
34,829
42,142
555
13,355
20,657
410
21,822
W
31,412
20,521
852
5,102
20,396
11,487
942
12,641
7,403
0
44,633
L
Xing Tian
Zerog21
Xing Tian
14,598
783
498
1,883
29,753
39,182
0
13,650
15,089
29,648
0
W
Khepri
kixsnoo
Khepri
4,714
280
704
50
16,372
19,956
1,285
7,214
8,969
14,066
0
W
15,873
1,317
5,758
495
9,975
5,084
1,060
7,221
2,432
29,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,148
Gold Earned
64,837
151
Minions Killed
213
0
Camps Cleared
0
1,361,444
Distance Traveled
1,735,452
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,034
557
14
1
0
252,906
1
L
Raijin
11,696
650
79
4
0
266,770
0
W
Chang'e
14,312
795
98
5
0
364,051
0
L
Yemoja
11,258
625
21
1
0
279,448
1
W
Sun Wukong
13,148
730
38
2
0
345,883
0
L
Arachne
12,309
684
20
1
0
275,024
0
W
Mercury
14,069
782
36
2
0
367,541
0
L
Xing Tian
10,851
603
17
1
0
287,296
0
W
Khepri
11,704
650
15
1
0
317,491
0
W
Eset
11,604
645
26
1
0
340,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role