Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Chuuckin
Heimdallr
Level 159
God Stats
1W - 2L
1,410 SR
Queue Stats
228W - 178L
1,583 Elo+
Party 1
Bastet
Bastet
FernandoGo_D
Bastet
Level 129
God Stats
7W - 2L
1,578 SR
Queue Stats
29W - 17L
1,560 Elo+
Solo
Artio
Artio
xzDarkAngelxz
Artio
Level 141
God Stats
2W - 1L
1,615 SR
Queue Stats
110W - 73L
1,593 Elo+
Party 1
Achilles
Achilles
ºSoloOrFeedº
Achilles
Level 148
God Stats
69W - 33L
1,690 SR
Queue Stats
109W - 75L
1,617 Elo+
Party 1
Team Averages
Level 145
1,559 SR
1,571 Elo+

VS

Team Averages
Level 60
1,351 SR
1,416 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Eric7800
Ah Puch
Level 38
God Stats
20W - 28L
1,190 SR
Queue Stats
159W - 263L
1,412 Elo+
Party 3
Jing Wei
Jing Wei
Nano90
Jing Wei
Level 153
God Stats
4W - 5L
1,652 SR
Queue Stats
160W - 211L
1,479 Elo+
Party 3
Susano
Susano
PaulimBacana
Susano
Level 44
God Stats
2W - 4L
1,250 SR
Queue Stats
204W - 225L
1,399 Elo+
Solo
Kukulkan
Kukulkan
arquira
Kukulkan
Level 45
God Stats
0W - 3L
1,161 SR
Queue Stats
16W - 28L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
8 / 2 / 20
11,344
1,134
15,629
10,528
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Chuuckin
Heimdallr
17
8 / 4 / 22
11,220
1,122
21,771
11,965
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
18
7 / 1 / 16
10,854
1,085
10,767
8,063
3,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 1 / 26
11,947
1,195
18,188
18,577
23,939
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
18
12 / 1 / 21
13,246
1,325
21,824
22,181
22,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

286

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 10 / 4
9,631
963
7,115
20,226
7,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Eric7800
Ah Puch
15
2 / 7 / 3
9,833
983
13,617
17,066
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Nano90
Jing Wei
16
3 / 9 / 5
10,367
1,037
15,620
21,434
7,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Susano
15
1 / 9 / 5
9,411
941
9,331
18,588
7,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
arquira
Kukulkan
15
1 / 8 / 3
8,978
898
8,762
16,868
5,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
29
43
Kills
9
9
Deaths
43
105
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
20
9
L
Ao Kuang
 
Ao Kuang
2
10
4
0.4
W
Heimdallr
Chuuckin
Heimdallr
8
4
22
4.75
L
Ah Puch
Eric7800
Ah Puch
2
7
3
0.5
W
Bastet
7
1
16
15
L
Jing Wei
Nano90
Jing Wei
3
9
5
0.61
L
Susano
1
9
5
0.39
L
Kukulkan
arquira
Kukulkan
1
8
3
0.31
W
8
1
26
21
W
Achilles
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,179
Damage
54,445
71,314
Taken
94,182
58,790
Mitigated
35,339
25,541
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,629
2,574
226
3,362
10,528
4,648
0
6,183
4,345
39,155
0
L
Ao Kuang
 
Ao Kuang
7,115
1,442
0
1,388
20,226
7,777
0
8,599
11,499
10,254
0
W
Heimdallr
Chuuckin
Heimdallr
21,771
15,001
0
2,457
11,965
5,000
0
5,819
6,146
0
37,728
L
Ah Puch
Eric7800
Ah Puch
13,617
635
0
921
17,066
6,603
0
4,614
12,342
35,836
0
W
Bastet
10,767
2,870
0
0
8,063
3,124
0
2,849
5,214
0
23,010
L
Jing Wei
Nano90
Jing Wei
15,620
13,228
0
0
21,434
7,843
0
6,937
14,438
0
33,150
L
Susano
9,331
3,072
0
0
18,588
7,150
0
8,683
9,905
0
23,254
L
Kukulkan
arquira
Kukulkan
8,762
1,598
0
223
16,868
5,966
0
7,645
9,216
23,374
0
W
18,188
2,304
3,559
6,437
18,577
23,939
0
6,753
11,824
28,962
0
W
Achilles
21,824
6,408
891
8,609
22,181
22,079
0
7,890
12,492
5,572
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,611
Gold Earned
48,220
176
Minions Killed
167
10
Camps Cleared
5
1,012,050
Distance Traveled
941,021
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,344
1,134
49
5
0
180,259
1
L
Ao Kuang
9,631
963
9
1
3
205,604
0
W
Heimdallr
11,220
1,122
51
5
4
160,402
0
L
Ah Puch
9,833
983
61
6
0
195,398
0
W
Bastet
10,854
1,085
33
3
3
222,081
0
L
Jing Wei
10,367
1,037
31
3
1
199,139
0
L
Susano
9,411
941
36
4
1
167,295
2
L
Kukulkan
8,978
898
30
3
0
173,585
0
W
Artio
11,947
1,195
25
3
2
214,140
2
W
Achilles
13,246
1,325
18
2
1
235,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role