Player Matchup

Izanami
Izanami
Nasuva
Izanami
Level 99
God Stats
1W - 2L
1,407 SR
Queue Stats
208W - 235L
1,407 Elo+
Solo
Rama
Rama
QDIOS
Rama
Level 49
God Stats
5W - 2L
1,720 SR
Queue Stats
29W - 30L
1,564 Elo+
Party 1
Bacchus
Bacchus
TTVConnerMundim
Bacchus
Level 87
God Stats
2W - 7L
1,288 SR
Queue Stats
729W - 869L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
Zaters716
Erlang Shen
Level 27
God Stats
1W - 6L
1,306 SR
Queue Stats
38W - 35L
1,520 Elo+
Party 1
Poseidon
Poseidon
forriaksy18
Poseidon
Level 122
God Stats
2W - 3L
1,262 SR
Queue Stats
224W - 248L
1,445 Elo+
Solo
Team Averages
Level 77
1,397 SR
1,470 Elo+

VS

Team Averages
Level 89
1,554 SR
1,555 Elo+
Hachiman
Hachiman
CascaELMalo_
Hachiman
Level 34
God Stats
19W - 15L
1,589 SR
Queue Stats
246W - 201L
1,547 Elo+
Party 2
Ra
Ra
Lucass_24_
Ra
Level 129
God Stats
75W - 75L
1,562 SR
Queue Stats
555W - 451L
1,592 Elo+
Party 2
Ymir
Ymir
Mathi_py
Ymir
Level 44
God Stats
31W - 31L
1,407 SR
Queue Stats
256W - 288L
1,419 Elo+
Solo
Cerberus
Cerberus
SintenPray
Cerberus
Level 126
God Stats
21W - 24L
1,554 SR
Queue Stats
781W - 706L
1,615 Elo+
Party 2
Erlang Shen
Erlang Shen
fdssdgghjkjhgbgt
Erlang Shen
Level 114
God Stats
3W - 1L
1,659 SR
Queue Stats
653W - 583L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nasuva
Izanami
6
0 / 4 / 0
4,395
440
1,246
4,449
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
QDIOS
Rama
8
0 / 1 / 0
4,676
468
2,296
4,273
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 0
4,743
474
1,472
5,432
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Zaters716
Erlang Shen
9
0 / 2 / 0
5,088
509
1,661
7,093
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
forriaksy18
Poseidon
9
0 / 5 / 0
5,010
501
1,175
5,234
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CascaELMalo_
Hachiman
8
0 / 0 / 0
4,528
453
2,632
3,233
608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 0 / 6
7,120
712
4,204
3,875
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
8
0 / 0 / 0
4,529
453
1,020
4,200
1,672
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
SintenPray
Cerberus
12
6 / 0 / 1
6,976
698
4,552
5,821
3,639
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
fdssdgghjkjhgbgt
Erlang Shen
10
5 / 0 / 0
6,339
634
1,898
4,845
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
13
13
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CascaELMalo_
Hachiman
0
0
0
0
W
2
0
6
5
W
Ymir
0
0
0
0
L
Izanami
Nasuva
Izanami
0
4
0
0
L
Rama
QDIOS
Rama
0
1
0
0
W
Cerberus
SintenPray
Cerberus
6
0
1
6.5
L
0
1
0
0
L
Erlang Shen
Zaters716
Erlang Shen
0
2
0
0
W
Erlang Shen
fdssdgghjkjhgbgt
Erlang Shen
5
0
0
5
L
Poseidon
forriaksy18
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,850
Damage
14,306
26,481
Taken
21,974
8,516
Mitigated
9,508
6,791
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CascaELMalo_
Hachiman
2,632
606
0
1,159
3,233
608
0
298
2,935
0
23,117
W
4,204
748
350
2,077
3,875
1,383
348
1,309
2,422
48,474
0
W
Ymir
1,020
197
0
1,104
4,200
1,672
0
786
3,414
15,116
0
L
Izanami
Nasuva
Izanami
1,246
909
0
890
4,449
855
0
3,171
1,156
0
14,047
L
Rama
QDIOS
Rama
2,296
2,155
0
1,906
4,273
1,062
0
830
3,398
0
27,601
W
Cerberus
SintenPray
Cerberus
4,552
505
0
3,346
5,821
3,639
0
78
5,709
39,703
0
L
1,472
113
0
2,048
5,432
2,787
0
1,814
3,589
11,294
0
L
Erlang Shen
Zaters716
Erlang Shen
1,661
802
0
1,101
7,093
2,480
0
1,451
5,486
0
30,890
W
Erlang Shen
fdssdgghjkjhgbgt
Erlang Shen
1,898
822
0
2,808
4,845
2,206
58
184
4,645
0
32,860
L
Poseidon
forriaksy18
Poseidon
1,175
82
0
846
5,234
1,332
0
1,947
3,076
27,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
29,492
239
Minions Killed
346
0
Camps Cleared
0
872,384
Distance Traveled
996,070
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,528
453
47
5
0
177,392
0
W
Ra
7,120
712
104
10
0
200,522
1
W
Ymir
4,529
453
21
2
0
185,014
3
L
Izanami
4,395
440
37
4
0
99,778
1
L
Rama
4,676
468
61
6
0
177,583
3
W
Cerberus
6,976
698
105
11
0
204,077
0
L
Bacchus
4,743
474
18
2
0
198,787
1
L
Erlang Shen
5,088
509
65
7
0
223,756
3
W
Erlang Shen
6,339
634
69
7
0
229,065
0
L
Poseidon
5,010
501
58
6
0
172,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role