Player Matchup

Yemoja
Yemoja
ToxicTornado56
Yemoja
Level 96
God Stats
0W - 1L
1,548 SR
Queue Stats
46W - 53L
1,424 Elo+
Party 2
Anubis
Anubis
stubbornAngel27
Anubis
Level 101
God Stats
6W - 4L
1,585 SR
Queue Stats
67W - 75L
1,421 Elo+
Party 2
Neith
Neith
xXVigilxnceXx
Neith
Level 8
God Stats
1W - 3L
1,336 SR
Queue Stats
27W - 30L
1,402 Elo+
Party 2
Team Averages
Level 68
1,490 SR
1,416 Elo+

VS

Team Averages
Level 76
1,588 SR
1,520 Elo+
Cerberus
Cerberus
ClinicalIllness
Cerberus
Level 126
God Stats
5W - 4L
1,586 SR
Queue Stats
187W - 148L
1,557 Elo+
Party 1
Hercules
Hercules
ThillyThally69
Hercules
Level 14
God Stats
22W - 9L
1,680 SR
Queue Stats
39W - 28L
1,579 Elo+
Party 1
Anubis
Anubis
dark_wyvern69
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 141L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,958
663
7,090
8,918
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 3
7,392
616
5,435
11,899
4,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 7 / 2
8,430
703
7,177
10,410
2,458
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
6 / 2 / 10
8,995
750
9,407
11,020
11,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
3 / 1 / 9
8,241
687
8,476
12,026
9,396
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 2 / 6
9,067
756
9,381
7,253
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
16
16
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
2
10
5.5
W
Hercules
3
1
9
7.5
L
1
3
4
1
W
7
2
6
5
L
1
6
3
0.42
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
27,264
31,227
Taken
30,299
10,815
Mitigated
25,114
5,895
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,407
232
259
2,093
11,020
11,199
96
4,598
6,422
20,834
0
W
Hercules
8,476
3,004
292
6,161
12,026
9,396
315
4,068
7,958
0
24,739
L
7,090
494
2,072
1,471
8,918
4,096
0
5,946
2,972
24,327
0
W
9,381
124
215
3,022
7,253
4,519
414
4,834
2,419
39,494
0
L
5,435
383
0
1,767
11,899
4,261
0
6,777
5,122
26,627
0
L
7,177
5,038
0
585
10,410
2,458
0
6,559
3,851
0
16,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
26,303
95
Minions Killed
145
3
Camps Cleared
8
541,188
Distance Traveled
604,661
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,995
750
42
4
2
197,396
0
W
Hercules
8,241
687
31
3
3
217,342
0
L
Yemoja
7,958
663
34
3
1
195,924
1
W
Anubis
9,067
756
72
6
3
189,923
2
L
Anubis
7,392
616
40
3
1
158,744
2
L
Neith
8,430
703
21
2
1
186,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role