Player Matchup

Chaac
Chaac
HomieHadIt
Chaac
Level 30
God Stats
59W - 50L
1,706 SR
Queue Stats
395W - 450L
1,552 Elo+
Solo
Scylla
Scylla
Lasst__
Scylla
Level 25
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 26L
1,425 Elo+
Party 1
Thor
Thor
ShapelessSeven7
Thor
Level 4
God Stats
2W - 3L
1,568 SR
Queue Stats
6W - 3L
1,671 Elo+
Solo
Yemoja
Yemoja
Zaaykko
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Zombiekiller4ru
Danzaburou
Level 28
God Stats
15W - 7L
1,714 SR
Queue Stats
45W - 41L
1,489 Elo+
Solo
Team Averages
Level 20
1,642 SR
1,528 Elo+

VS

Team Averages
Level 18
1,434 SR
1,456 Elo+
Yemoja
Yemoja
DoYouFeelTheSalt
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,357 Elo+
Party 3
Chaac
Chaac
ElCastorete
Chaac
Level 12
God Stats
1W - 3L
1,512 SR
Queue Stats
6W - 5L
1,584 Elo+
Party 2
Janus
Janus
JaeDisarray
Janus
Level 20
God Stats
0W - 1L
1,258 SR
Queue Stats
56W - 44L
1,392 Elo+
Party 3
Ravana
Ravana
L3vR
Ravana
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,445 Elo+
Party 2
Charybdis
Charybdis
MCLIPSON
Charybdis
Level 27
God Stats
0W - 2L
1,399 SR
Queue Stats
79W - 74L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 2 / 1
7,174
652
6,180
6,750
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Lasst__
Scylla
10
2 / 3 / 4
6,321
575
1,695
4,706
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 1 / 3
6,623
602
3,921
5,773
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Zaaykko
Yemoja
9
0 / 2 / 5
5,549
504
2,924
6,492
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Zombiekiller4ru
Danzaburou
11
5 / 0 / 1
6,703
609
6,007
4,882
1,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,377
489
2,456
6,215
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 5 / 1
5,937
540
3,486
8,468
5,852
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 5 / 1
5,180
471
3,322
6,105
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
L3vR
Ravana
8
4 / 1 / 1
5,608
510
2,442
5,131
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MCLIPSON
Charybdis
9
0 / 3 / 2
5,147
468
3,452
6,853
1,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
8
8
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
5
1
0.3
W
Chaac
4
2
1
2.25
L
2
5
1
0.5
L
Ravana
L3vR
Ravana
4
1
1
4.5
W
Scylla
Lasst__
Scylla
2
3
4
1.33
L
Charybdis
MCLIPSON
Charybdis
0
3
2
0.33
W
4
1
3
5.5
W
Yemoja
Zaaykko
Yemoja
0
2
5
1.25
W
Danzaburou
Zombiekiller4ru
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
15,158
28,603
Taken
32,772
14,168
Mitigated
13,831
7,064
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,456
421
883
1,759
6,215
3,542
0
1,834
4,309
12,443
0
L
3,486
1,399
0
1,419
8,468
5,852
0
0
8,468
0
27,699
W
Chaac
6,180
1,794
0
2,200
6,750
5,670
0
0
6,750
0
37,756
L
3,322
819
0
84
6,105
1,453
0
1,501
4,500
16,863
0
L
Ravana
L3vR
Ravana
2,442
664
0
2,217
5,131
1,463
0
84
5,047
0
18,634
W
Scylla
Lasst__
Scylla
1,695
274
0
274
4,706
1,337
290
1,800
2,752
27,442
0
L
Charybdis
MCLIPSON
Charybdis
3,452
1,894
0
2,229
6,853
1,521
0
984
5,829
0
29,265
W
3,921
748
0
520
5,773
1,918
0
386
5,347
0
37,749
W
Yemoja
Zaaykko
Yemoja
2,924
510
201
1,178
6,492
3,565
225
2,413
3,981
15,099
0
W
Danzaburou
Zombiekiller4ru
Danzaburou
6,007
2,167
0
2,691
4,882
1,678
572
887
3,995
0
42,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
27,249
321
Minions Killed
225
0
Camps Cleared
0
1,051,806
Distance Traveled
905,378
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,377
489
22
2
0
187,093
0
L
Chaac
5,937
540
59
5
0
186,053
3
W
Chaac
7,174
652
83
8
0
210,313
2
L
Janus
5,180
471
33
3
0
193,725
2
L
Ravana
5,608
510
43
4
0
149,468
0
W
Scylla
6,321
575
65
6
0
214,939
1
L
Charybdis
5,147
468
68
6
0
189,039
2
W
Thor
6,623
602
69
6
0
202,544
1
W
Yemoja
5,549
504
22
2
0
205,317
2
W
Danzaburou
6,703
609
82
7
0
218,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role