Player Matchup

Gilgamesh
Gilgamesh
BigBangPunch
Gilgamesh
Level 24
God Stats
23W - 12L
1,716 SR
Queue Stats
87W - 84L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
BigSteakSandwich
Cthulhu
Level 17
God Stats
40W - 31L
1,533 SR
Queue Stats
63W - 75L
1,385 Elo+
Party 3
Eset
Eset
Dektar
Eset
Level 24
God Stats
3W - 1L
1,298 SR
Queue Stats
37W - 32L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
Nalumander
Danzaburou
Level 22
God Stats
12W - 6L
1,667 SR
Queue Stats
112W - 122L
1,473 Elo+
Party 3
Nike
Nike
Ricochet86
Nike
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 47L
1,427 Elo+
Party 3
Team Averages
Level 21
1,543 SR
1,430 Elo+

VS

Team Averages
Level 36
1,355 SR
1,353 Elo+
Tiamat
Tiamat
FUSEDHURDLE1915
Tiamat
Level 26
God Stats
5W - 9L
1,464 SR
Queue Stats
150W - 141L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
King_Ty247
Jormungandr
Level 137
God Stats
0W - 2L
1,332 SR
Queue Stats
9W - 21L
1,353 Elo+
Party 2
Medusa
Medusa
SmuglyCaveman
Medusa
Level 7
God Stats
2W - 5L
1,441 SR
Queue Stats
89W - 93L
1,494 Elo+
Party 1
Bellona
Bellona
killaken12345
Bellona
Level 5
God Stats
0W - 3L
1,230 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 2
Da Ji
Da Ji
lumiessance
Da Ji
Level 7
God Stats
0W - 6L
1,306 SR
Queue Stats
50W - 69L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBangPunch
Gilgamesh
20
17 / 5 / 28
14,448
1,313
25,707
17,843
17,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 36
12,701
1,155
18,442
16,332
10,653
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Eset
Dektar
Eset
20
10 / 4 / 32
13,077
1,189
18,325
11,995
4,804
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Nalumander
Danzaburou
20
13 / 0 / 31
13,944
1,268
23,340
7,116
3,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 6 / 30
12,208
1,110
14,290
12,014
9,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 11
10,961
996
10,326
19,142
12,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
King_Ty247
Jormungandr
17
5 / 10 / 10
11,902
1,082
15,527
23,435
22,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 11 / 4
11,476
1,043
17,891
19,731
8,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
17
3 / 11 / 11
10,943
995
8,972
21,755
17,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 13 / 7
10,127
921
8,040
20,545
9,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

212
Kill Participation
60
55
Kills
17
17
Deaths
55
157
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigBangPunch
Gilgamesh
17
5
28
6.2
W
6
2
36
12
W
Eset
Dektar
Eset
10
4
32
6.5
L
2
10
11
0.75
L
Jormungandr
King_Ty247
Jormungandr
5
10
10
1
W
Danzaburou
Nalumander
Danzaburou
13
0
31
28.5
W
9
6
30
4
L
6
11
4
0.73
L
Bellona
3
11
11
0.77
L
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,104
Damage
60,756
65,300
Taken
104,608
46,555
Mitigated
69,706
6,474
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigBangPunch
Gilgamesh
25,707
7,836
402
1,134
17,843
17,666
0
8,042
9,801
782
29,711
W
18,442
1,949
1,117
817
16,332
10,653
0
5,213
11,119
39,739
0
W
Eset
Dektar
Eset
18,325
2,369
409
424
11,995
4,804
0
4,345
7,650
29,194
0
L
10,326
1,493
0
932
19,142
12,064
0
6,669
12,473
32,206
0
L
Jormungandr
King_Ty247
Jormungandr
15,527
2,470
133
917
23,435
22,193
0
9,588
13,847
33,322
0
W
Danzaburou
Nalumander
Danzaburou
23,340
11,166
0
2,127
7,116
3,433
0
2,171
4,945
0
38,876
W
14,290
3,033
0
44
12,014
9,999
0
6,082
5,932
311
20,662
L
17,891
7,675
0
802
19,731
8,618
0
5,187
14,544
0
37,424
L
Bellona
8,972
829
0
75
21,755
17,444
0
7,861
13,894
0
12,154
L
8,040
2,486
0
101
20,545
9,387
0
7,990
12,555
0
17,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,378
Gold Earned
55,409
138
Minions Killed
140
2
Camps Cleared
3
1,020,696
Distance Traveled
996,084
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,448
1,313
5
0
0
207,657
0
W
Cthulhu
12,701
1,155
53
5
2
208,580
3
W
Eset
13,077
1,189
25
2
0
205,879
0
L
Tiamat
10,961
996
43
4
0
200,617
1
L
Jormungandr
11,902
1,082
37
3
0
183,557
0
W
Danzaburou
13,944
1,268
38
3
0
227,146
0
W
Nike
12,208
1,110
17
2
0
171,434
0
L
Medusa
11,476
1,043
29
3
1
207,432
1
L
Bellona
10,943
995
8
1
1
194,657
0
L
Da Ji
10,127
921
23
2
1
209,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role