Player Matchup

Artio
Artio
Masters
Erothicc
Artio
Masters
Level 160
God Stats
9W - 6L
1,829 SR
Queue Stats
402W - 356L
2,565 MMR
Party 2
Ares
Ares
Masters
Herro Tyler
Ares
Masters
Level 91
God Stats
15W - 5L
1,842 SR
Queue Stats
696W - 636L
2,693 MMR
Solo
Anhur
Anhur
Masters
LuckyArrows
Anhur
Masters
Level 160
God Stats
78W - 75L
1,694 SR
Queue Stats
312W - 300L
2,738 MMR
Solo
Gilgamesh
Gilgamesh
Masters
MadaraUltraMD
Gilgamesh
Masters
Level 66
God Stats
7W - 3L
1,747 SR
Queue Stats
89W - 53L
2,639 MMR
Party 2
Ra
Ra
Masters
Vincenf43
Ra
Masters
Level 146
God Stats
73W - 41L
1,807 SR
Queue Stats
451W - 405L
2,857 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,784 SR
2,698 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,603 SR
2,439 MMR
Ymir
Ymir
Masters
 
Ymir
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
PreSiDen7
Hou Yi
Masters
Level 160
God Stats
8W - 15L
1,515 SR
Queue Stats
443W - 384L
2,710 MMR
Solo
Cabrakan
Cabrakan
Masters
TheBlackPrideDan
Cabrakan
Masters
Level 159
God Stats
107W - 67L
1,774 SR
Queue Stats
274W - 262L
2,525 MMR
Party 1
Raijin
Raijin
Diamond I
that1tyme
Raijin
Diamond I
Level 149
God Stats
0W - 2L
1,606 SR
Queue Stats
189W - 137L
2,492 MMR
Party 1
Hun Batz
Hun Batz
Masters
tyDuDeKing
Hun Batz
Masters
Level 154
God Stats
36W - 36L
1,621 SR
Queue Stats
390W - 353L
2,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Erothicc
Artio
17
1 / 4 / 7
10,399
547
5,766
21,383
22,083
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 12
11,059
582
7,995
16,908
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 1 / 8
11,835
623
10,661
12,190
4,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MadaraUltraMD
Gilgamesh
18
11 / 1 / 6
12,042
634
16,319
15,131
12,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 2 / 6
11,993
631
13,144
11,834
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KaliMorgan Le FayMercuryPersephoneOdin

VS

Bans
TiamatJanusBacchusAwilixOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 4 / 4
8,110
427
2,932
16,108
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
PreSiDen7
Hou Yi
17
1 / 5 / 1
10,078
530
10,013
12,917
2,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 2
10,196
537
14,789
17,920
12,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
that1tyme
Raijin
15
3 / 6 / 2
9,648
508
8,348
12,177
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
tyDuDeKing
Hun Batz
16
3 / 5 / 2
9,942
523
10,195
13,852
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
26
Kills
9
9
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
4
0.5
W
Artio
Erothicc
Artio
1
4
7
1.13
W
4
1
12
10
W
6
1
8
10
W
Gilgamesh
MadaraUltraMD
Gilgamesh
11
1
6
14
L
Hou Yi
PreSiDen7
Hou Yi
1
5
1
0.3
L
2
6
2
0.5
W
4
2
6
3.5
L
Raijin
that1tyme
Raijin
3
6
2
0.67
L
Hun Batz
tyDuDeKing
Hun Batz
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,885
Damage
46,277
77,446
Taken
72,974
67,109
Mitigated
39,601
38,222
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,932
394
0
2,250
16,108
14,719
0
7,113
8,995
23,828
0
W
Artio
Erothicc
Artio
5,766
566
189
8,917
21,383
22,083
106
10,937
10,446
46,436
0
W
7,995
438
0
4,642
16,908
19,431
324
5,260
11,648
27,087
0
W
10,661
5,742
0
5,388
12,190
4,921
4,587
2,971
9,219
0
91,482
W
Gilgamesh
MadaraUltraMD
Gilgamesh
16,319
4,746
0
5,329
15,131
12,437
73
3,188
11,943
209
96,123
L
Hou Yi
PreSiDen7
Hou Yi
10,013
4,567
0
3,087
12,917
2,942
0
2,172
10,745
0
87,757
L
14,789
2,074
0
5,618
17,920
12,152
0
8,399
9,521
69,614
0
W
13,144
1,460
6,715
7,042
11,834
8,237
1,445
4,594
7,240
113,819
0
L
Raijin
that1tyme
Raijin
8,348
167
0
1,903
12,177
4,267
0
3,810
8,367
66,486
0
L
Hun Batz
tyDuDeKing
Hun Batz
10,195
1,405
0
1,180
13,852
5,521
0
5,552
8,300
0
77,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,328
Gold Earned
47,974
558
Minions Killed
620
0
Camps Cleared
0
2,006,542
Distance Traveled
1,734,060
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,110
427
40
2
0
351,591
5
W
Artio
10,399
547
86
5
0
389,814
4
W
Ares
11,059
582
26
1
0
385,025
8
W
Anhur
11,835
623
131
7
0
370,137
7
W
Gilgamesh
12,042
634
113
6
0
453,592
2
L
Hou Yi
10,078
530
152
8
0
315,499
6
L
Cabrakan
10,196
537
136
7
0
327,565
2
W
Ra
11,993
631
202
11
0
407,974
1
L
Raijin
9,648
508
158
8
0
338,107
1
L
Hun Batz
9,942
523
134
7
0
401,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role