Player Matchup

Hercules
Hercules
Casttiell
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Loki
Loki
Rafofz
Loki
Level 73
God Stats
0W - 1L
1,397 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Cthulhu
Cthulhu
Skoop2
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Solo
Geb
Geb
Synira
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Awilix
Awilix
brucewayne_migue
Awilix
Level 28
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 16L
1,500 Elo+
Solo
Team Averages
Level 40
1,436 SR
1,393 Elo+

VS

Team Averages
Level 95
1,441 SR
1,442 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Giulianne
Ullr
Level 155
God Stats
1W - 3L
1,258 SR
Queue Stats
131W - 183L
1,368 Elo+
Party 2
Odin
Odin
Junji
Odin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 134L
1,500 Elo+
Solo
Chiron
Chiron
fnantes
Chiron
Level 63
God Stats
4W - 2L
1,445 SR
Queue Stats
100W - 149L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Casttiell
Hercules
10
0 / 6 / 2
5,661
708
5,670
14,842
7,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Rafofz
Loki
13
4 / 4 / 1
6,742
843
6,221
6,250
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Skoop2
Cthulhu
10
0 / 6 / 2
5,800
725
3,667
8,737
7,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Geb
Synira
Geb
10
0 / 8 / 3
5,815
727
5,803
11,747
11,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 3
6,210
776
4,177
5,441
2,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 1 / 13
8,339
1,042
11,089
6,097
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
13
2 / 3 / 17
7,733
967
6,616
11,848
6,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
15
5 / 0 / 18
8,541
1,068
8,637
6,097
3,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Junji
Odin
12
3 / 1 / 19
7,851
981
3,732
8,622
8,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
fnantes
Chiron
15
10 / 0 / 13
9,045
1,131
11,709
5,089
2,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
5
Kills
26
26
Deaths
5
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
13
12.5
W
Loki
 
Loki
2
3
17
3.5
L
Hercules
Casttiell
Hercules
0
6
2
0.17
W
Ullr
5
0
18
14
W
Odin
Junji
Odin
3
1
19
12.5
L
Loki
Rafofz
Loki
4
4
1
1.13
L
Cthulhu
Skoop2
Cthulhu
0
6
2
0.17
L
Geb
Synira
Geb
0
8
3
0.19
L
1
2
3
1.25
W
Chiron
fnantes
Chiron
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
41,783
47,017
Taken
37,753
32,398
Mitigated
24,204
5,008
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,089
347
894
1,482
6,097
2,960
580
1,419
4,678
18,260
0
W
Loki
 
Loki
6,616
1,749
689
2,775
11,848
6,885
62
1,698
10,150
0
15,348
L
Hercules
Casttiell
Hercules
5,670
1,160
86
3,086
14,842
7,667
0
3,177
11,665
0
8,860
W
Ullr
8,637
5,736
1,171
1,732
6,097
3,265
2,572
1,998
4,099
0
20,103
W
Odin
Junji
Odin
3,732
1,510
0
0
8,622
8,352
785
2,215
6,407
0
8,001
L
Loki
Rafofz
Loki
6,221
1,619
58
723
6,250
3,054
0
1,439
4,811
0
12,083
L
Cthulhu
Skoop2
Cthulhu
3,667
129
281
54
8,737
7,677
0
2,435
6,302
9,475
0
L
Geb
Synira
Geb
5,803
640
0
34
11,747
11,892
0
3,386
8,361
8,430
0
L
4,177
1,490
0
686
5,441
2,108
0
652
4,789
0
8,374
W
Chiron
fnantes
Chiron
11,709
5,805
2,660
1,998
5,089
2,742
801
2,140
2,949
0
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
41,509
42
Minions Killed
84
0
Camps Cleared
0
754,032
Distance Traveled
818,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,339
1,042
20
3
0
157,231
0
W
Loki
7,733
967
11
1
0
171,508
2
L
Hercules
5,661
708
9
1
0
153,645
0
W
Ullr
8,541
1,068
26
3
0
147,280
2
W
Odin
7,851
981
4
1
0
181,722
0
L
Loki
6,742
843
10
1
0
139,530
2
L
Cthulhu
5,800
725
8
1
0
153,271
0
L
Geb
5,815
727
3
0
0
138,933
3
L
Awilix
6,210
776
12
2
0
168,653
0
W
Chiron
9,045
1,131
23
3
0
160,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role