Player Matchup

Tiamat
Tiamat
Chaos2546
Tiamat
Level 6
God Stats
1W - 4L
1,359 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 1
Charybdis
Charybdis
NebulousDreams
Charybdis
Level 26
God Stats
4W - 15L
1,249 SR
Queue Stats
44W - 52L
1,251 Elo+
Party 1
Susano
Susano
WhyItsPluto
Susano
Level 68
God Stats
1W - 1L
1,425 SR
Queue Stats
100W - 98L
1,391 Elo+
Party 1
Team Averages
Level 33
1,344 SR
1,294 Elo+

VS

Team Averages
Level 93
1,524 SR
1,467 Elo+
Loki
Loki
Afkars
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,327 Elo+
Solo
Achilles
Achilles
Big_Homie_Chad93
Achilles
Level 121
God Stats
46W - 57L
1,429 SR
Queue Stats
577W - 577L
1,525 Elo+
Party 2
Discordia
Discordia
BrathirsWifey1
Discordia
Level 146
God Stats
23W - 16L
1,643 SR
Queue Stats
432W - 439L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chaos2546
Tiamat
13
0 / 9 / 4
9,240
578
3,607
16,543
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
NebulousDreams
Charybdis
13
0 / 7 / 6
9,535
596
4,230
15,863
5,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
14
7 / 7 / 0
10,923
683
21,319
14,837
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Afkars
Loki
14
4 / 4 / 15
11,385
712
7,235
14,816
4,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
12 / 1 / 8
12,903
806
14,975
19,724
12,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
BrathirsWifey1
Discordia
17
7 / 2 / 13
12,406
775
16,424
9,211
2,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
23
23
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
Afkars
Loki
4
4
15
2.88
W
12
1
8
16
W
Discordia
BrathirsWifey1
Discordia
7
2
13
6.75
L
Tiamat
Chaos2546
Tiamat
0
9
4
0.22
L
Charybdis
NebulousDreams
Charybdis
0
7
6
0.43
L
Susano
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
38,634
47,243
Taken
43,751
19,913
Mitigated
19,588
7,307
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Afkars
Loki
7,235
2,762
520
3,410
14,816
4,335
625
2,071
12,563
0
35,947
W
14,975
5,044
260
3,583
19,724
12,804
1,242
1,597
18,127
0
35,529
W
Discordia
BrathirsWifey1
Discordia
16,424
926
1,250
2,898
9,211
2,449
850
1,905
7,306
62,565
0
L
Tiamat
Chaos2546
Tiamat
3,607
36
73
1,943
16,543
9,018
0
8,053
8,490
33,485
0
L
Charybdis
NebulousDreams
Charybdis
4,230
1,645
0
3,720
15,863
5,094
0
4,814
11,049
0
28,462
L
Susano
21,319
5,224
0
1,571
14,837
5,801
0
4,238
10,599
0
37,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
36,694
142
Minions Killed
181
4
Camps Cleared
12
784,085
Distance Traveled
902,713
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,385
712
27
2
2
314,937
3
W
Achilles
12,903
806
51
3
3
317,326
0
W
Discordia
12,406
775
103
6
7
270,450
4
L
Tiamat
9,240
578
50
3
0
243,845
1
L
Charybdis
9,535
596
54
3
2
258,918
0
L
Susano
10,923
683
38
2
2
281,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role