Player Matchup

Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CTCOLTON
Horus
Level 54
God Stats
2W - 3L
1,183 SR
Queue Stats
68W - 65L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
a1esaurusrex
Baron Samedi
Level 89
God Stats
36W - 15L
1,627 SR
Queue Stats
288W - 317L
1,527 Elo+
Party 1
Team Averages
Level 77
1,437 SR
1,482 Elo+

VS

Team Averages
Level 24
1,548 SR
1,255 Elo+
King Arthur
King Arthur
Eurictus
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,403 Elo+
Party 2
Ne Zha
Ne Zha
RavenJax
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,207 Elo+
Party 2
Sol
Sol
euud
Sol
Level 29
God Stats
4W - 1L
1,644 SR
Queue Stats
14W - 15L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 1 / 9
7,632
763
8,878
6,228
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
CTCOLTON
Horus
11
3 / 0 / 10
7,315
732
3,412
6,077
4,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
a1esaurusrex
Baron Samedi
11
6 / 0 / 8
7,665
767
6,646
5,689
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eurictus
King Arthur
10
1 / 3 / 0
6,761
676
4,668
10,764
7,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
RavenJax
Ne Zha
8
0 / 6 / 1
5,837
584
3,515
6,768
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
euud
Sol
9
0 / 5 / 1
6,014
601
6,014
7,556
2,418
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
9
9.5
W
Horus
CTCOLTON
Horus
3
0
10
8
L
King Arthur
Eurictus
King Arthur
1
3
0
0.33
L
Ne Zha
RavenJax
Ne Zha
0
6
1
0.08
W
Baron Samedi
a1esaurusrex
Baron Samedi
6
0
8
10
L
Sol
euud
Sol
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
14,197
17,994
Taken
25,088
9,423
Mitigated
12,658
6,196
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,878
751
0
1,266
6,228
2,372
245
3,085
3,143
31,436
0
W
Horus
CTCOLTON
Horus
3,412
1,360
538
1,672
6,077
4,758
389
2,067
4,010
0
10,133
L
King Arthur
Eurictus
King Arthur
4,668
711
0
1,227
10,764
7,803
0
6,681
4,083
0
20,443
L
Ne Zha
RavenJax
Ne Zha
3,515
796
0
193
6,768
2,437
0
4,421
2,347
0
8,832
W
Baron Samedi
a1esaurusrex
Baron Samedi
6,646
1,013
1,243
1,477
5,689
2,293
400
983
4,706
16,793
0
L
Sol
euud
Sol
6,014
1,452
0
853
7,556
2,418
0
4,725
2,831
17,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,612
Gold Earned
18,612
104
Minions Killed
82
4
Camps Cleared
3
573,468
Distance Traveled
534,109
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,632
763
67
7
1
175,013
3
W
Horus
7,315
732
14
1
0
211,474
3
L
King Arthur
6,761
676
39
4
2
186,347
0
L
Ne Zha
5,837
584
10
1
0
177,060
0
W
Baron Samedi
7,665
767
23
2
3
186,981
3
L
Sol
6,014
601
33
3
1
170,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role