Player Matchup

Sylvanus
Sylvanus
AwfullySuspect
Sylvanus
Level 43
God Stats
1W - 1L
1,381 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
ColdThought16
Sun Wukong
Level 44
God Stats
9W - 19L
1,514 SR
Queue Stats
103W - 124L
1,494 Elo+
Party 4
Kukulkan
Kukulkan
FluffyIsBetter
Kukulkan
Level 24
God Stats
3W - 3L
1,571 SR
Queue Stats
38W - 50L
1,457 Elo+
Party 4
Loki
Loki
MulatoBoi31
Loki
Level 65
God Stats
4W - 8L
1,171 SR
Queue Stats
37W - 53L
1,328 Elo+
Solo
Artemis
Artemis
Rainqiii
Artemis
Level 26
God Stats
2W - 1L
1,634 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 3
Team Averages
Level 40
1,454 SR
1,387 Elo+

VS

Team Averages
Level 61
1,527 SR
1,461 Elo+
Chaac
Chaac
AwgustRL
Chaac
Level 42
God Stats
2W - 0L
1,728 SR
Queue Stats
48W - 50L
1,468 Elo+
Party 2
Ganesha
Ganesha
DoubleDoots
Ganesha
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,398 Elo+
Party 1
Charybdis
Charybdis
Hoggut
Charybdis
Level 67
God Stats
18W - 14L
1,347 SR
Queue Stats
317W - 351L
1,467 Elo+
Party 1
Arachne
Arachne
TheRadicalB
Arachne
Level 87
God Stats
5W - 5L
1,561 SR
Queue Stats
46W - 43L
1,564 Elo+
Party 2
Hera
Hera
prosp3kt
Hera
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 115L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 6 / 8
8,944
358
6,632
25,921
23,139
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ColdThought16
Sun Wukong
19
1 / 6 / 2
11,434
457
13,143
22,798
29,009
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
4 / 10 / 0
12,737
509
11,102
19,994
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 5
9,736
389
5,033
18,077
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Rainqiii
Artemis
16
5 / 7 / 3
10,724
429
16,094
16,814
5,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AwgustRL
Chaac
19
2 / 1 / 9
12,909
516
14,835
27,093
26,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
DoubleDoots
Ganesha
17
0 / 3 / 15
11,752
470
8,300
23,252
25,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Hoggut
Charybdis
18
6 / 5 / 10
12,923
517
17,719
14,192
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
TheRadicalB
Arachne
20
7 / 1 / 3
15,798
632
13,473
17,535
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
20
19 / 0 / 3
15,590
624
29,001
11,000
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
10
Kills
34
34
Deaths
10
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
6
8
0.67
W
Chaac
AwgustRL
Chaac
2
1
9
6.5
L
Sun Wukong
ColdThought16
Sun Wukong
1
6
2
0.33
W
Ganesha
DoubleDoots
Ganesha
0
3
15
2.5
L
Kukulkan
4
10
0
0.4
W
Charybdis
Hoggut
Charybdis
6
5
10
2.2
L
0
5
5
0.5
L
Artemis
Rainqiii
Artemis
5
7
3
0.93
W
Arachne
TheRadicalB
Arachne
7
1
3
8.5
W
Hera
19
0
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,004
Damage
83,328
103,604
Taken
93,072
70,313
Mitigated
72,208
18,959
Healing
38,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,632
1,539
3,152
6,339
25,921
23,139
0
10,332
15,497
27,224
0
W
Chaac
AwgustRL
Chaac
14,835
1,330
0
13,828
27,093
26,957
1,563
2,576
24,517
10,024
66,226
L
Sun Wukong
ColdThought16
Sun Wukong
13,143
1,609
0
3,307
22,798
29,009
0
5,245
17,385
0
81,250
W
Ganesha
DoubleDoots
Ganesha
8,300
496
764
6,691
23,252
25,114
1,877
5,942
17,310
33,368
0
L
Kukulkan
11,102
1,120
0
1,034
19,994
6,587
0
10,956
8,852
99,598
0
W
Charybdis
Hoggut
Charybdis
17,719
10,568
0
4,487
14,192
5,657
6,971
3,850
10,342
0
92,465
L
5,033
807
0
2,060
18,077
5,609
0
5,733
12,278
0
66,613
L
Artemis
Rainqiii
Artemis
16,094
5,352
0
3,067
16,814
5,969
0
6,553
10,179
0
64,897
W
Arachne
TheRadicalB
Arachne
13,473
9,955
0
9,007
17,535
9,669
2,612
2,922
14,613
0
165,017
W
Hera
29,001
10,777
0
3,305
11,000
4,811
3,117
2,513
8,487
116,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,575
Gold Earned
68,972
563
Minions Killed
709
0
Camps Cleared
0
2,104,164
Distance Traveled
2,408,327
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,944
358
30
1
0
363,729
0
W
Chaac
12,909
516
119
5
0
484,024
2
L
Sun Wukong
11,434
457
150
6
0
428,161
1
W
Ganesha
11,752
470
11
0
0
434,780
2
L
Kukulkan
12,737
509
166
7
0
398,522
7
W
Charybdis
12,923
517
169
7
0
422,710
1
L
Loki
9,736
389
100
4
0
503,280
3
L
Artemis
10,724
429
117
5
0
410,472
0
W
Arachne
15,798
632
229
9
0
582,682
1
W
Hera
15,590
624
181
7
0
484,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role