Player Matchup

Jormungandr
Jormungandr
ABitOfAProblem
Jormungandr
Level 16
God Stats
7W - 1L
1,916 SR
Queue Stats
16W - 10L
1,632 Elo+
Party 2
Horus
Horus
Anoei
Horus
Level 27
God Stats
12W - 1L
1,774 SR
Queue Stats
28W - 13L
1,781 Elo+
Party 2
Charybdis
Charybdis
CIoakedGhost
Charybdis
Level 63
God Stats
1W - 0L
1,523 SR
Queue Stats
75W - 56L
1,571 Elo+
Party 2
Scylla
Scylla
DesuChino
Scylla
Level 89
God Stats
8W - 4L
1,701 SR
Queue Stats
79W - 58L
1,672 Elo+
Party 2
Nike
Nike
xx Temerity xx
Nike
Level 148
God Stats
3W - 1L
1,656 SR
Queue Stats
126W - 94L
1,610 Elo+
Party 2
Team Averages
Level 69
1,714 SR
1,653 Elo+

VS

Team Averages
Level 63
1,530 SR
1,483 Elo+
Tiamat
Tiamat
PapaSmurfIV
Tiamat
Level 19
God Stats
1W - 5L
1,454 SR
Queue Stats
37W - 25L
1,510 Elo+
Party 1
Chaac
Chaac
RDKBLITZ
Chaac
Level 63
God Stats
4W - 10L
1,703 SR
Queue Stats
76W - 75L
1,501 Elo+
Party 1
Ymir
Ymir
Ranbaru1094
Ymir
Level 42
God Stats
3W - 2L
1,482 SR
Queue Stats
3W - 4L
1,362 Elo+
Party 1
Apollo
Apollo
cacjr22
Apollo
Level 79
God Stats
5W - 5L
1,766 SR
Queue Stats
63W - 66L
1,502 Elo+
Party 1
Loki
Loki
cadenc79
Loki
Level 114
God Stats
1W - 3L
1,247 SR
Queue Stats
62W - 42L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ABitOfAProblem
Jormungandr
9
0 / 2 / 2
8,296
361
3,141
4,954
3,285
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Horus
Anoei
Horus
16
4 / 3 / 14
11,480
499
5,569
18,644
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
CIoakedGhost
Charybdis
16
3 / 6 / 12
11,095
482
7,214
14,922
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
DesuChino
Scylla
20
10 / 1 / 15
13,626
592
18,522
14,347
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 5 / 15
14,964
651
28,036
21,625
12,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 8 / 4
9,658
420
6,660
15,149
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
RDKBLITZ
Chaac
14
2 / 7 / 6
9,472
412
12,756
22,435
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 8 / 5
8,887
386
5,345
17,461
11,345
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
cacjr22
Apollo
17
5 / 6 / 2
11,394
495
10,252
18,054
5,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Loki
19
4 / 6 / 5
12,127
527
9,846
20,023
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
34
Kills
15
17
Deaths
35
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ABitOfAProblem
Jormungandr
0
2
2
0.5
W
Horus
Anoei
Horus
4
3
14
3.67
W
Charybdis
CIoakedGhost
Charybdis
3
6
12
1.5
W
Scylla
DesuChino
Scylla
10
1
15
17.5
L
Tiamat
1
8
4
0.38
L
Chaac
RDKBLITZ
Chaac
2
7
6
0.71
L
3
8
5
0.69
L
Apollo
cacjr22
Apollo
5
6
2
1
L
Loki
4
6
5
1.08
W
17
5
15
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,482
Damage
44,859
74,492
Taken
93,122
40,408
Mitigated
48,073
23,336
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ABitOfAProblem
Jormungandr
3,141
500
0
1,984
4,954
3,285
0
0
4,553
12,180
0
W
Horus
Anoei
Horus
5,569
2,290
1,626
5,918
18,644
14,042
579
5,418
12,851
0
31,636
W
Charybdis
CIoakedGhost
Charybdis
7,214
3,986
0
2,974
14,922
5,539
522
3,204
11,514
0
60,069
W
Scylla
DesuChino
Scylla
18,522
1,559
166
6,462
14,347
5,213
1,009
2,742
11,267
83,755
0
L
Tiamat
6,660
562
0
4,027
15,149
7,066
169
2,879
12,203
58,782
0
L
Chaac
RDKBLITZ
Chaac
12,756
1,155
0
4,457
22,435
17,337
361
8,391
13,806
0
42,641
L
5,345
790
0
1,215
17,461
11,345
377
3,670
13,612
19,542
0
L
Apollo
cacjr22
Apollo
10,252
5,577
0
5,399
18,054
5,772
1,344
2,349
15,563
0
104,123
L
Loki
9,846
2,804
0
4,837
20,023
6,553
0
3,771
16,062
0
93,623
W
28,036
8,480
0
4,206
21,625
12,329
2,274
4,118
17,133
0
128,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,461
Gold Earned
51,538
409
Minions Killed
519
0
Camps Cleared
0
1,843,638
Distance Traveled
2,102,327
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,296
361
15
1
0
141,579
0
W
Horus
11,480
499
54
2
0
440,684
4
W
Charybdis
11,095
482
79
3
0
394,694
0
W
Scylla
13,626
592
136
6
0
438,745
1
L
Tiamat
9,658
420
107
5
0
388,496
0
L
Chaac
9,472
412
59
3
0
426,899
0
L
Ymir
8,887
386
23
1
0
418,590
1
L
Apollo
11,394
495
169
7
0
420,982
4
L
Loki
12,127
527
161
7
0
447,360
1
W
Nike
14,964
651
125
5
0
427,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role