Player Matchup

Cthulhu
Cthulhu
Godz1stknight
Cthulhu
Level 122
God Stats
65W - 50L
1,580 SR
Queue Stats
255W - 254L
1,461 Elo+
Party 1
Charybdis
Charybdis
SillyCucumber1
Charybdis
Level 114
God Stats
2W - 2L
1,634 SR
Queue Stats
116W - 139L
1,398 Elo+
Party 1
Discordia
Discordia
massivebutthurt
Discordia
Level 98
God Stats
47W - 36L
1,566 SR
Queue Stats
170W - 156L
1,542 Elo+
Party 1
Team Averages
Level 111
1,593 SR
1,467 Elo+

VS

Team Averages
Level 65
1,432 SR
1,450 Elo+
Charybdis
Charybdis
CaillouKillsYou
Charybdis
Level 95
God Stats
8W - 15L
1,367 SR
Queue Stats
231W - 206L
1,509 Elo+
Party 2
Yemoja
Yemoja
SillyxRabbit101
Yemoja
Level 55
God Stats
15W - 16L
1,428 SR
Queue Stats
60W - 69L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
david4scrummy
Morgan Le Fay
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 16L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 2 / 7
11,437
715
15,522
19,077
19,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
SillyCucumber1
Charybdis
14
5 / 3 / 8
10,967
685
10,448
10,208
3,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
massivebutthurt
Discordia
14
4 / 2 / 9
10,850
678
21,984
9,690
2,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaillouKillsYou
Charybdis
13
3 / 8 / 3
10,036
627
10,745
19,202
6,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 6
9,581
599
5,954
19,886
10,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
david4scrummy
Morgan Le Fay
15
3 / 2 / 4
10,384
649
10,804
14,634
5,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
7
7
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CaillouKillsYou
Charybdis
3
8
3
0.56
W
Cthulhu
6
2
7
4.75
W
Charybdis
SillyCucumber1
Charybdis
5
3
8
3
L
1
5
6
0.8
L
Morgan Le Fay
david4scrummy
Morgan Le Fay
3
2
4
2.5
W
Discordia
massivebutthurt
Discordia
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
27,503
38,975
Taken
53,722
25,790
Mitigated
21,966
15,101
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CaillouKillsYou
Charybdis
10,745
5,951
0
3,071
19,202
6,267
392
14,211
4,991
0
44,689
W
Cthulhu
15,522
337
971
8,654
19,077
19,721
51
7,606
11,471
44,174
0
W
Charybdis
SillyCucumber1
Charybdis
10,448
5,227
527
2,885
10,208
3,280
1,612
4,623
5,585
0
30,552
L
5,954
680
1,074
3,726
19,886
10,082
105
11,871
8,015
15,716
0
L
Morgan Le Fay
david4scrummy
Morgan Le Fay
10,804
1,579
142
6,506
14,634
5,617
224
11,926
2,708
40,633
0
W
Discordia
massivebutthurt
Discordia
21,984
954
868
1,196
9,690
2,789
1,407
4,691
4,999
46,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
30,001
183
Minions Killed
174
7
Camps Cleared
6
933,172
Distance Traveled
777,063
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,036
627
82
5
5
242,332
4
W
Cthulhu
11,437
715
68
4
2
329,253
1
W
Charybdis
10,967
685
63
4
5
285,762
3
L
Yemoja
9,581
599
30
2
0
247,592
7
L
Morgan Le Fay
10,384
649
62
4
1
287,139
1
W
Discordia
10,850
678
52
3
0
318,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role