Player Matchup

Cthulhu
Cthulhu
Blisskek
Cthulhu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 7L
1,560 Elo+
Party 1
Neith
Neith
Cyvlol
Neith
Level 3
God Stats
4W - 2L
1,880 SR
Queue Stats
9W - 7L
1,583 Elo+
Party 1
Scylla
Scylla
HisSillyRabbit
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,685 Elo+
Party 1
Janus
Janus
JacksBee420
Janus
Level 65
God Stats
1W - 1L
1,424 SR
Queue Stats
163W - 172L
1,647 Elo+
Party 1
Artemis
Artemis
moelestorr
Artemis
Level 25
God Stats
44W - 31L
1,406 SR
Queue Stats
229W - 247L
1,493 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,593 Elo+

VS

Team Averages
Level 57
1,591 SR
1,519 Elo+
Fenrir
Fenrir
Crow325k
Fenrir
Level 26
God Stats
7W - 4L
1,606 SR
Queue Stats
183W - 200L
1,526 Elo+
Solo
Anubis
Anubis
EchoMaster6
Anubis
Level 102
God Stats
4W - 2L
1,593 SR
Queue Stats
67W - 53L
1,551 Elo+
Party 3
Cerberus
Cerberus
Kilkiva
Cerberus
Level 4
God Stats
2W - 3L
1,540 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Charybdis
Charybdis
Will_King_01
Charybdis
Level 146
God Stats
6W - 7L
1,718 SR
Queue Stats
87W - 89L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
ianchavira
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blisskek
Cthulhu
20
4 / 3 / 32
12,505
1,042
10,245
14,098
15,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Cyvlol
Neith
20
18 / 1 / 14
14,392
1,199
25,296
10,106
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 2 / 21
12,444
1,037
22,025
7,880
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 1 / 23
10,903
909
7,694
9,347
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
moelestorr
Artemis
20
12 / 1 / 21
13,766
1,147
23,232
10,372
4,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crow325k
Fenrir
16
1 / 6 / 4
9,946
829
4,313
14,923
6,963
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
3 / 11 / 3
11,271
939
9,096
18,496
6,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Kilkiva
Cerberus
16
0 / 6 / 4
9,997
833
1,822
20,729
22,199
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Will_King_01
Charybdis
17
3 / 9 / 2
11,279
940
15,289
20,865
7,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ianchavira
Kukulkan
18
1 / 11 / 6
10,841
903
16,398
18,238
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
27
43
Kills
8
8
Deaths
43
111
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blisskek
Cthulhu
4
3
32
6.67
L
Fenrir
Crow325k
Fenrir
1
6
4
0.5
W
Neith
Cyvlol
Neith
18
1
14
25
L
Anubis
3
11
3
0.41
W
8
2
21
9.25
W
1
1
23
12.5
L
Cerberus
Kilkiva
Cerberus
0
6
4
0.33
L
Charybdis
Will_King_01
Charybdis
3
9
2
0.44
L
Kukulkan
ianchavira
Kukulkan
1
11
6
0.36
W
Artemis
moelestorr
Artemis
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,492
Damage
46,918
51,803
Taken
93,251
29,532
Mitigated
49,513
4,365
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blisskek
Cthulhu
10,245
223
190
0
14,098
15,122
0
7,845
6,253
17,943
0
L
Fenrir
Crow325k
Fenrir
4,313
736
0
458
14,923
6,963
0
5,018
9,753
0
10,208
W
Neith
Cyvlol
Neith
25,296
9,186
0
3,273
10,106
3,874
0
5,336
4,770
0
59,826
L
Anubis
9,096
55
0
2,358
18,496
6,894
0
6,648
11,742
42,870
0
W
22,025
2,227
0
0
7,880
2,788
0
2,978
4,902
41,737
0
W
7,694
592
234
668
9,347
3,026
0
6,484
2,863
27,688
0
L
Cerberus
Kilkiva
Cerberus
1,822
0
0
184
20,729
22,199
0
8,130
12,403
9,616
0
L
Charybdis
Will_King_01
Charybdis
15,289
7,998
0
1,322
20,865
7,108
0
9,834
10,799
0
53,912
L
Kukulkan
ianchavira
Kukulkan
16,398
1,800
0
727
18,238
6,349
0
9,498
8,590
35,435
0
W
Artemis
moelestorr
Artemis
23,232
9,897
0
0
10,372
4,722
0
4,673
5,699
0
35,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,010
Gold Earned
53,334
251
Minions Killed
213
5
Camps Cleared
7
1,128,372
Distance Traveled
933,472
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,505
1,042
13
1
0
238,178
0
L
Fenrir
9,946
829
6
1
3
228,934
1
W
Neith
14,392
1,199
82
7
3
227,760
0
L
Anubis
11,271
939
79
7
2
163,707
2
W
Scylla
12,444
1,037
60
5
2
200,006
7
W
Janus
10,903
909
67
6
0
234,766
0
L
Cerberus
9,997
833
12
1
0
208,863
0
L
Charybdis
11,279
940
57
5
2
156,341
0
L
Kukulkan
10,841
903
59
5
0
175,627
0
W
Artemis
13,766
1,147
29
2
0
227,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role