Player Matchup

Anubis
Anubis
BestNameEvur
Anubis
Level 27
God Stats
6W - 3L
1,632 SR
Queue Stats
20W - 20L
1,476 Elo+
Party 1
Rama
Rama
SlappyMcBalls
Rama
Level 107
God Stats
11W - 15L
1,567 SR
Queue Stats
208W - 164L
1,577 Elo+
Party 1
Ares
Ares
TheMasterNaterr
Ares
Level 29
God Stats
27W - 15L
1,603 SR
Queue Stats
144W - 102L
1,582 Elo+
Party 1
Team Averages
Level 54
1,601 SR
1,545 Elo+

VS

Team Averages
Level 44
1,497 SR
1,382 Elo+
Ah Puch
Ah Puch
Absura
Ah Puch
Level 26
God Stats
0W - 2L
1,490 SR
Queue Stats
16W - 17L
1,419 Elo+
Party 2
Chaac
Chaac
Harrithot
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,407 Elo+
Party 2
Scylla
Scylla
moopmeep
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 4 / 11
9,699
693
7,456
10,372
6,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 2 / 3
10,904
779
16,769
12,831
5,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 10
10,469
748
8,489
15,018
18,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Absura
Ah Puch
12
3 / 3 / 4
9,098
650
16,344
9,207
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Harrithot
Chaac
12
1 / 5 / 5
8,149
582
6,447
14,835
17,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
moopmeep
Scylla
12
2 / 8 / 4
8,778
627
8,198
13,621
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
6
7
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Absura
Ah Puch
3
3
4
1.67
W
Anubis
3
4
11
2.13
L
Chaac
Harrithot
Chaac
1
5
5
0.7
W
10
2
3
5.75
W
3
1
10
8
L
Scylla
moopmeep
Scylla
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
30,989
38,221
Taken
37,663
30,844
Mitigated
24,334
12,167
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Absura
Ah Puch
16,344
207
0
1,017
9,207
2,772
0
3,838
5,369
37,118
0
W
Anubis
7,456
41
0
2,379
10,372
6,741
265
7,126
3,246
25,545
0
L
Chaac
Harrithot
Chaac
6,447
411
0
3,369
14,835
17,588
0
6,913
7,922
0
22,777
W
16,769
11,579
0
4,781
12,831
5,944
1,607
7,931
4,900
0
53,804
W
8,489
364
0
5,007
15,018
18,159
102
10,017
5,001
18,849
0
L
Scylla
moopmeep
Scylla
8,198
955
622
2,952
13,621
3,974
0
6,053
7,568
22,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
26,025
190
Minions Killed
127
5
Camps Cleared
6
724,530
Distance Traveled
674,257
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,098
650
69
5
2
232,210
2
W
Anubis
9,699
693
48
3
1
226,073
4
L
Chaac
8,149
582
25
2
1
230,673
2
W
Rama
10,904
779
111
8
3
230,258
2
W
Ares
10,469
748
31
2
1
268,199
2
L
Scylla
8,778
627
33
2
3
211,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role