Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hinutsu
Charybdis
Level 29
God Stats
6W - 3L
1,539 SR
Queue Stats
37W - 38L
1,511 Elo+
Solo
Hades
Hades
PAULBUNION18
Hades
Level 26
God Stats
30W - 15L
1,572 SR
Queue Stats
111W - 123L
1,497 Elo+
Solo
Ares
Ares
Xeddikus
Ares
Level 26
God Stats
5W - 3L
1,472 SR
Queue Stats
17W - 21L
1,482 Elo+
Solo
Fenrir
Fenrir
kind_nuggetSsss
Fenrir
Level 26
God Stats
3W - 1L
1,556 SR
Queue Stats
173W - 177L
1,457 Elo+
Solo
Team Averages
Level 27
1,528 SR
1,489 Elo+

VS

Team Averages
Level 17
1,543 SR
1,390 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CR_AlphaBlue
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Nemesis
Nemesis
DA_Cuzz26
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,130 Elo+
Solo
Chernobog
Chernobog
OneDumbPollock
Chernobog
Level 18
God Stats
11W - 9L
1,631 SR
Queue Stats
62W - 49L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
TrevIord
Cthulhu
Level 20
God Stats
60W - 39L
1,584 SR
Queue Stats
74W - 53L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 0 / 11
10,516
1,168
14,724
8,620
3,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Hinutsu
Charybdis
17
11 / 3 / 11
11,005
1,223
15,006
9,217
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 15
10,010
1,112
9,313
14,045
8,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
16
3 / 2 / 17
10,249
1,139
7,744
14,393
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 3 / 14
8,778
975
5,257
10,095
4,271
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 2 / 1
10,412
1,157
18,629
10,715
3,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
CR_AlphaBlue
Baron Samedi
16
2 / 8 / 7
9,449
1,050
9,905
12,462
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
DA_Cuzz26
Nemesis
14
0 / 8 / 1
7,275
808
2,600
9,953
3,149
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
OneDumbPollock
Chernobog
15
0 / 5 / 6
8,408
934
7,091
12,175
7,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TrevIord
Cthulhu
15
2 / 6 / 6
9,375
1,042
13,081
13,149
8,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
28
Kills
11
11
Deaths
29
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
11
12.5
L
Hun Batz
 
Hun Batz
7
2
1
3.75
L
Baron Samedi
CR_AlphaBlue
Baron Samedi
2
8
7
0.69
L
Nemesis
DA_Cuzz26
Nemesis
0
8
1
0.06
W
Charybdis
Hinutsu
Charybdis
11
3
11
5.5
L
Chernobog
OneDumbPollock
Chernobog
0
5
6
0.6
W
5
3
15
4.17
L
Cthulhu
TrevIord
Cthulhu
2
6
6
0.83
W
Ares
3
2
17
5.75
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
51,306
56,370
Taken
58,454
37,757
Mitigated
29,288
10,017
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,724
411
74
1,563
8,620
3,550
0
2,459
6,161
37,880
0
L
Hun Batz
 
Hun Batz
18,629
4,719
0
0
10,715
3,676
0
6,234
4,481
0
38,669
L
Baron Samedi
CR_AlphaBlue
Baron Samedi
9,905
990
688
889
12,462
5,719
0
7,540
4,922
20,038
0
L
Nemesis
DA_Cuzz26
Nemesis
2,600
1,316
0
100
9,953
3,149
0
4,356
5,150
0
4,636
W
Charybdis
Hinutsu
Charybdis
15,006
9,836
0
1,605
9,217
3,762
0
3,163
6,054
0
29,529
L
Chernobog
OneDumbPollock
Chernobog
7,091
5,094
0
0
12,175
7,841
0
6,901
5,274
0
24,900
W
9,313
1,730
331
4,437
14,045
8,695
0
7,110
6,935
24,816
0
L
Cthulhu
TrevIord
Cthulhu
13,081
484
489
0
13,149
8,903
0
6,685
6,399
36,078
0
W
Ares
7,744
724
40
1,740
14,393
17,479
0
5,838
8,555
14,385
0
W
5,257
1,189
0
227
10,095
4,271
0
4,416
5,679
0
10,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,558
Gold Earned
44,919
155
Minions Killed
153
4
Camps Cleared
5
793,732
Distance Traveled
786,259
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,516
1,168
57
6
2
182,993
1
L
Hun Batz
10,412
1,157
37
4
3
185,927
0
L
Baron Samedi
9,449
1,050
29
3
0
161,483
2
L
Nemesis
7,275
808
4
0
0
107,032
1
W
Charybdis
11,005
1,223
32
4
0
129,357
0
L
Chernobog
8,408
934
25
3
2
158,401
0
W
Hades
10,010
1,112
46
5
2
138,920
1
L
Cthulhu
9,375
1,042
58
6
0
173,416
4
W
Ares
10,249
1,139
12
1
0
171,607
0
W
Fenrir
8,778
975
8
1
0
170,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role