Player Matchup

Tsukuyomi
Tsukuyomi
Cpt_Cold12
Tsukuyomi
Level 158
God Stats
1W - 0L
1,823 SR
Queue Stats
57W - 20L
1,843 Elo+
Party 1
Ah Puch
Ah Puch
assaultlord
Ah Puch
Level 157
God Stats
2W - 0L
1,572 SR
Queue Stats
64W - 48L
1,584 Elo+
Party 1
Charybdis
Charybdis
rainslrp
Charybdis
Level 7
God Stats
2W - 1L
1,706 SR
Queue Stats
4W - 2L
1,639 Elo+
Party 1
Team Averages
Level 107
1,700 SR
1,689 Elo+

VS

Team Averages
Level 102
1,566 SR
1,388 Elo+
Nike
Nike
MissAwkward1020
Nike
Level 29
God Stats
11W - 15L
1,536 SR
Queue Stats
69W - 70L
1,275 Elo+
Solo
Sol
Sol
dwelish
Sol
Level 139
God Stats
16W - 13L
1,540 SR
Queue Stats
181W - 181L
1,465 Elo+
Party 2
Odin
Odin
johnnyjager
Odin
Level 139
God Stats
1W - 3L
1,621 SR
Queue Stats
334W - 355L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cpt_Cold12
Tsukuyomi
13
7 / 4 / 2
10,853
835
9,454
11,976
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
assaultlord
Ah Puch
13
1 / 0 / 8
9,772
752
10,610
7,183
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
rainslrp
Charybdis
13
3 / 3 / 6
9,826
756
14,178
8,975
3,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,642
588
999
17,725
7,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
11
3 / 3 / 3
8,160
628
6,999
9,475
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 4
8,524
656
10,441
15,203
17,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
7
7
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cpt_Cold12
Tsukuyomi
7
4
2
2
L
1
6
2
0.33
W
Ah Puch
assaultlord
Ah Puch
1
0
8
5
L
Sol
3
3
3
1.5
L
3
2
4
2.5
W
Charybdis
rainslrp
Charybdis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
18,439
28,134
Taken
42,403
20,477
Mitigated
27,629
5,046
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cpt_Cold12
Tsukuyomi
9,454
1,987
0
1,686
11,976
10,987
16
2,650
8,609
41
17,689
L
999
239
0
2,389
17,725
7,476
0
6,137
11,588
0
9,976
W
Ah Puch
assaultlord
Ah Puch
10,610
551
0
3,010
7,183
6,247
645
1,726
5,136
29,852
0
L
Sol
6,999
1,002
0
1,862
9,475
3,099
0
2,570
6,905
27,214
0
L
10,441
1,655
305
4,233
15,203
17,054
0
2,404
12,799
0
27,736
W
Charybdis
rainslrp
Charybdis
14,178
7,130
0
350
8,975
3,243
1,617
2,954
5,762
0
49,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
24,326
132
Minions Killed
101
6
Camps Cleared
4
672,932
Distance Traveled
654,718
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,853
835
12
1
1
246,127
1
L
Nike
7,642
588
19
1
0
188,536
0
W
Ah Puch
9,772
752
44
3
1
208,883
5
L
Sol
8,160
628
42
3
3
212,035
0
L
Odin
8,524
656
40
3
1
254,147
2
W
Charybdis
9,826
756
76
6
4
217,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role