Player Matchup

Anubis
Anubis
ShuckleSwag
Anubis
Level 93
God Stats
14W - 6L
1,686 SR
Queue Stats
217W - 142L
1,664 Elo+
Party 2
Osiris
Osiris
Snucco
Osiris
Level 129
God Stats
5W - 4L
1,569 SR
Queue Stats
24W - 20L
1,588 Elo+
Party 2
Heimdallr
Heimdallr
lomocha
Heimdallr
Level 146
God Stats
2W - 0L
1,514 SR
Queue Stats
31W - 22L
1,616 Elo+
Party 2
Team Averages
Level 123
1,590 SR
1,622 Elo+

VS

Team Averages
Level 123
1,677 SR
1,704 Elo+
Charybdis
Charybdis
AngelAblaze
Charybdis
Level 68
God Stats
1W - 2L
1,563 SR
Queue Stats
453W - 478L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Inf1nityRecon
Cthulhu
Level 141
God Stats
3W - 10L
1,566 SR
Queue Stats
252W - 184L
1,696 Elo+
Party 1
Thoth
Thoth
TrinityPride
Thoth
Level 160
God Stats
7W - 10L
1,902 SR
Queue Stats
156W - 94L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 7 / 10
17,273
823
30,455
23,595
10,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Snucco
Osiris
18
8 / 6 / 9
15,685
747
14,176
23,779
15,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
lomocha
Heimdallr
18
5 / 10 / 15
15,095
719
15,064
21,502
6,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelAblaze
Charybdis
17
10 / 12 / 7
14,993
714
17,964
24,004
5,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
17
8 / 8 / 7
14,989
714
20,213
26,080
33,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 7 / 11
14,897
709
19,766
18,071
6,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
27
Kills
23
23
Deaths
27
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AngelAblaze
Charybdis
10
12
7
1.13
L
Cthulhu
8
8
7
1.44
W
Anubis
14
7
10
2.71
W
Osiris
Snucco
Osiris
8
6
9
2.08
L
5
7
11
1.5
W
Heimdallr
lomocha
Heimdallr
5
10
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,695
Damage
57,943
68,876
Taken
68,155
32,372
Mitigated
45,227
17,085
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AngelAblaze
Charybdis
17,964
11,372
0
2,930
24,004
5,937
892
11,155
12,848
0
52,390
L
Cthulhu
20,213
446
0
1,077
26,080
33,128
162
12,938
13,142
46,519
0
W
Anubis
30,455
2,369
0
13,718
23,595
10,402
937
17,107
6,488
93,012
0
W
Osiris
Snucco
Osiris
14,176
5,432
0
1,408
23,779
15,049
799
10,744
13,035
0
47,032
L
19,766
302
0
1,828
18,071
6,162
790
6,772
11,299
66,599
0
W
Heimdallr
lomocha
Heimdallr
15,064
7,734
0
1,959
21,502
6,921
2,173
12,603
8,899
0
45,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
44,879
233
Minions Killed
232
10
Camps Cleared
6
1,004,892
Distance Traveled
1,082,261
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,993
714
76
4
1
338,903
4
L
Cthulhu
14,989
714
59
3
2
398,445
4
W
Anubis
17,273
823
137
7
5
307,088
3
W
Osiris
15,685
747
34
2
3
392,997
4
L
Thoth
14,897
709
97
5
3
344,913
4
W
Heimdallr
15,095
719
62
3
2
304,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role