Player Matchup

Ra
Ra
Don_MostWanted
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Nicobenuy
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,224 Elo+
Party 3
Cthulhu
Cthulhu
TFN_Bauti910
Cthulhu
Level 17
God Stats
5W - 12L
1,289 SR
Queue Stats
10W - 32L
1,193 Elo+
Party 3
Chaac
Chaac
TPRRAMA
Chaac
Level 18
God Stats
3W - 3L
1,809 SR
Queue Stats
17W - 29L
1,254 Elo+
Party 3
Jing Wei
Jing Wei
augusmara
Jing Wei
Level 5
God Stats
0W - 4L
1,132 SR
Queue Stats
1W - 7L
1,084 Elo+
Party 3
Team Averages
Level 13
1,446 SR
1,251 Elo+

VS

Team Averages
Level 24
1,447 SR
1,329 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GenGhost
Cerberus
Level 19
God Stats
15W - 28L
1,260 SR
Queue Stats
106W - 165L
1,279 Elo+
Party 2
Medusa
Medusa
PacificoClara
Medusa
Level 21
God Stats
13W - 29L
1,362 SR
Queue Stats
114W - 196L
1,207 Elo+
Party 2
Mulan
Mulan
lIIlIljaslIlIIl
Mulan
Level 26
God Stats
8W - 13L
1,339 SR
Queue Stats
320W - 469L
1,323 Elo+
Party 1
Raijin
Raijin
vKyze-
Raijin
Level 29
God Stats
4W - 0L
1,774 SR
Queue Stats
120W - 171L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 1
8,139
452
4,169
11,527
7,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Nicobenuy
Ravana
15
3 / 7 / 7
9,268
515
2,882
11,403
3,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TFN_Bauti910
Cthulhu
10
0 / 6 / 2
6,150
342
4,989
18,127
6,376
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
TPRRAMA
Chaac
15
6 / 7 / 3
9,135
508
8,540
15,972
16,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
augusmara
Jing Wei
12
2 / 12 / 0
7,187
399
10,591
15,968
4,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 7 / 4
9,885
549
8,984
10,908
4,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
GenGhost
Cerberus
13
4 / 1 / 10
9,100
506
10,951
14,657
12,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 1 / 7
9,157
509
12,077
9,883
3,952
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
8 / 6 / 3
10,442
580
12,728
14,970
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
vKyze-
Raijin
19
13 / 3 / 4
11,796
655
12,435
12,624
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
14
Kills
41
42
Deaths
18
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
7
4
1.57
L
3
10
1
0.35
W
Cerberus
GenGhost
Cerberus
4
1
10
9
L
Ravana
Nicobenuy
Ravana
3
7
7
0.93
W
7
1
7
10.5
L
Cthulhu
TFN_Bauti910
Cthulhu
0
6
2
0.17
L
Chaac
TPRRAMA
Chaac
6
7
3
1.07
L
Jing Wei
augusmara
Jing Wei
2
12
0
0.17
W
8
6
3
1.58
W
Raijin
vKyze-
Raijin
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,171
Damage
57,175
72,997
Taken
63,042
38,293
Mitigated
38,495
7,085
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,984
3,903
0
1,085
10,908
4,053
601
1,806
9,102
0
34,251
L
4,169
1,362
25
1,136
11,527
7,494
128
4,768
6,446
32,187
0
W
Cerberus
GenGhost
Cerberus
10,951
888
472
3,170
14,657
12,640
379
2,379
12,278
31,303
0
L
Ravana
Nicobenuy
Ravana
2,882
783
0
1,231
11,403
3,891
1,227
1,050
10,229
0
42,321
W
12,077
6,971
593
2,714
9,883
3,952
1,594
2,328
7,555
0
42,225
L
Cthulhu
TFN_Bauti910
Cthulhu
4,989
628
0
0
18,127
6,376
128
5,969
12,082
20,324
0
L
Chaac
TPRRAMA
Chaac
8,540
1,687
0
3,034
15,972
16,386
666
3,334
12,408
0
32,613
L
Jing Wei
augusmara
Jing Wei
10,591
9,872
0
1,659
15,968
4,146
468
7,446
8,446
0
30,983
W
12,728
4,855
0
4,800
14,970
8,795
362
0
14,970
0
55,532
W
Raijin
vKyze-
Raijin
12,435
1,966
0
5,900
12,624
9,055
796
2,645
9,979
80,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
50,380
265
Minions Killed
425
0
Camps Cleared
0
1,481,228
Distance Traveled
1,644,989
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,885
549
49
3
0
350,638
0
L
Ra
8,139
452
51
3
0
229,660
0
W
Cerberus
9,100
506
59
3
0
341,417
0
L
Ravana
9,268
515
89
5
0
300,842
0
W
Medusa
9,157
509
68
4
0
303,174
0
L
Cthulhu
6,150
342
24
1
0
351,480
0
L
Chaac
9,135
508
54
3
0
296,727
2
L
Jing Wei
7,187
399
47
3
0
302,519
1
W
Mulan
10,442
580
101
6
0
330,611
3
W
Raijin
11,796
655
148
8
0
319,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role