Player Matchup

Charybdis
Charybdis
Dayan-_7
Charybdis
Level 129
God Stats
3W - 8L
1,475 SR
Queue Stats
139W - 178L
1,385 Elo+
Solo
Janus
Janus
inhuman_human
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,362 Elo+
Solo
Cthulhu
Cthulhu
lilphantom99
Cthulhu
Level 57
God Stats
1W - 2L
1,650 SR
Queue Stats
159W - 177L
1,451 Elo+
Solo
Team Averages
Level 67
1,541 SR
1,399 Elo+

VS

Team Averages
Level 65
1,563 SR
1,537 Elo+
Kukulkan
Kukulkan
Jamusta19
Kukulkan
Level 29
God Stats
21W - 4L
1,812 SR
Queue Stats
164W - 92L
1,592 Elo+
Solo
Chiron
Chiron
YeaYourTrashKid
Chiron
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,590 Elo+
Solo
Loki
Loki
pika_kolas_sc
Loki
Level 27
God Stats
7W - 9L
1,376 SR
Queue Stats
65W - 87L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dayan-_7
Charybdis
7
0 / 4 / 0
5,562
556
939
6,634
1,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 7 / 0
5,531
553
3,123
7,102
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
lilphantom99
Cthulhu
10
0 / 3 / 0
6,249
625
4,115
7,586
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jamusta19
Kukulkan
11
7 / 0 / 6
7,836
784
7,417
4,260
1,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 9
8,018
802
6,355
6,509
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 6
6,819
682
4,648
3,377
1,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
14
14
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dayan-_7
Charybdis
0
4
0
0
W
Kukulkan
Jamusta19
Kukulkan
7
0
6
10
W
4
0
9
8.5
L
0
7
0
0
L
Cthulhu
lilphantom99
Cthulhu
0
3
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,177
Damage
18,420
21,322
Taken
14,146
9,798
Mitigated
5,332
3,501
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dayan-_7
Charybdis
939
557
72
1,255
6,634
1,930
0
2,001
4,633
0
8,832
W
Kukulkan
Jamusta19
Kukulkan
7,417
585
44
370
4,260
1,509
407
3,043
1,141
25,499
0
W
6,355
2,682
285
3,766
6,509
2,710
409
2,797
3,542
0
33,974
L
3,123
53
58
1,065
7,102
2,112
0
2,990
4,112
9,521
0
L
Cthulhu
lilphantom99
Cthulhu
4,115
231
0
1,051
7,586
5,756
0
2,814
4,772
19,375
0
W
4,648
230
0
712
3,377
1,113
0
1,413
1,782
0
12,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,342
Gold Earned
22,673
84
Minions Killed
138
1
Camps Cleared
8
467,616
Distance Traveled
560,098
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,562
556
31
3
1
132,643
1
W
Kukulkan
7,836
784
59
6
2
185,363
4
W
Chiron
8,018
802
65
7
5
180,294
2
L
Janus
5,531
553
17
2
0
162,292
4
L
Cthulhu
6,249
625
36
4
0
172,681
1
W
Loki
6,819
682
14
1
1
194,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role