Player Matchup

Fenrir
Fenrir
ElFakerKawaii
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,525 Elo+
Party 2
Yemoja
Yemoja
Héquirox
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,450 Elo+
Party 2
Apollo
Apollo
Rycah
Apollo
Level 18
God Stats
5W - 5L
1,495 SR
Queue Stats
73W - 64L
1,652 Elo+
Solo
Rama
Rama
alexbrenner20
Rama
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 63L
1,462 Elo+
Solo
Cerberus
Cerberus
lOratezl
Cerberus
Level 28
God Stats
3W - 3L
1,521 SR
Queue Stats
225W - 171L
1,630 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,544 Elo+

VS

Team Averages
Level 23
1,464 SR
1,594 Elo+
Cu Chulainn
Cu Chulainn
Cookie3022
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,636 Elo+
Party 1
Ymir
Ymir
Lazymedic26
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,382 Elo+
Solo
He Bo
He Bo
MadRabioso
He Bo
Level 23
God Stats
1W - 2L
1,331 SR
Queue Stats
103W - 109L
1,608 Elo+
Solo
Apollo
Apollo
RainbowTrout7
Apollo
Level 18
God Stats
1W - 1L
1,760 SR
Queue Stats
49W - 28L
1,681 Elo+
Party 1
Fenrir
Fenrir
ZincyTTV
Fenrir
Level 20
God Stats
0W - 2L
1,230 SR
Queue Stats
219W - 141L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
7,680
591
3,991
9,908
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Héquirox
Yemoja
11
1 / 2 / 8
6,628
510
3,759
5,834
3,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Rycah
Apollo
12
6 / 3 / 4
7,373
567
7,234
6,855
1,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 3
7,450
573
4,657
5,898
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
lOratezl
Cerberus
16
7 / 0 / 4
9,722
748
5,543
6,872
7,856
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cookie3022
Cu Chulainn
11
1 / 4 / 0
6,384
491
1,703
7,384
3,065
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 2
5,572
429
1,583
9,732
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
9
2 / 6 / 2
6,092
469
4,440
7,332
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 2
7,187
553
5,964
7,159
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ZincyTTV
Fenrir
12
3 / 2 / 2
6,925
533
3,447
8,672
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
9
9
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cookie3022
Cu Chulainn
1
4
0
0.25
W
4
2
7
3.75
W
Yemoja
Héquirox
Yemoja
1
2
8
2.5
L
0
5
2
0.2
L
He Bo
2
6
2
0.5
L
3
1
2
4
W
Apollo
Rycah
Apollo
6
3
4
2.67
L
Fenrir
ZincyTTV
Fenrir
3
2
2
2
W
0
2
3
0.75
W
Cerberus
lOratezl
Cerberus
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
17,137
35,367
Taken
40,279
18,410
Mitigated
19,971
11,860
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cookie3022
Cu Chulainn
1,703
125
0
22
7,384
3,065
0
2,739
4,645
0
33,688
W
3,991
1,298
0
1,492
9,908
3,805
332
894
9,014
0
47,018
W
Yemoja
Héquirox
Yemoja
3,759
729
762
428
5,834
3,238
288
1,939
3,895
10,821
0
L
1,583
93
0
1,360
9,732
5,980
58
1,920
7,812
14,647
0
L
He Bo
4,440
105
0
378
7,332
1,733
0
2,657
4,675
28,103
0
L
5,964
3,629
0
2,243
7,159
2,058
1,870
849
6,310
0
48,236
W
Apollo
Rycah
Apollo
7,234
5,172
0
2,878
6,855
1,783
1,260
685
6,170
0
29,110
L
Fenrir
ZincyTTV
Fenrir
3,447
829
0
2,908
8,672
7,135
4
1,137
7,535
0
25,277
W
4,657
4,282
0
2,443
5,898
1,728
2,248
1,935
3,963
0
47,427
W
Cerberus
lOratezl
Cerberus
5,543
399
0
3,857
6,872
7,856
0
570
6,302
64,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
32,160
400
Minions Killed
301
0
Camps Cleared
0
1,251,369
Distance Traveled
1,171,649
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,384
491
75
6
0
245,069
3
W
Fenrir
7,680
591
82
6
0
263,912
2
W
Yemoja
6,628
510
16
1
0
241,047
0
L
Ymir
5,572
429
23
2
0
218,150
1
L
He Bo
6,092
469
51
4
0
238,525
2
L
Apollo
7,187
553
93
7
0
236,945
2
W
Apollo
7,373
567
42
3
0
219,380
1
L
Fenrir
6,925
533
59
5
0
232,960
2
W
Rama
7,450
573
98
8
0
239,491
1
W
Cerberus
9,722
748
162
12
0
287,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role