Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hopper2020
Sun Wukong
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Neith
Neith
LaceySup
Neith
Level 6
God Stats
1W - 2L
1,511 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Merlin
Merlin
MrSponks
Merlin
Level 23
God Stats
35W - 26L
1,624 SR
Queue Stats
70W - 66L
1,459 Elo+
Solo
Fenrir
Fenrir
Thexubrax
Fenrir
Level 7
God Stats
2W - 8L
1,093 SR
Queue Stats
9W - 19L
1,205 Elo+
Party 3
Team Averages
Level 16
1,446 SR
1,433 Elo+

VS

Team Averages
Level 17
1,387 SR
1,369 Elo+
Fenrir
Fenrir
GOLDIDEA
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Luvxo
Bellona
Level 6
God Stats
1W - 0L
1,410 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
SilkenWolfie
Medusa
Level 7
God Stats
1W - 4L
1,164 SR
Queue Stats
195W - 225L
1,268 Elo+
Party 2
Aphrodite
Aphrodite
SirBalthazar
Aphrodite
Level 28
God Stats
1W - 1L
1,204 SR
Queue Stats
27W - 50L
1,315 Elo+
Party 2
Zhong Kui
Zhong Kui
Uxmanzor_S1OG
Zhong Kui
Level 44
God Stats
2W - 0L
1,657 SR
Queue Stats
53W - 91L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
4
0 / 10 / 0
3,971
361
75
6,536
1,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Hopper2020
Sun Wukong
9
1 / 5 / 0
4,911
446
2,663
7,127
2,165
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
LaceySup
Neith
10
3 / 2 / 0
6,064
551
5,065
6,051
1,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MrSponks
Merlin
10
5 / 5 / 0
6,144
559
3,648
7,009
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Thexubrax
Fenrir
8
0 / 5 / 0
4,934
449
1,222
6,901
2,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GOLDIDEA
Fenrir
11
5 / 1 / 1
6,819
620
1,898
5,808
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Luvxo
Bellona
8
4 / 4 / 3
5,441
495
2,117
4,178
1,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
11
5 / 1 / 3
6,650
605
6,307
6,588
2,352
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SirBalthazar
Aphrodite
11
3 / 0 / 5
6,427
584
2,430
4,279
1,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Uxmanzor_S1OG
Zhong Kui
11
6 / 3 / 5
6,682
607
6,295
5,958
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
9
Kills
23
27
Deaths
9
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
10
0
0
W
Fenrir
GOLDIDEA
Fenrir
5
1
1
5.5
L
Sun Wukong
Hopper2020
Sun Wukong
1
5
0
0.2
L
Neith
LaceySup
Neith
3
2
0
1.5
W
Bellona
Luvxo
Bellona
4
4
3
1.38
L
Merlin
MrSponks
Merlin
5
5
0
1
W
Medusa
5
1
3
6.5
W
Aphrodite
SirBalthazar
Aphrodite
3
0
5
5.5
L
Fenrir
Thexubrax
Fenrir
0
5
0
0
W
Zhong Kui
Uxmanzor_S1OG
Zhong Kui
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,673
Damage
19,047
33,624
Taken
26,811
9,568
Mitigated
10,130
5,234
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
75
75
0
9
6,536
1,606
0
1,675
4,757
0
501
W
Fenrir
GOLDIDEA
Fenrir
1,898
388
0
875
5,808
1,869
1,100
302
5,506
0
35,549
L
Sun Wukong
Hopper2020
Sun Wukong
2,663
605
0
1,424
7,127
2,165
0
1,669
5,458
0
13,645
L
Neith
LaceySup
Neith
5,065
2,175
0
1,538
6,051
1,527
704
655
5,396
0
29,150
W
Bellona
Luvxo
Bellona
2,117
924
0
125
4,178
1,560
0
1,687
2,491
0
5,076
L
Merlin
MrSponks
Merlin
3,648
250
0
1,059
7,009
2,219
0
2,764
4,021
25,493
0
W
Medusa
6,307
3,234
0
0
6,588
2,352
795
0
6,588
0
35,433
W
Aphrodite
SirBalthazar
Aphrodite
2,430
651
3,685
3,003
4,279
1,356
1,020
0
4,279
22,134
0
L
Fenrir
Thexubrax
Fenrir
1,222
464
60
1,144
6,901
2,051
108
1,516
5,267
0
19,236
W
Zhong Kui
Uxmanzor_S1OG
Zhong Kui
6,295
843
0
1,963
5,958
2,993
53
1,659
4,299
27,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
32,019
176
Minions Killed
241
0
Camps Cleared
0
870,399
Distance Traveled
1,000,592
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,971
361
1
0
0
125,721
0
W
Fenrir
6,819
620
63
6
0
198,979
4
L
Sun Wukong
4,911
446
28
3
0
183,761
1
L
Neith
6,064
551
63
6
0
176,249
0
W
Bellona
5,441
495
7
1
0
157,675
3
L
Merlin
6,144
559
43
4
0
167,762
0
W
Medusa
6,650
605
50
5
0
221,940
1
W
Aphrodite
6,427
584
70
6
0
226,701
3
L
Fenrir
4,934
449
41
4
0
216,906
1
W
Zhong Kui
6,682
607
51
5
0
195,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role