Player Matchup

Nemesis
Nemesis
CeroGaming
Nemesis
Level 18
God Stats
3W - 5L
1,639 SR
Queue Stats
97W - 98L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
IDayglow
Cu Chulainn
Level 17
God Stats
2W - 0L
1,796 SR
Queue Stats
14W - 8L
1,650 Elo+
Solo
He Bo
He Bo
TwayneOG12
He Bo
Level 16
God Stats
6W - 3L
1,725 SR
Queue Stats
18W - 14L
1,532 Elo+
Solo
Yemoja
Yemoja
mamus19
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Apollo
Apollo
x69andSunny
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,720 Elo+
Solo
Team Averages
Level 13
1,632 SR
1,611 Elo+

VS

Team Averages
Level 26
1,523 SR
1,483 Elo+
Arachne
Arachne
DADDYGRENKE3152
Arachne
Level 15
God Stats
60W - 46L
1,756 SR
Queue Stats
125W - 123L
1,586 Elo+
Solo
King Arthur
King Arthur
TangleyStew722
King Arthur
Level 39
God Stats
33W - 42L
1,416 SR
Queue Stats
140W - 145L
1,469 Elo+
Party 1
Cerberus
Cerberus
not_a_smurf_324
Cerberus
Level 25
God Stats
11W - 8L
1,509 SR
Queue Stats
158W - 187L
1,485 Elo+
Party 1
Charybdis
Charybdis
reyesfamily129
Charybdis
Level 29
God Stats
9W - 24L
1,520 SR
Queue Stats
169W - 187L
1,475 Elo+
Party 1
Olorun
Olorun
temp-291221
Olorun
Level 24
God Stats
11W - 9L
1,414 SR
Queue Stats
22W - 20L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CeroGaming
Nemesis
11
6 / 3 / 3
7,128
594
5,866
9,445
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
IDayglow
Cu Chulainn
14
1 / 0 / 2
7,717
643
8,196
10,265
7,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
13
11 / 2 / 0
8,074
673
10,804
6,560
1,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
mamus19
Yemoja
10
0 / 2 / 5
5,664
472
1,488
4,001
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
1
0 / 0 / 0
3,963
330
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,301
608
4,251
8,249
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TangleyStew722
King Arthur
11
1 / 2 / 0
6,755
563
7,491
10,527
4,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
8
1 / 3 / 0
5,701
475
512
3,207
976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
reyesfamily129
Charybdis
10
0 / 5 / 1
6,524
544
2,556
11,396
3,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
9
0 / 6 / 3
6,072
506
2,150
7,367
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
6
7
Deaths
19
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CeroGaming
Nemesis
6
3
3
2.5
L
4
3
1
1.5
W
Cu Chulainn
IDayglow
Cu Chulainn
1
0
2
2
L
King Arthur
TangleyStew722
King Arthur
1
2
0
0.5
W
He Bo
11
2
0
5.5
W
Yemoja
mamus19
Yemoja
0
2
5
1.25
L
Cerberus
1
3
0
0.33
L
Charybdis
reyesfamily129
Charybdis
0
5
1
0.1
L
Olorun
0
6
3
0.25
W
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
16,960
30,271
Taken
40,746
13,520
Mitigated
15,095
8,056
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CeroGaming
Nemesis
5,866
2,022
0
848
9,445
3,116
284
397
9,048
0
34,365
L
4,251
3,563
0
1,851
8,249
2,890
1,801
1,770
6,273
0
36,813
W
Cu Chulainn
IDayglow
Cu Chulainn
8,196
674
0
4,836
10,265
7,336
192
0
10,265
6,763
47,146
L
King Arthur
TangleyStew722
King Arthur
7,491
1,860
0
1,749
10,527
4,737
128
1,046
8,660
0
39,330
W
He Bo
10,804
357
0
2,048
6,560
1,610
746
850
5,710
38,151
0
W
Yemoja
mamus19
Yemoja
1,488
462
324
0
4,001
1,458
369
1,335
2,666
12,585
0
L
Cerberus
512
0
0
342
3,207
976
0
1,260
1,889
9,967
0
L
Charybdis
reyesfamily129
Charybdis
2,556
1,110
0
3,624
11,396
3,684
186
6,758
4,300
0
31,235
L
Olorun
2,150
254
78
943
7,367
2,808
2,823
2,156
5,137
22,436
1,352
W
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
32,353
290
Minions Killed
280
0
Camps Cleared
0
939,258
Distance Traveled
1,023,113
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,128
594
73
6
0
257,281
1
L
Arachne
7,301
608
74
6
0
259,437
5
W
Cu Chulainn
7,717
643
125
10
0
254,779
2
L
King Arthur
6,755
563
85
7
0
249,179
7
W
He Bo
8,074
673
71
6
0
241,529
0
W
Yemoja
5,664
472
21
2
0
185,669
0
L
Cerberus
5,701
475
19
2
0
101,928
0
L
Charybdis
6,524
544
58
5
0
193,565
3
L
Olorun
6,072
506
44
4
0
219,004
1
W
Apollo
3,963
330
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role