Player Matchup

Hel
Hel
Harlech
Hel
Level 42
God Stats
8W - 9L
1,469 SR
Queue Stats
133W - 189L
1,368 Elo+
Party 1
Neith
Neith
Pastel x Kitten
Neith
Level 21
God Stats
5W - 3L
1,559 SR
Queue Stats
7W - 7L
1,369 Elo+
Solo
Mulan
Mulan
SinCityOkie
Mulan
Level 25
God Stats
2W - 2L
1,227 SR
Queue Stats
77W - 114L
1,324 Elo+
Party 1
Erlang Shen
Erlang Shen
SnaggySteak
Erlang Shen
Level 15
God Stats
5W - 5L
1,492 SR
Queue Stats
18W - 31L
1,188 Elo+
Solo
Artemis
Artemis
Ur boy Skiffle
Artemis
Level 20
God Stats
22W - 32L
1,347 SR
Queue Stats
47W - 68L
1,281 Elo+
Party 1
Team Averages
Level 25
1,419 SR
1,306 Elo+

VS

Team Averages
Level 14
1,484 SR
1,303 Elo+
Horus
Horus
DersonX
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,191 Elo+
Solo
Charybdis
Charybdis
SODAKING_04
Charybdis
Level 15
God Stats
39W - 25L
1,628 SR
Queue Stats
40W - 31L
1,448 Elo+
Solo
Arachne
Arachne
Soplaar
Arachne
Level 18
God Stats
11W - 11L
1,476 SR
Queue Stats
41W - 70L
1,331 Elo+
Solo
Ra
Ra
kadeAroo
Ra
Level 5
God Stats
1W - 2L
1,219 SR
Queue Stats
4W - 3L
1,170 Elo+
Solo
Fenrir
Fenrir
qame_FishER_15
Fenrir
Level 23
God Stats
6W - 8L
1,595 SR
Queue Stats
14W - 16L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
13 / 10 / 15
16,626
1,188
24,614
23,366
16,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 23
14,533
1,038
26,101
23,859
11,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 8 / 18
13,408
958
15,180
27,259
22,548
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SnaggySteak
Erlang Shen
20
4 / 12 / 15
13,203
943
17,154
27,284
15,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 7 / 20
17,425
1,245
44,360
22,350
11,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DersonX
Horus
20
3 / 10 / 20
12,780
913
10,416
26,413
15,676
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
SODAKING_04
Charybdis
20
18 / 5 / 19
18,026
1,288
46,447
24,360
11,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Soplaar
Arachne
19
1 / 5 / 15
11,706
836
3,632
13,489
6,619
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 11 / 29
15,853
1,132
26,612
25,913
13,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 12 / 21
17,034
1,217
27,768
48,662
23,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
147
43
Kills
43
43
Deaths
43
91
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Horus
DersonX
Horus
3
10
20
1.3
W
Hel
13
10
15
2.05
W
6
6
23
2.92
L
Charybdis
SODAKING_04
Charybdis
18
5
19
5.5
W
3
8
18
1.5
W
Erlang Shen
SnaggySteak
Erlang Shen
4
12
15
0.96
L
Arachne
Soplaar
Arachne
1
5
15
1.7
W
17
7
20
3.86
L
8
11
29
2.05
L
13
12
21
1.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,409
Damage
114,875
124,118
Taken
138,837
78,011
Mitigated
70,982
25,041
Healing
27,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DersonX
Horus
10,416
7,678
1,632
2,555
26,413
15,676
0
6,192
20,221
0
19,820
W
Hel
24,614
5,815
7,364
5,622
23,366
16,592
0
5,240
18,126
47,015
0
W
26,101
14,104
0
7,009
23,859
11,670
0
5,599
18,260
0
48,323
L
Charybdis
SODAKING_04
Charybdis
46,447
26,076
0
4,841
24,360
11,755
0
5,128
19,232
0
101,691
W
15,180
6,288
0
400
27,259
22,548
0
5,666
21,593
579
29,028
W
Erlang Shen
SnaggySteak
Erlang Shen
17,154
7,871
0
0
27,284
15,295
0
6,738
18,782
0
29,650
L
Arachne
Soplaar
Arachne
3,632
2,943
0
514
13,489
6,619
0
676
12,813
0
7,753
W
44,360
27,272
0
4,646
22,350
11,906
0
3,369
18,981
0
94,153
L
26,612
4,561
4,644
6,975
25,913
13,244
0
7,150
18,763
47,067
0
L
27,768
12,675
0
6,411
48,662
23,688
0
6,047
42,615
0
43,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,195
Gold Earned
75,399
252
Minions Killed
209
3
Camps Cleared
2
1,037,458
Distance Traveled
1,025,476
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,780
913
17
1
0
203,362
0
W
Hel
16,626
1,188
53
4
0
212,051
1
W
Neith
14,533
1,038
39
3
0
212,100
0
L
Charybdis
18,026
1,288
100
7
0
218,015
0
W
Mulan
13,408
958
43
3
0
215,133
2
W
Erlang Shen
13,203
943
20
1
3
187,824
0
L
Arachne
11,706
836
6
0
0
169,920
0
W
Artemis
17,425
1,245
97
7
0
210,350
0
L
Ra
15,853
1,132
54
4
0
199,046
0
L
Fenrir
17,034
1,217
32
2
2
235,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role