Player Matchup

Camazotz
Camazotz
GoodMorningdead
Camazotz
Level 27
God Stats
4W - 2L
1,244 SR
Queue Stats
131W - 127L
1,320 Elo+
Solo
Zhong Kui
Zhong Kui
Klamz-Lep031914
Zhong Kui
Level 25
God Stats
3W - 0L
1,700 SR
Queue Stats
86W - 77L
1,350 Elo+
Party 1
Fenrir
Fenrir
ST_Mokiller_Qc
Fenrir
Level 20
God Stats
12W - 13L
1,328 SR
Queue Stats
70W - 69L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
ShowStopperx13
Guan Yu
Level 15
God Stats
2W - 1L
1,766 SR
Queue Stats
7W - 6L
1,280 Elo+
Solo
Olorun
Olorun
bellebottom
Olorun
Level 13
God Stats
4W - 5L
1,261 SR
Queue Stats
95W - 112L
1,156 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,285 Elo+

VS

Team Averages
Level 20
1,500 SR
1,193 Elo+
Mercury
Mercury
BBLAZE210
Mercury
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
19W - 39L
1,114 Elo+
Party 2
Ymir
Ymir
PJSIM01
Ymir
Level 25
God Stats
7W - 6L
1,537 SR
Queue Stats
85W - 89L
1,298 Elo+
Party 3
Sun Wukong
Sun Wukong
gatlincg
Sun Wukong
Level 26
God Stats
14W - 13L
1,728 SR
Queue Stats
381W - 426L
1,262 Elo+
Party 3
Fenrir
Fenrir
mister_oliver_sg
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 60L
1,199 Elo+
Solo
Bakasura
Bakasura
xman12x
Bakasura
Level 15
God Stats
10W - 15L
1,233 SR
Queue Stats
14W - 29L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
8 / 6 / 11
13,771
492
13,887
23,391
9,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Klamz-Lep031914
Zhong Kui
20
26 / 0 / 4
15,806
565
29,451
22,649
18,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 14
12,342
441
8,511
12,249
8,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 3 / 1
13,310
475
16,508
20,373
16,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
19
4 / 8 / 8
13,152
470
15,733
23,183
11,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BBLAZE210
Mercury
18
6 / 15 / 3
12,844
459
15,106
28,506
12,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
PJSIM01
Ymir
15
6 / 14 / 5
11,317
404
17,262
25,917
11,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gatlincg
Sun Wukong
19
4 / 5 / 5
12,761
456
10,951
25,332
20,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 8 / 2
10,774
385
5,885
29,817
12,144
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
xman12x
Bakasura
19
3 / 9 / 4
12,224
437
10,007
29,555
14,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
47
Kills
20
20
Deaths
51
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
BBLAZE210
Mercury
6
15
3
0.5
W
Camazotz
8
6
11
2.25
W
Zhong Kui
Klamz-Lep031914
Zhong Kui
26
0
4
28
L
Ymir
PJSIM01
Ymir
6
14
5
0.61
W
1
3
14
2.67
W
8
3
1
2.83
W
Olorun
4
8
8
1
L
Sun Wukong
gatlincg
Sun Wukong
4
5
5
1.3
L
1
8
2
0.25
L
Bakasura
xman12x
Bakasura
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,090
Damage
59,211
101,845
Taken
139,127
63,737
Mitigated
71,469
48,124
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BBLAZE210
Mercury
15,106
5,482
0
2,793
28,506
12,511
1,060
12,170
16,336
6,630
69,929
W
Camazotz
13,887
3,418
1,043
13,935
23,391
9,585
1,706
3,539
19,458
0
70,417
W
Zhong Kui
Klamz-Lep031914
Zhong Kui
29,451
2,836
156
20,657
22,649
18,097
0
6,664
15,553
123,875
0
L
Ymir
PJSIM01
Ymir
17,262
1,264
0
270
25,917
11,395
0
12,431
13,486
48,522
0
W
8,511
2,035
0
1,640
12,249
8,026
3,013
3,632
8,024
0
43,611
W
16,508
5,026
894
3,350
20,373
16,590
1,184
1,291
18,756
16,339
39,770
W
Olorun
15,733
9,115
0
6,449
23,183
11,439
5,623
3,444
19,307
79,492
22,204
L
Sun Wukong
gatlincg
Sun Wukong
10,951
4,150
0
4,979
25,332
20,468
743
10,958
14,374
0
68,170
L
5,885
3,927
0
4,287
29,817
12,144
0
6,769
23,048
0
71,922
L
Bakasura
xman12x
Bakasura
10,007
7,002
0
3,246
29,555
14,951
560
5,650
23,905
0
86,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,381
Gold Earned
59,920
515
Minions Killed
538
0
Camps Cleared
0
2,333,890
Distance Traveled
2,390,068
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,844
459
105
4
0
462,112
0
W
Camazotz
13,771
492
81
3
0
555,869
2
W
Zhong Kui
15,806
565
137
5
0
529,789
4
L
Ymir
11,317
404
67
2
0
398,727
1
W
Fenrir
12,342
441
67
2
0
481,590
0
W
Guan Yu
13,310
475
96
3
0
341,616
8
W
Olorun
13,152
470
134
5
0
425,026
1
L
Sun Wukong
12,761
456
119
4
0
518,182
0
L
Fenrir
10,774
385
100
4
0
444,168
0
L
Bakasura
12,224
437
147
5
0
566,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role