Player Matchup

Fafnir
Fafnir
Anpo45
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,403 Elo+
Party 2
Charybdis
Charybdis
AxZ-_MeMeS
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 302L
1,400 Elo+
Party 2
Fenrir
Fenrir
Praxis Dro
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,251 Elo+
Solo
Hel
Hel
Ravelord_Nito69
Hel
Level 68
God Stats
6W - 4L
1,481 SR
Queue Stats
177W - 187L
1,390 Elo+
Party 2
Tyr
Tyr
jairl45
Tyr
Level 69
God Stats
0W - 2L
1,214 SR
Queue Stats
201W - 218L
1,388 Elo+
Party 2
Team Averages
Level 73
1,439 SR
1,366 Elo+

VS

Team Averages
Level 107
1,524 SR
1,428 Elo+
Ratatoskr
Ratatoskr
Cutyshy
Ratatoskr
Level 100
God Stats
7W - 2L
1,383 SR
Queue Stats
129W - 127L
1,397 Elo+
Solo
Charybdis
Charybdis
Darth Scalia
Charybdis
Level 99
God Stats
12W - 13L
1,573 SR
Queue Stats
405W - 414L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Edgar Good Boy
Kumbhakarna
Level 83
God Stats
34W - 18L
1,563 SR
Queue Stats
576W - 561L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
xXKwMXx ZOMBIE
Kukulkan
Level 115
God Stats
27W - 19L
1,525 SR
Queue Stats
109W - 100L
1,445 Elo+
Solo
Nox
Nox
xXslayerXx 1010
Nox
Level 140
God Stats
22W - 18L
1,575 SR
Queue Stats
459W - 421L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anpo45
Fafnir
6
1 / 2 / 2
7,117
339
1,568
6,103
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
AxZ-_MeMeS
Charybdis
15
3 / 9 / 3
9,624
458
11,419
16,816
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Praxis Dro
Fenrir
18
9 / 5 / 2
11,810
562
13,877
19,009
8,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 7 / 3
10,005
476
13,071
17,388
7,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
16
2 / 6 / 3
9,830
468
8,693
18,392
17,724
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cutyshy
Ratatoskr
16
3 / 5 / 8
10,057
479
10,655
15,130
5,627
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Darth Scalia
Charybdis
19
14 / 3 / 5
13,114
624
20,513
16,771
6,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Edgar Good Boy
Kumbhakarna
16
2 / 2 / 16
11,119
529
6,779
17,176
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
4 / 4 / 2
12,784
609
8,739
9,638
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 7 / 3
11,125
530
10,255
13,540
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
21
Kills
28
29
Deaths
21
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Anpo45
Fafnir
1
2
2
1
L
Charybdis
AxZ-_MeMeS
Charybdis
3
9
3
0.5
W
Ratatoskr
Cutyshy
Ratatoskr
3
5
8
1.4
W
Charybdis
Darth Scalia
Charybdis
14
3
5
5.5
W
Kumbhakarna
Edgar Good Boy
Kumbhakarna
2
2
16
5
L
Fenrir
Praxis Dro
Fenrir
9
5
2
2
L
6
7
3
1.07
L
Tyr
2
6
3
0.58
W
Kukulkan
4
4
2
1.25
W
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,628
Damage
56,941
77,708
Taken
72,255
42,154
Mitigated
38,735
19,845
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Anpo45
Fafnir
1,568
728
98
1,947
6,103
3,544
0
923
5,069
6,925
0
L
Charybdis
AxZ-_MeMeS
Charybdis
11,419
6,015
0
2,685
16,816
5,340
902
5,447
11,363
0
58,649
W
Ratatoskr
Cutyshy
Ratatoskr
10,655
3,436
0
758
15,130
5,627
861
2,079
13,051
0
57,411
W
Charybdis
Darth Scalia
Charybdis
20,513
10,783
0
6,561
16,771
6,683
3,804
3,431
13,340
0
97,623
W
Kumbhakarna
Edgar Good Boy
Kumbhakarna
6,779
1,038
624
5,868
17,176
17,079
584
2,705
14,471
34,318
0
L
Fenrir
Praxis Dro
Fenrir
13,877
3,145
0
2,390
19,009
8,390
0
4,461
14,406
0
74,814
L
13,071
685
2,697
6,599
17,388
7,156
865
7,027
10,257
49,805
0
L
Tyr
8,693
1,609
0
3,429
18,392
17,724
624
7,467
10,524
0
48,015
W
Kukulkan
8,739
377
0
2,614
9,638
4,106
1,260
283
9,355
96,161
0
W
10,255
574
364
2,506
13,540
5,240
1,120
6,141
7,399
68,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
58,199
408
Minions Killed
595
0
Camps Cleared
0
1,548,397
Distance Traveled
1,867,986
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,117
339
14
1
0
107,668
0
L
Charybdis
9,624
458
103
5
0
307,152
4
W
Ratatoskr
10,057
479
80
4
0
383,662
0
W
Charybdis
13,114
624
131
6
0
376,929
8
W
Kumbhakarna
11,119
529
52
2
0
414,152
3
L
Fenrir
11,810
562
114
5
0
419,699
2
L
Hel
10,005
476
74
4
0
332,354
1
L
Tyr
9,830
468
103
5
0
381,524
6
W
Kukulkan
12,784
609
205
10
0
355,608
0
W
Nox
11,125
530
127
6
0
337,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role